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Adventure Fourteen - King of India

Sponsor: Sirian
Opening Date: Monday, October 2
Duration: Three Weeks
Game Speed: Normal

Difficulty: Emperor
Civilization: India
Leader: Asoka
Map Size: Standard
Map Script: Maze (4 Plots Wide)
Rules: Aggressive AIs
Victory: Any

This is the next in our series of Extreme Adventures.

Variant Rules:

* Once you have the option, you must enter Hereditary Rule Civic and remain there for the duration.
* Once you have an option to adopt a State Religion, you must do so.
* Once you have a State Religion, you must ever after maintain having a State Religion (but may switch from one to another at your discretion, once you have multiple options).
* You may not adopt Free Religion civic.
* You may not attack (start a war with) any civ who shares your current state religion.
* You may not switch to a state religion of any party with whom you are currently at war.

Bonus Challenge:

* If you wonder if this variant is extreme enough for you, you are welcome to try it while forgoing Slavery civic.
* You do not have to decide on the bonus challenge at game start. Any game that obtains victory without having run any Slavery will qualify for special mention.

Scoring: None.

Closing Day: Monday, October 23. Reports due by Oct 24.


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