January 19th, 2020, 16:26
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(January 19th, 2020, 11:07)varcharmander Wrote: Can you talk about your medium term strategy? You're really good at building high yield cities but I am curious what your plan is as far as using those yields? Or just keep building and see what happens?
I orginally planned to build 2 early holy sites along 2 early campuses for Monumentality dedicaton so I can faith spam settlers.
But time is running out, I am not sure yet whether I push for early holy sites. Situation between Pindicator and Suboptimal makes things more complicated.
Because I kinda wanted to play in building sandbox till around turn 100, depending how war is going on, I might abandon building plans and crank out units.
Short term plan: get golden age. If I somehow manages to squeeze two holy sites in, I stick at orginal plan with Monumentality.
If not, then grab Pen&Brush dedication for more culture alongside 2 campuses and get another golden age where I grab Monumentality.
I also thought about Temple of Artemis, but I think that I ditch it for Oracle.
Why Oracle? For starters it gives 2 additional GP for each district in city (in vanilla version it was orginally 1 additional GP).
I place it in Canberra and then its campus with library get 4 GS points per turn, and if I place Pingala with grant promotion in Canberra, it doubles and gives 8(!) GS points per turn.
I can also use it for more military purposes: build encampment in Canberra and with Oracle and doubling by Pingala I could get 6 GG points per turn as deterrent for Suboptimal.
But Oracle is expensive to build in ancient/classical age, I think that I wait till I suzerain Brussels and then combo with autocracy government and corvee policy card.
As for civic, if possible beeline for Recorded History for doubling adjaceny policy card for campuses.
And tech, grab military techs (Bronze Working, Archery, Masonry and Horseback Riding), might delay Astrology. And then economic techs: construction and currency --> apprenticeship.
Summed up, yeah I see what happens with Pindicator and Suboptimal.
January 19th, 2020, 16:53
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Thanks for that keep up the good reporting and strategy updates as it develops.
January 20th, 2020, 15:51
(This post was last modified: January 20th, 2020, 15:52 by Alhambram.)
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Turn 47:
Finished campus, gaining 3 era points and 5 extra science per turn, start library in Canberra.
Finished Mysticism, swap away Ilkum and place in Urban Planning for extra production in all cities.
Next turn finish both Bronze Working and State Workforce. I shall start government plaza in Hobart then.
Builder completed in Hobart goes to another banana tile for extra housing and 2 more gold per turn.
Meanwhile at Khmer lands:
Pindicator is cranking out warrior after warrior, I shall see how this war develops.
January 22nd, 2020, 13:20
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Turn 48:
Suboptimal took Wealth of Nations and thus we made contact:
Yikes, military strength of more than 200, that is a lot Pitati archers likely.
I made a decision here, I did have 2 choices:
-Stay passive and watch how Pindicator get conquered at mid term while my warrior do blockin duty. In this case Suboptimal get 3 free cities and likely shall strike me fast.
-Intervente now, more chance for me having things go wrong but it is more entertaining option for lurkers and potentially can slow down Suboptimal.
I chose option B, thus I suzerained Kabul, at turn 51 I shall get enough gold to levy its units and strike Au Gratin from north while his Pitati archers are busy dealing with Pindicator.
I finished both Bronze Working and State Workforce, start masonry for walls and maybe harvest stone, Poltical Philosophy for Oligrachy to boost my warriors against Suboptimal.
I did swap Maritime Industries for Agoge, maybe a mistake since 2nd galley got delayed, but next turn chop out forest and start campus in Geelong.
Then move Magnus to Hobart and I shall chop out ancrestal hall there using forest 1E of Hobart (planned spot for future holy site).
I got iron at Canberra, I shall improve it with builder from Hobart after improving banana tile and chopping out forest.
After 5 turns Government Plaza completed same time when Pingala arrive at Canberra, I shall pick culture promotion since two campuses and library covers science for now.
January 22nd, 2020, 13:47
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as a lurker thank you so much
January 22nd, 2020, 14:21
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January 22nd, 2020, 15:38
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Just returned to lurk the forum, thanks for being as detailed as you are without a dedlurker to play off of.
(oh and also blood for the blood god)
January 23rd, 2020, 16:02
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Thanks for support, I shall see what I can do with 3 warriors (including one stalling Suboptimal right now) and a archer. At least I enjoy suzerain bonus from Kabul, if Suboptimal fails kill my unit, I likely am able to promote it right away.
I don't think that I can win alone, but with Pindicator's units and fact that he can spam them close the front, if I intervente, maybe Pindicator can turn things around I hope.
Turn 49:
I might need Kabul's suzerain power next turn already:
I found barb camp that is pestering Auckland, but slinger is going be hit by barbs. With promotion I maybe can turn things around a bit and claim archery boost.
Magnus arrived in Geelong, I removed galley from build quene and have builder chop production in city so I can toss down campus in tile that I just chopped out.
5 turns to complete campus, not too shabby considering Geelong is fairly new city with low production right now. If Magnus stayed at 100%, I could finish campus next turn without loss of production from lack of overflow.
Galley noticed a another landmass south of Hattusa previous turn and I went right side of island to peek another science city state over there! Next turn make contact, maybe first one to meet again?
January 24th, 2020, 12:48
(This post was last modified: January 24th, 2020, 12:51 by Alhambram.)
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Turn 50:
Met with city state Fez and I am first to meet with city state again, probably because my early galley build. But I have to retreat galley now since I can't pass borders of non suzerained city state, should have thought of that.
Builder next Geelong shall improve another cow pasture for more culture and culture bomb, then mine copper tile (after 3 turns tile picker picks it) for wheel boost to fullfil Fez's request.
Also I am considering to build couple heavy chariots soon for Brussels request before era change.
Hattusa's request by way is send trade route but I need complete shipbuilding or Celestial Navigation to able embark traders, don't remember which one, check it next turn.
And at west, slinger took attack from barb warrior, but he is okay thanks hilled forest, I attack barb warrior and I can promote next turn thanks Kabul's power.
Archery boost is as good done, I think, if slinger got enough HP left, I can beeline for barb camp to kill spearman and raze camp for more gold and envoy for Auckland.
Pindicator seems to have finished archery and started upgrading his slinger into archers, hopefully that makes life of Suboptimal more diffcult.
If Kabul don't add new warrior/archer next turn, I can levy current units of Kabul: 2 warriors (one with tortiose promotion since it lacks battlecry when I hover over him after selecting my warrior) and one archer.
January 25th, 2020, 16:47
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Turn 51:
The 10 turns warning before era change has showed up:
Finished masonry, start archery.
And since Kabul didn't produce new units, I levied their units:
Hopefully I can help Pindicator somehow. Slinger got promotion and healed, next turn grab archery boost if barb warrior suicides into slinger.
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