Posts: 1,126
Threads: 9
Joined: Dec 2010
Sorry for a possible double, or crossing, post ...
Mist Wrote:*)
*) Grigorii are only faction with easy marble, do you want them to have an edge with wonders? ( Great Library and Bone Palace especially, it doesn't matter as much later on )
My idea to move their start to the west would kind of solve this, as would placing further Marble tiles on the borders between the other Civs. Yes, they'll have to fight over it, but that'd make the game more interesting, no? Plus, the Grigorii have a lot of 'back-fill' land to their west. Maybe you could put their start as I suggested earlier, with Gold or Silver on that Forested Hill NW of the Bananas and Rice or Wheat on the Plains tile NW of the Dyes.
PBEM12 - Shaka of Inca [6/6*] PBEM18 (Apps) - Augustus of China [4/4*] PBEM31 - Hannibal of Greece [jnt2-4/5*] PBEM72 - Willem of Oranje - Dutch [3/4*] PBEM74A -Catherine of Babylon [4/4][*ended early]
May 6th, 2011, 11:23
(This post was last modified: May 6th, 2011, 11:25 by gingereagle1969.)
Posts: 1,126
Threads: 9
Joined: Dec 2010
Mist Wrote:Move gobbos on to bananas.
Def move them ... on the Bananas? Nice, they'll be throwing the skins about in no time!
How about making a city near the Mirror more viable? Freshwater Clams or Crabs maybe? Or is that too much?
***now that's a double-post***
PBEM12 - Shaka of Inca [6/6*] PBEM18 (Apps) - Augustus of China [4/4*] PBEM31 - Hannibal of Greece [jnt2-4/5*] PBEM72 - Willem of Oranje - Dutch [3/4*] PBEM74A -Catherine of Babylon [4/4][*ended early]
Posts: 1,165
Threads: 6
Joined: Nov 2010
gingereagle1969 Wrote:Sorry for a possible double, or crossing, post ...
My idea to move their start to the west would kind of solve this, as would placing further Marble tiles on the borders between the other Civs. Yes, they'll have to fight over it, but that'd make the game more interesting, no? Plus, the Grigorii have a lot of 'back-fill' land to their west. Maybe you could put their start as I suggested earlier, with Gold or Silver on that Forested Hill NW of the Bananas and Rice or Wheat on the Plains tile NW of the Dyes.
I'll admit defeat... Goodbye Old Grigori Start
Coming NEXT! Grigori New Start!
Posts: 1,165
Threads: 6
Joined: Nov 2010
[SIZE="7"]HOPEFULLY THE LAST TWO EDITS[/SIZE]
[SIZE="4"]Grigori[/SIZE]
Moved to new spot. Let the Corn follow. Swapped the Mythril and Wine around as in this mod the silver icon is a military late game resource.
Also moved the hut to the original spot and the barrow to next to the marble.
Done?
[SIZE="4"]Balseraphs[/SIZE]
The amount of editing done to these poor clowns is insane!
Took out gunpowder, added in incense. Moved the Goblins to the Banana's!
Done?
Posts: 1,212
Threads: 9
Joined: Mar 2007
tbh i would tone down the flood plains a bit, and maybe add a food resource instead somewhere, but that's just me
also make sure every civ has a somewhat equal amount of river tiles, it really sucks to be without river.
Posts: 1,165
Threads: 6
Joined: Nov 2010
More Flood plains removing? I allready wiped out loads by dumping a lake on them... I don't want to take away them all. Maybe kill two tiles in the east in exchange for plains?
The nations who are lacking rivers compared to their rivals are the Elohim, Sheaim and Hippus.
Starting...
To lose...
Mapping energy...
Dear lord when does the editing end
Posts: 2,521
Threads: 26
Joined: Oct 2010
I'd say it's good enough. Should be playable, is roughly equal, and well... they did want an FFH experience
Fire away
Posts: 1,165
Threads: 6
Joined: Nov 2010
Posts: 1,126
Threads: 9
Joined: Dec 2010
no freshwater 'seafood' then?
PBEM12 - Shaka of Inca [6/6*] PBEM18 (Apps) - Augustus of China [4/4*] PBEM31 - Hannibal of Greece [jnt2-4/5*] PBEM72 - Willem of Oranje - Dutch [3/4*] PBEM74A -Catherine of Babylon [4/4][*ended early]
Posts: 1,165
Threads: 6
Joined: Nov 2010
Okay This probably could do with the freshwater seafood and the rivers and maybe some loss of floodplains.
But its past midnight here (I obviously misjudged how long this would take)
So i shall call it a night and put a DONE stamp on the STARTING locations.
Anything visable by the starting units is offlimits for editing. The rest i shall finish in the morning.
Sheaim:
Balseraphs:
Elohim:
Elves:
Grigori:
Hippus:
|