(December 6th, 2017, 08:13)Cornflakes Wrote: Out of curiosity, are you typing out the table into the forum post every time? Or did you make a template?
Copy paste. If I ever get motivated might whip up a small builder program that just lets me enter in fields and builds a txt file I can just copy paste. Still experimenting.
(December 6th, 2017, 08:25)Emperor K Wrote: @cornflakes
Couple questions, if you get a chance
-Are there Great People Icons? Like the ones?
-Are there resource icons? Like for horses and such?
-Is there a way I can bold just a table cell?
Unfortunately I don't have the answers for any of these ... although now that I think about it, normal text formatting is still valid for text within a table. So you could bold or change the color of of the text. Just remember when changing the color of text that we don't all use the same theme, and sometimes text with different colors looks great in one theme but is unreadable in another theme
(December 6th, 2017, 08:20)Emperor K Wrote:
(December 6th, 2017, 08:13)Cornflakes Wrote: Out of curiosity, are you typing out the table into the forum post every time? Or did you make a template?
Copy paste. If I ever get motivated might whip up a small builder program that just lets me enter in fields and builds a txt file I can just copy paste. Still experimenting.
I can however help you with this. Use the attached excel file, fill in the table cells, and then copy the column on the right and paste into the forum (just a straight copy and paste of the whole block works fine. you don't have to go line-by-line). Screenshot of the excel sheet in spoiler below...
The result of the copy & paste including the innate spoiler tag ... note I reduced the cell padding in the table tag from 80 to 40 top condense the table a little, you could increase that again if you want.
Yes I am adding functionality to the little .net program I have been working on. I want to track change per turn. Should not be hard to add that to the spreadsheet though.
Apologies for my lack of reporting, I have been spending time in my capital the last few evenings....
To start my southern scout has wondering into a city state
Or I guess not.
Well I guess that warrior is not qualified to speak for the good people of Hattusa, or more likely they fear there Persian masters and don't wish to upset them. Either way I think I'll make contact next turn If there borders come into view.
The east
Snow.............. Trying to keep to ground that lets me get 3 movement points so probably a few more turns before something cool shows up.
Back in Polish territory
My slinger continues to scout the coast. Warrior is still healing. Next warrior done in 2 turns at Bastion and builder done next turn. Bastion did increase in size this turn so I checked around with the encampment and it says it will take 9 turns to complete. Jess's borders will pop in 8 turns and she plans to grab the iron, while bastion will get the cow tile in 13.
Bad news is with Alhambram getting some gold between turns I see how. He got my southern barb camp. Well, lucky for me there is still one to the east to get the Military Tradition inspiration. No other big changes happened in the score screen.
Not much has changed, I got pottery this turn and swapped to Irrigation. One of suboptimal's city's grew a size and the scoreboard is pretty close.
In the capital
Slinger is still trying to see the area across the bay without actually going over there. My builder hooks up the grain next to Jess and that shaves a turn off of growth, size 4 due in 5 turns. Work starts on my holy site.
In the picture it shows Bastion building an encampment but I took the screenshot while I was toying with the idea of putting one turn of wasted culture into craftsman ship to switch to agoge for the extra rollover. I would have gotten 6 : over at the cost of 5 . Culture is hard to come by at the moment so I thought it best to get another unit out. Lastly I moved my wounded warrior out to guard my builder in case the barbs got a little friendly.
Scouting in the south has gotten me a meeting with Hattusaian ambassador.
I am not the first foreign nation to enter there lands so they don't give me any of there scientific studies. Well if that's the way they want to play, fine by me, I hope there happy with there Persian oppressors.
Tales from the shivering northeast
Nothing new...........
I am not sure how every one else is doing with districts. I think I may be the first to complete an encampment and holy site. Alhambram and TheArchduke still only have one city, and suboptimal went for a quick 3 city push so I don't think I would want to put : into an encampment at size 1.
Archduke settled a second city Urteau, and still has a lot of gold in the bank. Alhambram and I are both running through techs at a fast pace, and culture seems to be even across the board. No one has built a district yet either.
Scouting, scouting, and more scouting.
He finally spots some red in the settler view!
Not sure if that is going to be one of Archduke's city's or a city state. I doubt i'll be the first one to meet them.
Southern adventures
Seems while the Hattusaian warrior is not qualified to introduce me to his leader's, he's got time to party in the tundra with my scout. Hopefully I can wrap around south of the city and under those mountains to scout out the east. (Great now both my scouts are going east!)
I did notice while I was posting this that there is a natural wonder to the west of were my scout was standing. Need to remember to enable tile yields before the end of my turn.
The motherland.
My builder is heading to pasture the horses, while the warrior assigned as his protector heals up in the city. I moved my other warrior and slinger towards city site #3 only to then remember that I still need to clear a barb camp. My plan is to have my slinger head back to Jess, meet up with my vet and they both can go east to clear the barb camp. Fresh recruit warrior will guard the area for city site #3 for now.
Well I made a blunder, in my efforts to keep track of all this info I passed over the great person screen. I'll admit every time I checked the screen I was focused on Great General's and Great Prophets. So when I checked the screen today I find this.
Suboptimal has 5 Great Scientist Points. Well looks like my evaluation of the score is incorrect. At least that is about as useless of a Great Person there is. I guess he noticed he was falling way behind in science and built that first. Good for me though since that makes him less likely to compete with me in the general and prophet area's.
My scouts have found some new info
Southern scout found Tsingy de bemaraha, which is just good to know. Alhambram may put a city here and that would compromise 'Operation Tundra Thrice'.
Eastern scout has gathered a bit about Archduke and barbs my first move with him revealed this.
I made the decision to head back the way I came and go around the north, no need to pull that horsemen's attention to my wounded soldier.
Back at home
I make the moves as planned. Recruit warrior heads south, slinger moves back towards Jess, my Vet continues to heal, and my builder pasture's the horses. I switched around some tiles to see how quickly I can get these districts done. I had my option of shaving a turn off of the Holy Site or Encampment. I decided to let Jess finish the Holy Site in 3 turns instead of Bastion finishing the encampment in 6. I really need to get third city, I have no luxuries, so bastion will be slightly pissed once it hits size 3. So next up in Jess will be a settler, followed by a builder. I need a monument and that is most likely what I will have Bastion build next. A trader is also needed so I need to figure out when I can work that into the build order. Might have Bastion build a builder before the monument. Hmmm I need several things and can only build 2 at a time. Don't want to loose focus on getting first Great People and all 4 of these builds get me closer to them.