-Quick comment on HTML - some of your pics were bigger than my 800X600 desktop, so I had to scroll left and right to read the text. Not a big deal, but just wanted to give you a heads up.
-Two cities from Huts? Quite the charmed life you lead Justus! Hut luck and Expanionist can make it hard to compare between different games. Though I did get the same ivory spot as you did. And the Ottomans settled Bursa in the exact same spot too. However you caught on to how that changed your dotmap - I was oblivious to the change for my dotmap :wacko:
-An AI researching Lit fairly early is pretty strange, haven't seen that happen much in conquests.
-Did you get zonked with disease in the capital? It seems quite a few of us did
-950 BC is a good date for Monarchy (I didn't form mine until 650 BC)
-Nice move to get the Ottoman Iron site. Taking an Ottoman city on a hill down there (defended by Pikes) was a major PITA in my game.
-Were you happy triggering a Medieval GA? A big part of my game plan was to wait until Hospitals so I could enjoy a bigger benefit.
-I'm impressed at how fast you were able to get into the Industrial Age. None of the AIs in my game seemed too intent on doing any research
-Are you getting as tired of the ToE-AT-Electronics-Hoover move as I am? Not blasting you for doing it - it's a no-brainer move that I do everytime as well. I'd like to see ToE give random techs instead of allowing you to select which ones you want.
-Heh, yep, pollution + jungle clearing meant lots of work for those two unionized workers. I can just picture them taking a 3 hour lunch and laughing as their frantic bosses beg them to get rid of pollution.
-Japan expanded quite nicely in your game. In my game I doomed them to a Babylonian GA-fueled Bowman rush early on, and they never recovered. I can't believe how well the AI kept up in research in your game.
-I *think* that I read somewhere that gifting cities to the AI wasn't allowed, but I'm not sure. I'll let one of the sponsors address the aluminum thing. Who am I to criticize though, since I broke one of the major rules in my game :wacko:
A 1752 AD finish date is quite nice! Looks like things fell nicely into place for you - couple of hut cities, competent AIs, no huge threats. Good show, and some nice strategic planning and execution!
-Two cities from Huts? Quite the charmed life you lead Justus! Hut luck and Expanionist can make it hard to compare between different games. Though I did get the same ivory spot as you did. And the Ottomans settled Bursa in the exact same spot too. However you caught on to how that changed your dotmap - I was oblivious to the change for my dotmap :wacko:
-An AI researching Lit fairly early is pretty strange, haven't seen that happen much in conquests.
-Did you get zonked with disease in the capital? It seems quite a few of us did
-950 BC is a good date for Monarchy (I didn't form mine until 650 BC)
-Nice move to get the Ottoman Iron site. Taking an Ottoman city on a hill down there (defended by Pikes) was a major PITA in my game.
-Were you happy triggering a Medieval GA? A big part of my game plan was to wait until Hospitals so I could enjoy a bigger benefit.
-I'm impressed at how fast you were able to get into the Industrial Age. None of the AIs in my game seemed too intent on doing any research
-Are you getting as tired of the ToE-AT-Electronics-Hoover move as I am? Not blasting you for doing it - it's a no-brainer move that I do everytime as well. I'd like to see ToE give random techs instead of allowing you to select which ones you want.
-Heh, yep, pollution + jungle clearing meant lots of work for those two unionized workers. I can just picture them taking a 3 hour lunch and laughing as their frantic bosses beg them to get rid of pollution.
-Japan expanded quite nicely in your game. In my game I doomed them to a Babylonian GA-fueled Bowman rush early on, and they never recovered. I can't believe how well the AI kept up in research in your game.
-I *think* that I read somewhere that gifting cities to the AI wasn't allowed, but I'm not sure. I'll let one of the sponsors address the aluminum thing. Who am I to criticize though, since I broke one of the major rules in my game :wacko:
A 1752 AD finish date is quite nice! Looks like things fell nicely into place for you - couple of hut cities, competent AIs, no huge threats. Good show, and some nice strategic planning and execution!