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AI difficulty bonus

I started a monarch level game the other day, and happened to draw a very close start to another civ. I was able to scout their area within 3 turns. The AI apparently started with 2 archers, 1 worker, and 1 settler. Is that right? I'm just curious, what are the bonuses that the AI receives at each level higher, starting with prince, and including unit bonuses and tech/research bonuses, and bonuses vs barbs?
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mbuna120 Wrote:I started a monarch level game the other day, and happened to draw a very close start to another civ. I was able to scout their area within 3 turns. The AI apparently started with 2 archers, 1 worker, and 1 settler. Is that right? I'm just curious, what are the bonuses that the AI receives at each level higher, starting with prince, and including unit bonuses and tech/research bonuses, and bonuses vs barbs?


Start some Duel or Tiny maps (which go quickly), Ctrl-W to open Worldbuilder, go look.

Then check out (under Assets/XML) Handicap.xml for further insights.
Fortune favors the bold.
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Or just go here

http://mywebpages.comcast.net/proc/civ4/leveldiff.htm

where someone has already done that for you.

Which of course just goes to prove the underlying of the Internet: No matter how much you like something, and no matter how obscure it might be, someone else is more obsessed with it than you, and already has a webpage up about it smile
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Quote:Which of course just goes to prove the underlying of the Internet: No matter how much you like something, and no matter how obscure it might be, someone else is more obsessed with it than you, and already has a webpage up about it


Lmao lol
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I always thought the underlying principle of the Internet was "No matter how obscure or bizarre something may be, somebody somewhere (probably from Japan) has turned it into porn".
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