Well, it truly is a pity I didn't get Falamar, because I could have shown some neat tricks with him.
I'm playing as Falamar in a SP game, and he kicks ass. I won't go into details, but I can tell you I have around 10 highly promoted Priests of Leaves on T105.
Selrahc Wrote:Seen the new features of the shipyard and harbour?
Well, if the mapmaker screwed up and gave me Iron Working as extra starting tech, I would not be considering moving inland. Yes, Harbours and Ship Yards are now decent buildings, but not in the first 50 turns (unless you play a salty Pirate who happens to be EXP)...
Ichabod Wrote:Wow, possibility of a 3 cove city moving one north... Not that you need, with a possible lake cove by settling in place!