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Merovech Wrote:I'm fine with the open borders resolution, but I'm not going to be upset if it is banned.

It's really silly IMO to only leave one resolution. It's not like spies, where once you get rid of civic/religion swapping they still do a lot. And I'm of the opinion that Diplo Decisions should be Diplo Decisions, not forced on you by your religion choice.
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Cyneheard Wrote:It's really silly IMO to only leave one resolution. It's not like spies, where once you get rid of civic/religion swapping they still do a lot. And I'm of the opinion that Diplo Decisions should be Diplo Decisions, not forced on you by your religion choice.

Yeah, the only thing I can see is if some builds the great lighthouse then gets residency, they don't have to worry about everyone closing borders with them, but your second point makes a lot of sense.
Merovech's Mapmaking Guidelines:
0. Player Requests: The player's requests take precedence, even if they contradict the following guidelines.

1. Balance: The map must be balanced, both in regards to land quality and availability and in regards to special civilization features. A map may be wonderfully unique and surprising, but, if it is unbalanced, the game will suffer and the player's enjoyment will not be as high as it could be.

2. Identity and Enjoyment: The map should be interesting to play at all levels, from city placement and management to the border-created interactions between civilizations, and should include varied terrain. Flavor should enhance the inherent pleasure resulting from the underlying tile arrangements. The map should not be exceedingly lush, but it is better to err on the lush side than on the poor side when placing terrain.

3. Feel (Avoiding Gimmicks): The map should not be overwhelmed or dominated by the mapmaker's flavor. Embellishment of the map through the use of special improvements, barbarian units, and abnormal terrain can enhance the identity and enjoyment of the map, but should take a backseat to the more normal aspects of the map. The game should usually not revolve around the flavor, but merely be accented by it.

4. Realism: Where possible, the terrain of the map should be realistic. Jungles on desert tiles, or even next to desert tiles, should therefore have a very specific reason for existing. Rivers should run downhill or across level ground into bodies of water. Irrigated terrain should have a higher grassland to plains ratio than dry terrain. Mountain chains should cast rain shadows. Islands, mountains, and peninsulas should follow logical plate tectonics.
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Wait, why are (non-victory) resolutions from the UN broken? Doesn't the "Defy!" option exist for that very reason? I know it takes away your hammers for the AP, but I don't remember any penalty from the UN (other than you can't be leader). Even if there is a penalty (like with AP), what's so bad about that?
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Cheater Hater Wrote:Wait, why are (non-victory) resolutions from the UN broken? Doesn't the "Defy!" option exist for that very reason? I know it takes away your hammers for the AP, but I don't remember any penalty from the UN (other than you can't be leader). Even if there is a penalty (like with AP), what's so bad about that?

A few things:
1) Part of my argument is that as human players, we should have sovereignty over our diplomatic decisions. I shouldn't be forced to choose between -5 unhappiness and a fair few lost hammers versus being forced to end a war and give my opponent 10t of peace.

2) AP voting is always screwy. You get people with all-cities-are-the-AP-religion, and people with 1-2 autospread cities who have no influence over the situation. UN's isn't as bad because it's straight pop, but I'm still bothered by a wonder telling my civ how to play.

3) Example: In PBEM10, I'd agreed with Twinkletoes to this deal:
- I was going to GE-rush the AP, and use his religion for it.
- He'd cut me a check for the shrine income that was from my cities (I was doing the hard work of spreading it, and he was getting the AP hammers back)
- Neither of us would go for an AP victory, and could veto the other's proposed resolutions

I forced open borders, ended wars, and may have even forced a war declaration to break trade routes at one point, etc. etc. Because the 2 of us had a massive majority of votes (it's incredibly expensive to spread a 2nd religion around one's cities on a water map, so everyone else only had auto-spread Buddhism cities to deal with), it gave us too much control over other people's actions.
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I believe these are the things up for discussion now, let's get some quick voting in. I'm going to count abstains as NOs and consider 8 votes sufficient to change our team vote, since we had 14 voters for the first round:

Ban AP resolutions: 3 (Cyneheard, Merovech, Scooter)
Draft snake positions in reverse turn order: 2 (Scooter, SevenSpirits)
Unban spies: 4 (SevenSpirits, Cyneheard, Amelia, Cheater Hater)
Unban corps: 3 (SevenSpirits, Yuris, Cheater Hater)


At present I would submit the following for our team:

[COLOR="LemonChiffon"]
[ ] Our team is unsatisfied with the settings listed here and thinks ____ should be discussed further.

[ ] Our team objects to one of the following minor or assumed settings which were not included in the original ballot:
___ Vassal states off
___ Random events and huts off
___ Normal game speed
___ Difficulty/wrap/world size at mapmaker's discretion, to be announced before the pick
___ Water-ness of map at mapmaker's discretion, to be announced before the pick
___ Diplo victory enabled so as not to remove AP/UN, but using the victory vote in-game is banned
___ Communication with other teams is not permitted without in-game contact, including public communication
___ Turn order will be random and independent of pick order
___ Starting screenshots will be shown to us by Commodore before the snake pick
(Optional: [ ] But we withdraw our objection to any given item unless a majority of teams object to it.)

[ ] Our team has an additional proposal to make and wishes for a slight delay in finalizing the settings: _____

[ ] Our team has additional comments that do not require a holdup: _____

[ ] This form is biased and/or disenfranchising and its results should not be considered valid.

[x] This is going to be great!

Additionally we have voted NO on:
* Krill's suggestion to ban AP resolutions
* Scooter's proposal to draft snake positions in reverse turn order
* Team Menagerie-trois' request to change our vote to YES (but no civic/religion) on spies
* Team Menagerie-trois' request to change our vote to YES on corporations[/COLOR]
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I'm not in favor of unbanning spies. I just mentioned that "no civic/religion" is viable in a way that "leaving just Force Open Borders" really isn't.
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Cyneheard Wrote:I'm not in favor of unbanning spies. I just mentioned that "no civic/religion" is viable in a way that "leaving just Force Open Borders" really isn't.

Sorry, I based that on your vote in the spreadsheet to allow spies. I will not count you in favor of that.
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Ban AP resolutions: YES
Draft snake positions in reverse turn order: YES
Unban spies: NO

I'll abstain on corporations because I don't know enough right now. What is considered unbalanced in them?
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SevenSpirits Wrote:Sorry, I based that on your vote in the spreadsheet to allow spies. I will not count you in favor of that.

Oh, I'd forgotten about that. I'll still stick to the no-spies vote, as the people have spoken.
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Actually, yeah I'll say unban corps as well. I don't think that's really a necessary ban.
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