I am once again asking for the quote of the month to be changed as it is now a new month - Mjmd

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[SPOILERS] scooter, pindicator, and Huayna Capac try some fast Zulu cuisine

(October 28th, 2012, 16:22)scooter Wrote: If one of you guys are able to make a basic sandbox in the next 4-5 hours that would be awesome. If not, I can try to make one late tonight, but I'm headed out and won't be back til late.

Do we know the difficulty level?
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Sandbox. Monarch, Huge, Big & Small. I hope you've got a wide monitor.


[Image: LxEPkxyT]


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PB8 Sandbox - T0
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Sweet, cow, let's settle 1S. lol
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(October 28th, 2012, 20:49)NobleHelium Wrote: Sweet, cow, let's settle 1S. lol

And bananas too (3S1E of LongJohnSilver).
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Try 1:
Fishing --> Mining --> BW
Worker --> WB --> WB --> Settler

Worker completes EOT14.
Pastures Pig T15-18. Sits idle a while.

T15-17: Work PHF (4hpt: 12/30)
T18-T21: Pig (6fpt, 1hpt). Size 2 at EOT21. 16/30.
T22-T24: Pig, PHF (4fpt, 4hpt). 28/30.
T25: Grass forest, Pig, finish WB, at 20/24.
T26: Work Clams, Pig (8fpt, +3 commerce, 1hpt). 1/30. Grow to size 3.
T27, T28: Work Pig, 2 clams (+8fpt, 6 commerce, 1hpt). 3/30.
T29: Work Pig, Clams, PHF (+6fpt, 3 commerce, 4hpt). 7/30. Grow to size 4.
T30: Finish BW at EOT. Work both PHF, so +4fpt, 7hpt.
T31: Start Wheel (Why not?). Chop finishes T33. Going max hammers, finish WBs on T33 and T34.
T35: Revolt to slavery while moving the WB. Start a settler.
T41: Finish settler at EOT. Have 3 WB built, size 4 (22/28). 3 forests chopped. 18h of overflow.

This is a messy start.

Other late options:
T39: Whip for 2 pop, have 18 overflow, and a chop still coming T41.
T40: Whip for 1 pop, have 13 overflow, and a chop coming T41.

I think the 3rd WB is a mistake. Not sure if we should actually open warrior --> WB (not finishing the warrior, just growing on the pigs while teching Fishing).
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Try 2:
Fishing --> Mining --> BW

T0-T6: Work Pigs, 1hpt into warrior. 21/22f. 7/60 into Ikhanda (doesn't decay). Finish Fishing.
T7: Switch to PF. Grow to size 2. 3/30 on WB.
T8-11: Food-neutral 5hpt. 23/30 on WB.
T12: +1f, 4h. 27/30.
T13: +2f, 3h. WB: 30/30. 3/24 food.
T14: Improve the clam. 6foodhammers into a worker.
T23: Finish worker.
T24-27: Improve pigs. Work on...not sure. Options. But this seems much stronger than Try 1.
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How about worker -> start WB after Fishing with 4 hpt -> finish worker?
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(October 28th, 2012, 21:42)NobleHelium Wrote: How about worker -> start WB after Fishing with 4 hpt -> finish worker?

The disadvantage is you're size 1 instead of size 2, but it may work better.
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I'm going to laugh when we do this simming only to see enough with the scout to move the capital. smile
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By the time the game gets going we may have a dozen of these variations to choose from smile
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