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[SPOILERS] Welcome to the Kuro Corporation! (Kuro and BaII)

If Rome decides to gun for our heads we are pretty much screwed scared if they do it right, we either straight up die or have we to completely stunt our growths. Now if they do try to rush us the Prat's will get their turn 70ish if they do, we prob want to get Masonry. That enables walls right?

Also I'm not sure if BoldXenuBrick will try to get the Stonehenge. Their starting Techs really don't allow for such things. If we really wanted we could possibly go BW--> Mysticism and start chopping it out. BoldXenuBrick really can't get the Stonehenge in a reasonable manner without chops. Plus starting the Wheel and Mysticism they can't connect any resources yet, so unless they want Stonehenge they would most likely be put behind the eight ball.

BTW my C&D skills are terrible. I can do the math it's just that I don't know any behind the scenes mechanic's. I could do it if u gave me how some of these mechanic's work, then we would be in business. nod
http://nijidraws.tumblr.com/ - Crediting the artist who made my profile pic.
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I have a CivFanatics page I used to do C&D that I will go get and link you. If there are more mechanics after we'd n eed to find some kind of C&D guide for it. And I guess you're right on Stonehenge: They can't beat Expansive Worker chops if we want BW -> Mysticism, though our start might not work for that. Do you think it would be worth it? Or would the Great Wall be a better investment? Barbs being on and all...but not having to build Monuments would be a great long term boon.

If we have Rome early on, going for Masonry for Walls makes sense and then pump out Axes and pray to make it unprofitable for them.
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http://www.civfanatics.com/civ4/strategy...aphics.php

This was the link IIRC. I think it doesn't state that land area only counts IIRC 20 turns after culture goes over it, though.
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I personally think, if we have enough forest's to chop then it would be well worth the price to go for Stonehenge. Afterwards we can always fall back on our imperialistic trait to prevent falling behind in terms of cities.

Also thanks for that C&D information. Can u just post up some pictures of the graph's. I will probably be doing the C&D up to 40ish if that sounds good.
http://nijidraws.tumblr.com/ - Crediting the artist who made my profile pic.
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I'll post Demos/Graphs every turn, sure. Until it gets too complex or something or you wanna stop or what not.

Imp/Exp is ultimate expansion combo, so we can probably fall back on it...Henge if enough forests sounds like a fine plan, then. We can even use the Prophet points for something later.
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Also one more thing, we probably want to remove colonial maintenance costs, so we can actually use our UU to colonize other continents.
http://nijidraws.tumblr.com/ - Crediting the artist who made my profile pic.
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Yes, good point. Though even without our UU getting rid of it would be good. Hate colonial maintenance.
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What could BoldTyrantXenu be talking so much about...? I want to talk a lot too, but without a snapshot of the start or anything, not much to do but wait! I guess we could talk about general plans, but Joao is pretty much "EXPANSION MODE".

It might be more annoying to expand with Barbs on, though. We'll need to invest in an actual token militia to defende the motherland. Stonehenge still seems like a better play than the G-Wall, though...
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They must be talking about something interesting....

Anyway with this being Monarch and barb's we prob want 1-2 warriors per city along with an axe roaming around to clean out barbs. Also Stonehenge looks to be extremely useful if we want to go EXPANSION MODE. Once we hit 5 cities Stonehenge will more than pay for itself. Later we prob want to found a religion, so we have something for our Great Prophet to do.

EDIT: Also if you really want to know what they are talking about u could possibly PM one of them.
http://nijidraws.tumblr.com/ - Crediting the artist who made my profile pic.
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Heh, I doubt they'd really say. It'll be something to look at after the game is said and done, anyway!

Maybe we could pop the Prophet for, say, Theology later? Probably thinking too far ahead. If we don't have a religion, settling for the 2 hammers and 5 gold might end up a good idea for REXing.
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