Hi, it's been a long time.
Here is a small work from me for those few who still play or casually replay this game.
This is Master of Orion unofficial SwanSong patch, version 1.40n.
MooSwanSong140n.ZIP (Size: 199.71 KB / Downloads: 52)
Download SwanSong patch 1.40n
Attention!
You need to install 1.40m version first, than overwrite it with 1.40n.
The patch has moved from "bug-fixing" (see stickied "MoO unofficial patch" thread) to the more creative part, the AI part, that may not always follow the strict rules of the original game. Whenever I cross the line, I will inform about it. The game core mechanics, e.g. its fonctionnality and mechanics, won't be changed, however.
1.40n features
- [bug] AI does not DOW randomly, because its ally is in war with HP. Instead, AI now has a chance to DOW on any player, who is in war with its ally
- [bug] Militarist and Expansionist AI will use military advantage against opponents who have significantly smaller fleet, not vice-versa (against much bigger fleet). This bug was particulary harmful to early militarists, like Mrrshans or non-honourable Alkaris.
- AI to AI diplomacy has been corrected. AIs should exchange a lot more technologies, should correctly keep their alliances or NAPs.
- Active AI spying delayed to ease quicker start into campaign. Rational spending in spying. More incentive to steal technologies from opponents.
I hope it works, have not tested
Here is a small work from me for those few who still play or casually replay this game.
This is Master of Orion unofficial SwanSong patch, version 1.40n.

Download SwanSong patch 1.40n
Attention!
You need to install 1.40m version first, than overwrite it with 1.40n.
The patch has moved from "bug-fixing" (see stickied "MoO unofficial patch" thread) to the more creative part, the AI part, that may not always follow the strict rules of the original game. Whenever I cross the line, I will inform about it. The game core mechanics, e.g. its fonctionnality and mechanics, won't be changed, however.
1.40n features
- [bug] AI does not DOW randomly, because its ally is in war with HP. Instead, AI now has a chance to DOW on any player, who is in war with its ally
- [bug] Militarist and Expansionist AI will use military advantage against opponents who have significantly smaller fleet, not vice-versa (against much bigger fleet). This bug was particulary harmful to early militarists, like Mrrshans or non-honourable Alkaris.
- AI to AI diplomacy has been corrected. AIs should exchange a lot more technologies, should correctly keep their alliances or NAPs.
- Active AI spying delayed to ease quicker start into campaign. Rational spending in spying. More incentive to steal technologies from opponents.
I hope it works, have not tested
