Jedi
by Ry

Class: Any
Tag:
Light Side: LJed
Dark Side: Sith

Introduction

Each side of the Force has its weaknesses and strengths. It's up to you to decide which side of the Force you wish to defend.

Rules

If you ever die, you MUST retrieve at least your Lightsabre. If you cannot, the Jedi is finished. No self-respecting Jedi would ever leave his Lightsabre behind.

Items

Armor
Light Side: Wisdom's Wrap
Dark Side: Nightscape

No other armor may be used, but the appropriate robe CAN be given at birth.

Helms
Nothing may be used that blocks your line-of-sight, therefore no Gotterdamerung or other vision-blocking headgear.
Crowns cannot be used by the Light Side, but must be used by the Dark Side.

Shields
None.

Weapons
All Jedi/Sith MUST use the Lightsabre unique Sabre as their weapon. It's a required gift.

Spells

Jedi spells are restricted to a select few.

Light Side: Healing, Heal Other, Holy Bolt, Stone Curse, Golem, Teleport
Dark Side: Phasing, Bone Spirit, Blood Star, Flash, Lightning, Elemental
Either Side: Telekinesis, Town Portal, Mana Shield

Quests

1) Force Alignment
If you don't want to choose Light/Dark Side at birth, use the Butcher as your proving grounds. The trial will be getting to the Butcher and killing him. Decide whatever will make this challenging for you. Some ways to make it challenging would be no weapon, limited weapons, etc.

When you kill the butcher, look at the item he drops. If it's a sword, axe, or armor; you will be a Dark Jedi. If it's anything else, you will be a Light Jedi.