Ley Mage
by OOY

Class:Any. Sorcerer preferred.
Tag: LEY

Introduction

Magicians draw mana from in order to cast spells. They call this grid the leygrid and the lines that make up this grid, leylines. The points where leylines meet are called nexi. If a nexus is separated from the rest of the leygrid it becomes a powerpoint. Finally, when a nexus is created on the site of a powerpoint the result is called a focus.

The leygrid is constantly radiating energy and the energy it emits is called latent energy. It is this latent energy that most mages use to tap into in order to cast spells. To cast higher level spells, more energy is required. This energy is drawn from the leyline, eventually depleting and destroying it.

Leymages also believe that leylines have some sort of collective intelligence. They will always follow the will of the leygrid and will avoid damaging it with incredibly damaging and powerful spells. Leylines conduct lightning spells well but seem to dislike fire spells and metal. In addition, spells that do not run along ley lines or draw upon too much energy may not be used by leymages.

Rules

A Leymage may not spend level up points until he/she is in a game that lies on a powerpoint, nexus, or focus. To determine whether a game lies on a powerpoint use this formula.

Powerpoint: If Lit items at vendors > clvl/10, may spend 10 points.
Griswold, Wirt and Adria will sell you equal to or more than clvl/10 lightning items (counting books of lightning and staves with the lightning spell on it. The number of lightning items (x) may not be less than 1. You may spend up to 10 lvl up points while here.

Nexus: If Lit items at vendors > clvl/5, may spend 30 points.
Griswold, Wirt and Adria will sell you equal to or more than clvl/5 lightning items (counting books of lightning and staves with the lightning spell on it. The number of lightning items (x) may not be less than 1. You may spend up to 30 lvl up points while here.

Focus: If Lit items at vendors > clvl/2, may spend all saved points.
Griswold, Wirt and Adria will sell you equal to or more than clvl/2 lightning items (counting books of lightning and staves with the lightning spell on it. The number of lightning items (x) may not be less than 1. You may spend all of your lvl up points while here.

The reason it gets harder to find powerpoints/ nexi/ foci as you level up is that higher level characters realize that they were deluded when they were younger. What they thought were foci were mere powerpoints in the grand scale of things.

Once a game is a powerpoint, nexus, or focus, it cannot be changed to another designation (You check for powerpoints in the beginning of a game). If a game is nothing, there is always a chance that it will become a powerpoint, nexus or foci. Established powerpoints, nexi, and foci can NEVER change status. Discrepancies in powerpoint, nexus, focus status are due to energy fluctuations, not an actual change in the location's leylines.

Items

Armor
Rags, cape, cloak, robe, quilted armor, leather armor, hard leather armor, studded leather armor.

All other armors are too heavy, too bulky for the wearer to cast spells easily, or too metallic for the leylines to tolerate.

Helms
Cap

Shields
None

Weapons
No axes or swords.
All bows.
Club, Spiked Club
All staves.

Enchantments
Enchantments are either Preferred, Neutral, or Banned. Banned enchantments are never worn, even if they occur on an item with a non-banned enchantment.
If an item has a neutral and a preferred enchantment, the item is preferred.
Preferred enchantments are usually worn over neutral enchantments.
Neutral enchantments are grudgingly worn.

Leymages are neutral/good in alignment and will not use many evil enchantments. On the other hand, they are not holy enough to prefer godly items either. Leymages like lightning, the zodiac, and the mind. They hate metal, fire, excessive damage, excessive light/dark, and resist lightning (since they love lightning).

Preferred: Magic, the mind, brilliance, sorcery, wizardry, the sky, the moon, the stars, the heavens, the zodiac, ALL + lightning damage eg: shock, lightning (prefix and suffix), and thunder.

Banned: Tin, brass, bronze, iron, steel, silver, gold, platinum, Mithril, meteoric, weird, strange, useless, bent, weak, jagged, deadly, heavy, vicious, brutal, massive, savage, ruthless, merciless, king's, lord's, maiming, slaying, gore, carnage, slaughter, the leech, blood, the bat, vampires, the dark, the night, light, radiance, flame, fire, burning, flaming, corruption, blue, azure, lapis, cobalt, sapphire.

Neutral: All enchantments that were not listed are neutral.

Uniques
Lightning and "good" uniques suit leymages well.

Although it is metal, Sparking Mail makes an excellent suit or armor for a leymage. Other allowed armors are The Rainbow Cloak and Wisdom's Wrap.

The Needler, The Rift Bow, Gnarled Root, Schaefer's Hammer, and Lightsabre are all allowed.

Uniques not listed here may not be used.

Shrines

Shrines are considered small powerpoints or rare places where leylines cannot reach (cursed ones), use them at your peril. (All shrines may be used.)

Spells

All Spells below are useable, no other spells are usable in any way. If a form is not listed the spell may be used in all forms.

- Class Skill- Latent ley energy used to a) repair a weapon, b) recharge a staff or c) detect and disarm a trap.
- Charged Bolt- follow tiny leylines and are sensitive to leyline fluctuations.
- Firebolt- follow leylines in a straight path. (fb's splash would tear up smaller ley lines, same with elemental, flamewave, firewall, guardian, apoc)
- Healing/H. Other- Latent energy is used to repair torn flesh and kit back together broken bone.
- Resurrect- The leygrid traps the escaping soul of the leymage and keeps it from proceeding into eternity until a resurrect (scroll or staff) is used.
- Telekinesis- The leylines are bent in order to manipulate objects.
- Lightning- Follows bigger leylines than cb (less random and less sensitive)
- Town Portal- Ley lines allow opening of magical portals to send one from place to place.
- Identify- Scroll and Cain. The infinite knowledge of the leygrid reveals the nature of the object through a scroll or through Cain.
- Infravision- For a limited amount of time the leylines grant the caster their omniscience (spelling).
- Mana Shield- Scroll. Leylines wrap around the caster and prevent all blows from harming him/her physically.
- Teleport- Unlike phasing, the energy of teleport is carefully controlled and will not accidentally destroy any leylines.

All other spells are too powerful or just don't fit the concept.

Quests