Judge ex Horadrim
by Charis

Class: Sorcerer typically
Tag: JAG

Introduction

Did you ever wonder about the real reason for those special areas in the caves with the Books about the Horadrim??

Think of the judge as a semi-Naked SNOB, friend to Paladins and Diakons. A judge can also be picked out in a crowd as the one bringing no money into a game, but a small stack of books in his arms.

Rules

The Judge must be above the love of money, so insure he is never bribed. He can carry *NO* gold from game to game. (Optionally: He should not sell items either.)

The Judge is gifted similar to the SNOB at the start and on 10th birthdays. But at least ONE slot among armor, wpn, helm must be found by the Judge himself.

Items

Armor
Unique Robe, Cloak, or Cape
Wisdom's Wrap is preferred

Helms
Overlord's Helm or Thinking Cap

Jewelry
Unique Rings
Perfect Rings and Amulets

Weapons
Rod of Onan or Scepter (unique Mace or Morning Star)

Spells & Books

His spells are typical Elitist spells, but see 'District Court' below. Also, Lightning may be used during Winnowing quest for its greater accuracy over Charged Bolts.

Books are very special, and can only be read within the Chambers of the Horadrim (see below). Also, starting from the time he finds/buys his first spell book, his scholarly nature requires him to never be without reading material (a book) leaving or entering a game.

Quests

Special quests are required in game during/after each dot run, and after finding Corruption item, otherwise optional in any game.

1) Quest of Winnowing
On each level during a winnowing quest, it is assumed that one of the monsters on the level is causing the mayhem, while the others are innocent. The *first* one seen that attacks the Judge is suspected of being guilty. If that first monster is killed by the judge, a guilty verdict is reached, and the level must be totally rid of that type of monster, while leaving any other types *unharmed*.

If instead the monster kills the Judge, it is a victim of its environment and a sentence of innocent is reached. If a different type of monster on the level kills the judge, it is charged with conspiracy and their sentence (death) must be carried out by the judge.

On level 16 during a Winnowing quest, the guilty sentence may not be reversed (first one seen), and the second type is NOT to be charged with being an accessory. (i.e., you'll end up killing either Advocates or Blood Knights ONLY) If the Black Knight can be rescued without harming him, while Diablo is brought to justice, it is a major victory for the Winnowing Judge.

2) District Court and the Circuit Judge of the Horadrim
In the cats or caves when a special book appears (The Tale of the Horadrim, etc.), District Court is in session and the Judge becomes a circuit judge on duty. The level (or remaining section) must be winnowed.

If a boss is on that level, he must be brought before the bench (the special book), tried and sentenced there. Death may be by one of the following approved means.

- Electric Chair (Lightning)
- Hanging (Stone Curse and Flash)
- Lethal Injection (Fire Bolt)

These special chambers are the *ONLY PLACE* that a spellbook for a non-first page spell may be read. Once the level is clear the Judge may go to Adria's Library and get some reading material to study in his chambers.

The Judge is then called a Circuit Judge of the nth level, where n is the number of District Court trials he has presided over. When he has presided over 30 trials, he becomes free to read new books anywhere.

3) Titles
At start: Counselor
First dot: Advocate
Second dot: Magistrate
Third dot: Judge Advocate General (JAG)

Circuit Judge of the nth lvl, and when n >= 30, he becomes a Supreme Court Justice, and may freely read. (This number and a few rules do need playtesting and are subject to change :)