Pickpocket
by Wyvernslayer

Class: Rogue
Tag: PKT

Introduction

The pickpocket is dirty. Very dirty, but it's not her fault; she's got kleptomania. The pickpocket steals anything of worth that she can get her grubby little hands on. She is not above interfering in other peoples trades, taking someone else's hard earned dropped, robbing someone else's stash, or grave robbing.

Note: Be careful when playing this variant. The goal is not to piss people off. When in doubt, give the stolen item back. In fact, if she's caught she might just give the item back. Kleptomaniacs don't know what they're doing. "Gee, I wonder how that got there. :)" -Lem

Rules

This class's tag is (Pkt), and you are not a true pickpocket without this tag.

Although totally benevolent in nature, this class has kleptomania, and cannot stop herself from stealing. If the pickpocket should come under attack because of her nature, she will defend herself. Should she kill her adversary, she will surely rob the attacker.

Dexterity is of paramount importance, because a thief cannot be klutzy, this stat requires 3 points every level up til level 25, than 2 points til maxed.

Despite her illegal nature, the pickpocket will never player kill another outside of self defense. (She has morals against that, you know)

Items

One item "of thieves" is required to be worn, as well as any item of balance, harmony, or stability, to aid in your pickpocketing skills. Also, the pickpocket loves items that are of crafty animals, like the snake and fox, but she is not required to wear these.

Armor
Light armor only, nothing heavier than chain mail.

Helms
Crowns are favorites, but no great or full helms. Too clunky.

Shields
Fast block shields only.

Weapons
Bows, and nothing bigger than a dagger or short sword. Anything else is to clunky to use.

Spells

The Pickpocket can only use a few spells, all to aid in her pickpocketing.

- Telekinesis, to rob from a distance.
- Teleport and phasing, for she is quick and stealthy.
- Town portal, to seek refuge in the crowd.
- Flash (bombs), for quick escape.
- Stone Curse, reserved for only the most powerful enemies (bosses only).