Crusader
by Dalgrak

Class: All of the classes are allowable.
Tag: CRU or as much as you can fit.

Background

Crusaders are basically holy swordsmen that are against all types of demons and unholy creatures. In reference to statistics in Diablo, they specialize in damage and to hit and do sword and shield combat.

Rules

Crusaders can travel with any good aligned creature. However, for quests, each quest has its own rules on traveling.

Items

Armor
Any type of mail is suitable. Crusaders have to remain nimble and versatile while still getting efficient protection.

Helms
Only crowns and great helms. Crusaders only use these two helm types for respect of the heavens. Crusaders believe each crown and great helm is blessed with divine power and are of the utter most beauty.

Jewelry
All types of jewelry are allowable.

Shields
Gothic shields, kite shields, large shields, and tower shields.

Weapons
Bastard swords, blades, claymores, Falchions, sabres and scimitars.

Allowed Uniques
Constricting Ring, Doombringer, Gotterdamerung, Lightsabre, Ring of Engagement, Sparking Mail, Stormshield, the Bonesaw, the Defender, and the Falcon's Talon.

Enchantments
For your sword, only items that add to damage, to hit, or both me be worn.

Any cursed items may not be worn because Crusaders believe those have items have been cursed by demons.

Shrines

Abandoned, Creepy, Divine, Eerie, Eldritch, Glimmering, Hidden, Magical, Quiet, Religious, Secluded, and Spiritual are allowed.

Spells

Healing, Heal Other, Mana Shield, Stone Curse, and Town Portal are allowed.

Quests

Please disregard the fact that some creatures will be killed multiple times when roleplaying.

1) Proof of the Crusader
The first quest a Crusader must complete is one of proof. The Crusader must prove that he (the universal form) is loyal and worthy to his God(s) and his kingdom. To do so, all demon bosses must be killed (excluding the Butcher and Diablo). The reason only demons must be killed, is that when they die, they might raise from the dead, and in the final quest, they will be ridden of completely if they have risen from the dead. So, all of the other undead creatures will be taken care of eventually. This quest can be completed with fellow travelers.

Demons & Locations
Arch-Bishop Lazarus - Advocate Baron Sludge - Mud Man Bilefroth the Pitmaster - Overlord Black Jade - Hell Spawn Blackskull - Barlog Blightfire - Fire Clan Goat Man Archer Blighthorn Steelmace - Night Clan Goat Man Bloodgutter - Fire Clan Goat Man Bloodlust - Hell Spawn Bloodskin Darkbow - Flesh Clan Goat Man Archer Brokenstorm - Red Storm Deathshade Fleshmaul - Stone Clan Goat Man Doomcloud - Maelstorm Dreadjudge - Magistrate Fangskin - Gold Viper Fangspeir - Cave Viper Firewound the Grim - Magma Demon Goldblight of the Flame - Blood Claw | 15 8 6 15 13 7 7 6 15 5 9 6 13 14 14 11 8 10 | Gorefeast - Vortex Lord Gorestone - Night Clan Goat Man Archer Graywar the Slayer - Doom Guard Lionskull the Bent - Black Knight Nightwing the Cold - Gargoyle Oozedrool - Toad Demon Red Vex - Hell Spawn Rustweaver - Doom Guard Sir Gorash - Blood Knight Stareye the Witch - Hell Spawn Steelskull the Hunter - Steel Lord The Flayer - Storm Rider The Vizier - Cabalist Viletouch - Death Wing Viperflame - Fire Drake Warpskull - Hidden Windspawn - Vortex Lord Witchfire the Unholy - Succubus Witchmoon - Snow Witch | 13 7 14 12 7 9 15 13 16 14 14 10 15 12 12 3 12 12 13

Reward: When completed in Normal difficulty, lower end double-prefixes (those with both damage and to hit) are allowable. When completed in Nightmare difficulty, middle end double-prefixes are allowable. When completed in Hell difficulty, higher end double-prefixes are allowable.

2) Blessing of the Heavens
Getting spellship from the Heavens is a quest no Crusader would want to pass up. The first quest of this difficulty must be done with before attempting this quest. This quest involves two parts.

First the Crusader must find and use all of the allowable shrines. After that has been done, the Crusader must go to the Arch-Bishop Lazarus's Lair and clear it out. However, the Crusader is only allowed to use a weapon. Getting to the Lair can be done with or without fellow travelers, but the clearing of the Lair must be done solely. Any allowable items may be used to get there.

This must be done in each difficulty.

Reward

- After Normal difficulty, Town Portal is useable (of course, the Crusader is allowed to use town portals created by other travelers beforehand), for the Crusader has earned it from the Heavenly Forces.
- After Nightmare difficulty, Heal and Heal other are useable, for the Crusader has earned it from the Heavenly Forces.
- After Hell difficulty, Mana Shield and Stone Curse are useable, for the Crusader has earned it from the Heavenly Forces.

3) Revenge of the Heroes
This quest may be completed after the first two are completely done with. It is time to seek revenge for all the heroes that were lead into the trap and killed by defeating the Butcher. King Leoric must also be put to rest. You must rid the first three levels regardless of what creatures are in them. You may not return to town until the quest is completed.

Since you will be a fairly experienced Crusader by the time of this quest, other restrictions apply. In Normal difficulty, no items, spells, or potions may be used. In Nightmare difficulty, you may use a weapon and any spells, but only potions you find while down there. In Hell, you are free to use all of your items, potions from town, and spells.

This quest may be completed with fellow Crusaders (other types of characters can be in town, but they cannot enter the dungeon for any reason).

Reward: After this quest is completed, the Crusader is ready for the ultimate journey.

4) The Holy Crusade
This quest should be performed when the Crusader is mentally, physically, and spiritually prepared (so the other quests must be completed). When the Crusader is ready, he must journey down and defeat Diablo. However, there are no shortcuts in this quest. The Crusader must remain just and patient (patience is not just a virtue for a Crusader).

Beginning with level one, the Crusader must completely clear each level. That includes every chest and what not within the level. (Of course you can just clear one level at a time, or whatever amount you prefer with each game.) Town is allowable, for resting will be necessary.

This must be completed in each difficulty in respective order (Normal, Nightmare, and Hell). To do the first part of the quest in Normal difficulty, you must be at least level twenty. To do the second part of the quest in Nightmare difficulty, you must be at least level thirty. To do the third part of the quest in Hell difficulty, you must be at least level forty.

This quest (although it contains three separate parts) can be completed alone or with other Crusaders (other types of characters can be in town, but they cannot enter the dungeon for any reason).

Reward: After the quest is completed in full, the title of "Holy Crusader" is earned and an amulet may be worn as a symbol of the Crusader's honorable success.