Arabian Knight
by Complete Newbie

Class: Sorcerer
Tag: ARK

Rules

The Arabian Knight is a mage archer based on the Moor, the main differences are...

- The Arabian Knight can use only non damaging spells while the Moor has a rather complex list of what/where/when spells it can use.
- The Arabian Knight is not permitted to use heavy armor, headgear above the skull cap, or a shield.
- The Arabian Knight may not use a staff, falchion, or dagger.

He is a bit more difficult than the Moor. He will go though mana/healing potions like mad, but healing is about the only spell we would use in combat.

The Arabian Knight may accept gifts that he could reasonably get. He may also sell items he is not permitted to use to Griswold.

Items

Armor
Light and Medium armor only.

Helms
Caps and Skull Caps only.

Shields
None.

Weapons
Bows and Scimitars ONLY!

Enchantments
All fine, except "of Thorns."

Uniques
Allowed if base item is allowed.
Despite having "Light" in the name, Naj Light Plate does not count as Light Armor and cannot be used.
No uniques with "Thorns" effects, meaning ones that damage opponent when they strike you. (e.g. Ring of Engagement)