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If we land Hinduism, we should go for it. If someone else does, we may need to reconsider.
Hmm, if they still haven't grown, they may have gone Worker -> Settler?
I think we'll outperform that start by virtue of having multiple improved tiles to work and access to whips without losing a turn to Anarchy.
We don't stop playing because we grow old; we grow old because we stop playing. - George Bernard Shaw
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Yeah, there are plenty of good tiles to work in the early game, not sure why you'd stick to size 1. We've lost #1 food to Jkaen, but who cares, they went warrior first.
Also, it may be good to check the average food and mfgs. I just realised, it's strange that Kuro and Nob are on size 1, but I sorta recall their demonumbers being higher.
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I'm a little worried about whether we'll be able to win the Oracle. Do we know where NobleLewwyn are on tech? If buddhism and hinduism are both founded, would they be able to research meditation-priesthood and and beat us with the industrious bonus?
I'm a little preoccupied lately with my other game and haven't run a sim yet; what is the earliest we could finish the wonder and how would we get it that fast? Based on what we know of NobleLewwyn's demos so far, how soon could they finish it if Krill gave us matching islands? (We don't know for sure but it would make sense.)
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FFH-20: Jonas Endain of the Clan of Embers
EITB Pitboss 1: Clan/Elohim/Calabim with Mardoc and Thoth
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Played. Curiously, someone just settled. That scares me, they might be going for what we are, use a holy city to pop borders. We probably have the highest bpt anyway, all our tiles return a little commerce. At least one of our rivals has BW, so they can't have exclusively gone for the religion tree.
I'm going to try and run the numbers a bit better.
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Well.. again, as long as Poly doesn't fall to someone else I'm not too worried (yet). Assuming NH and Lewwyn are going for the Oracle, I'm sure they would go Poly as long as Hinduism remains available. At the same time, I doubt Kuro will try and get an early religion with a Cre leader and Jkaen.. well technically he could go Meditation -> Priesthood, but without a Worker start I don't consider him likely competition at this point.
Tech-wise, Mali started with Mining and The Wheel right? If they still haven't grown, they would probably have picked up BW for chops, and whatever they needed to improve food resources. With mirrored starts, that would be Agriculture -> BW most likely. Perhaps they went down the Mysticism route afterwards, but as we work more tiles than they do, we should beat them to Poly and Priesthood at least.
I haven't been keeping track of C&D, but worst case scenario, NH/Lewwyn went Worker -> Settler -> Worker and will try chopping out the Oracle that way. Unless they ignored Worker techs and BW though, we should reach priesthood faster than they can, so we can get started on the Wonder sooner.
What is our current build plan right now? Did we plan in a second Worker? If not we may have to consider doing that for extra chops. I'll need to have a look at the save when I get back home so if the above doesn't make sense, apologies in advance.
Perhaps we should have banned the Colossus this game as well?
We don't stop playing because we grow old; we grow old because we stop playing. - George Bernard Shaw
July 15th, 2011, 08:37
(This post was last modified: July 15th, 2011, 20:59 by Ellimist.)
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EDIT: I shouldn't try to post about the game when I'm super tired. The post I had here made no sense whatsoever.
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Played turn 30. I pre-chopped once on the forest and cancelled orders. Second city due next turn.
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I've got the save, but I want to check something over first. City settled. I'm concerned that we'll be overflowing far too much onto the worker, and we may end up losing hammers to the food-expansive bug. I'm going to see if shifting a citizen from the 1/3/1 or 6/0/1 tiles onto the 2/0/2 whales tile will give equivalent overflow...
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Actually screw it it's too much of a hassle. Oh well, we lose 3 hammers to that bug/feature. Canopus adds +3 commerce and brings maintenance to -2 commerce, this makes us drop our slider to 80% and poly will come in 4 turns.
Wait. There is a way we can tech poly in 3 turns. We drop down to 80% science for 2 turns, and on the last turn work 1 additional commerce. This can be done by switching Sirius' corn tile to the whale tile, or Canopus' switching rice to the unimproved gold. This loses a bit of growth, but it may turn out to be needed to win poly.
While I've opened the save, you guys are welcome to make the decision. I haven't sent the save yet.
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Here is our micro plan for the next 3 turns:
T31: Dial to 80% research, +1g
T32: 80% research, +1g
T33: 100% research, -2g, switch from grass hill to whales for 1 turn. This overflows 9 hammers onto the workboat.
T34: We hopefully become hindu!
This shaves a turn of discovering poly. The downside of course is that we waste 2 beakers by not doing binary research, and we throw away 2 hammers. The minor upside is that we'd gain slightly more food.
If you feel confident regarding C&D, that neither Kuro or Nobs are going for an early religion, we can choose to recover those 2 hammers and keep working our best tiles.
Also SM, I went for an early religion while creative, but that was mostly for the secondary benefits instead of the free culture.
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