Is that character a variant? (I just love getting asked that in channel.) - Charis

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[SPOILERS] Serdoas thread

Thanks athlete and T-Hawk. bow

I also assumed that, if I did everything right, he had changed builds. Only... he had 2.8 at turn 23, 2.8 at turn 24 and 2.9 at turn 25. I mean sure, it can be that he started 3 different builds there, but that does not make too much sense.

One thing to take in mind, my figures are always a turn back. So what I see for turn 23 ist what he had in the build at turn 22.

So:

Turn 22 he settled, probably started on a workboat (3)
Turn 23 the war started. So probably changed to a warrior (3)
Turn 24 he could not produce more then 1 hammer (because all hills had my troops on them) - so what did he do with the 1 hammer and why does it not show on turn 24 either 1.x or 3.x? banghead

I guess if I do not see a warrior next turn, I'll raze it anyway and then will ask him what he did. But I somehow doubt he will answer that question wink

And now I will again go over the screenshots for the turns and make sure that I did not something wrong.
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Doh, nearly did not read that point about anarchy... yeah, sure, he adopted Slavery at turn 24 - the turn he could not produce anything anyway there.

So:

Turn 22: 3 hammers into a workboat
Turn 23: 3 hammers into a warrior
Turn 24: Anarchy
Turn 25: possibly 3 hammers into something

So, no warrior for him and dead city next turn.

Btw: The city will expand borders next turn. I had thought about waiting till then so that it does not autoraze - only that I then tried to make sure (via SP) that this is the case and found out that it still will be autorazed. It will always be autorazed as long as it did not grow to 2.

Now, when will it grow to 2? He had +1 food at turn 22, +1 at turn 23, possibly +1 at turn 25 - so +3 and he needs +14... do I want to wait 11 more turns? I do not think so. I cannot make sure that I can kill all axes which are going there as the best I will have is a 50/50 chance as long as I have no chariots (and I won't for atleast the next 8 turns to come). I had thought about going directly for AH instead of Pottery but I still think that we do not have horses on the starting continent.

Even if we have, I do not want to stop my expansion for this war. So, I get Pottery, get more workers, let TT find out if we have horses and then decide if I go for AH (if we have them on the starting island) or Sailing (and getting a settler over to the island where we probably do have horses then).

Btw: I guess finding out how much he has in the food box is only possible with going through the demos and assigning the right numbers to the right city?
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Serdoa Wrote:Btw: I guess finding out how much he has in the food box is only possible with going through the demos and assigning the right numbers to the right city?

If you have visibility on the city and its surroundings you can see what tiles it is working and keep track of it that way. But yeah, you have to track it turn for turn. The demos will also just tell you food production, not accumulated food, I think.
I have to run.
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Really? I know that it shows for my cities the tile-yield of the tiles which are worked bigger then the others. But I didn't notice that this is the same for cities of other players as well - or did you mean something different?

For the demos: Yeah, not accumulated but at this point in time, it might be possible to find out which tiles he is working. There are only 5 pop and no specialist.
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I don't have the game in front of me so your questioning makes me a little unsure - but I think the graphics are different for tiles being worked.

Obviously I don't do much C&D versus the AI. smile
I have to run.
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Floodplains outside sumeria being worked, my flood plains to the right is being worked, the one the left isn't. The small house on the flood plains shows this.

[Image: civ4screenshot0326.jpg]
I have to run.
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Serdoa Wrote:Turn 24 he could not produce more then 1 hammer (because all hills had my troops on them) - so what did he do with the 1 hammer and why does it not show on turn 24 either 1.x or 3.x? banghead

A Citizen specialist can always produce a hammer. (Not a spoiler, I don't know what Dazed did with the city.)
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Thanks novice, never realized that. smile

@T-Hawk

Yes, he could have a citizen specialist working. I think that this would be clever to do, in case I try to wait till the city grows.
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Dazed sent me another email:

Quote:Serdoa,

I have offered to give you the city in game. I agree to simply receiving a settler without a galley on the provision that a settler is your next build (i.e. no delays). If you accept the city in game, it will mean you accept that condition. If you do not accept the condition, then please cancel the deal.

Dazed

Ok, that IS interesting. After refusing my (better) offer and losing two troops he finally decided to take it, even without the galley. I have really a hard time understanding him. If I count everything together he lost now 66 hammers (warrior 10, axe 23, galley 33), so basically another settler, only because he waited ONE more round to gift me the city.

I also could take his message that he does not even want the warrior I offered - and probably will take it as such. Yeah, that might offend him, but what can he do? Go to war? lol

The settler could be finished by turn 26 already (with a whip), but I probably will delay it intentionally by one round, getting 21/23 into the started axe build by turn 26 (+growth to 5 pop), 34/65 into the settler on turn 27, whip to 111/65 on turn 28, and get 62/65 into another settler on turn 29. I am really unhappy that I cannot finish the 2nd settler on turn 29 but for that I would need a lighthouse + improved ivory or I would need to send my worker back to the cap on turn 26 (1 turn before he finishes the chop for the monument). I might do that and whip the monument in the other city, using the overflow for a worker. That would finish the monument on EOT 27, so EOT 32 I would have border expansion. No delay on the plan, only 1 pop less in the city. Worker would then be finished on EOT 35. If I insted of chopping at the cap, improve the corn first, whip monument and then chop, I would be finished with another worker EOT 30. So, hard decision. Maybe the lurkers would help me? Let's try:

Please vote:

Is it worth to delay the 2nd worker for 5 turns, only to get another settler out 1 turn earlier?

thumbsup Yes, a fourth city by turn 32 is much better then by turn 33
:thumbsdow No, you do need roads, NOW!
hammer Build axes and kill somebody, settlers and workers are overrated
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Serdoa Wrote:Is it worth to delay the 2nd worker for 5 turns, only to get another settler out 1 turn earlier?

Would the new city have worker labor available immediately for its good tiles (so go settler first), or will it end up working unimproved tiles for some time while waiting for a worker (go worker first) ?
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