The game is pretty interesting at the moment. 4 players have true shots, with a slim outside chance for Naufragar
Ljubljana has the clear land, city count, and army advantage but a crashed economy
Mjmd has a miraculous economy (like seriously wtf happened, I saw he built oxford but jesus the graphs look ridiculous), but no army and slightly less land than me
I have a little more land than Mjmd, and a better army, but much weaker commerce and slightly weaker production. I have a smaller army than Ljub, but he is a long way from rifles. I also have the commando factory ace up my sleeve (although the other players might guess at it when they notice the West Point building in Zephyrion
I'm at a bit of a loss right now as to what to do. Mjmd can flexibly either militarize and strike out or tech ahead through the industrial era and beat us all with infantry. If I sit on my ass forever than Ljub will be able to recover his economy and profit from the Greenline cities. Because either player has better facets than me there's no one path that puts me at a relative advantage to everyone.
That being said, my cautious instinct would've been to wait and see, maybe Mjmd and Ljub start warring. But that changed
Can someone tell me the problem with Ljub's movements?
Yeah, he's gonna cut off all my land borders on the continent. Always give your opponents an out man, this literally leaves me no possible targets but him.
So, we move now, almost the whole cavalry corp is going into greenline. I figure the best thing I can do is to preserve Greenline's well established culture and either catch and slap a stack or force Ljub to advance much more slowly.
Since I have rifles, I am not worried about him counterattacking into me if all my cav is opposing him in Greenline.
The big risk with this plan is if Greenline closes OB and teleports my stack out somewhere awkward that could be gg, but we'll just have to see