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[SPOILER] [PB38] OT4E plays this one because lurking around takes too much time

T32

City #2 is found.
We met our first neighbor, Old Harry, Augustus (IMP/IND) of Persia.
[Image: HA0qTmm.jpg]
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A tough neighbor but could be worse.

A city 6-6-x of the capitol will have very good foodhammers and could share the corn. No commerce though.
My singleplayer balance mod of BTS: https://dl.dropbox.com/s/3u6g4b2nfa74qhm...%20mod.odt?
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There are 2 deers and corn to that directions, so I think we dont need to share capital's corn. We can just plant to have deer and corn in the first ring.

No commerce is a big problem. Drawing rivers for 25 locations is boring so mapmakers picked the simpliest way.

Micromanagement issue. We cant hurry settler with whips. 2 turns are not worth 2pop whip. I guess we try to ehip worker after settler.
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Thanks for the updates! I obviously can't comment on the map, but I can comment on motive:

(March 16th, 2018, 00:00)OT4E Wrote: Drawing rivers for 25 locations is boring so mapmakers picked the simpliest way.

I actually really like drawing rivers in spite of the hassles of doing it in Worldbuilder, and I was not tired of doing so when we shipped the map. We may or may not have chosen the simplest way, but whatever we chose, it wasn't to avoid boredom.
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(March 16th, 2018, 01:32)RefSteel Wrote: Thanks for the updates!  I obviously can't comment on the map, but I can comment on motive:

(March 16th, 2018, 00:00)OT4E Wrote: Drawing rivers for 25 locations is boring so mapmakers picked the simpliest way.

I actually really like drawing rivers in spite of the hassles of doing it in Worldbuilder, and I was not tired of doing so when we shipped the map.  We may or may not have chosen the simplest way, but whatever we chose, it wasn't to avoid boredom.

Sorry, I didnt want to be rude. You have done great job, I didnt mean to complain. Thanks a lot! 

Map is a bit poor on rivers, thats all I wanted to say. You could have other logic than that it is just boring to draw them of course.
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Btw map consists of 5720 land tiles. So it is very very very very very very very VERY VERY VERY big. But considering number of players it is still just ~225 tiles for each.
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Short update. T37

We are going to plant our cooper city on incense next turn. Worker will start mining cooper immediately. 6 turns to workboat. 9 turns to size 2.
2 turns to pottery, 6 turns for hunting and 7-8 for animals then.

Not much things to do around to do with workers but I have still started the 2nd one. In something like 15 turns we will need to connect pig, silver, ivory at the same time and I expect us to settle a couple of new cities by that time too. So we will feel the lack of workers soon.
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They are close
[Image: a0NPw3j.jpg]
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We can now see graphs. I think their power is 6k above against ours.
[Image: epkOvI2.jpg]
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So they went Mining - Bronse working and got it 1 turn earlier than we because Mining is cheaper than Agri. We went for 4 pop so we had 1k more soldiers by that time. Their team whipped 1 pop very early and it confirmes that they went for settler at 3 pop.

After BW their team got +2 (could be warrior only), +3 and +4 and +2 in two consequent turns.
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