Numbered because long
1) I also didn't like the Boudica pick, but I didn't realize the game was a joke to you from the beginning. In your mind when you thought about invading the other continent at start up, did you imagine the other players on your continent reacting at all? Just some vague expansion / eco trait leader Portugal hope for astro lands is my kind of a game though.
Quote: (December 22nd, 2024, 10:39)naufragar Wrote: I'm having so much trouble deciding a course of action because I can't imagine what my opponents are planning. Mjmd teched Calendar and looks to be doing his typical Mjmd builder thing. If he were concerned about TBS, he'd be at Construction and trying to knock over TBS' fortress of Celsus. So Mjmd, at least, thinks he can outbuild TBS with his land-lead.
2) So I thought seriously about killing Celsus 3 times early in the game. Once with two axes off galleys plus some 2 movers before it popped 3rd ring, another time with mainly chariots (once he added more than 1 axe), and then yes I thought about going construction and breaking it down. The main problem all those times is then TBS might not be scary enough. He probably would have still been in first, but would have been in first enough to keep you from 2v1 me. Any of those options would have slowed me down and I was already behind. I didn't want to add a 2v1 to me being behind.
1 turn out of order
Quote:naufragarWell, nevermind. After Mjmd took and auto-razed that island city of TBS, they're back at peace and with open borders. Guess it was just one of Mjmd's border adjustments.
Speaking of, he sent me fish for fish and I sent back the following:

3) The funny thing is I just send fish to fish with you because I sent to TBS after the war and I hadn't been communicating much. When you responded EXACTLY how I was thinking about the game I THOUGHT we were good. You would go off to astro lands and I would make sure TBS never felt safe and could never be safe taking you over. You get astro lands and TBS doesn't get astro lands. Win win for both of us.
EIGHT turns later and you attack.......
Quote:naufragar
I know I've written about this elsewhere, but it feels like players constantly use diplomacy as a "give me what I want" button. Apart from the first message, which offered a furs
, none of these messages are anything more than the statement, "You should be enemies with TBS." Ok, let's imagine I've already considered and rejected that, what's the point of stating it again, let alone multiple times? And if I haven't considered it, is there any argument besides "TBS is in 1st. You're in 3rd." If I'm attacking Mjmd because I think it improves my position relative to the rest of the field, TBS included, the argument "Ignore me and focus on TBS" isn't very persuasive.
So I gave Mjmd the opportunity to put his money where his mouth is. If you think the 3rd place player should ignore the 2nd place player to go after the 1st place player, prove it. Feed me, lower your own position, and focus yourself on TBS.
4) The fur trade was legit as I hadn't seen yet and was just trying to get open borders. The thing is IT VERY CLEARLY DOESN'T IMPROVE YOUR POSITION. WHO (expletive deleted) IS TAKING ON 1ST THEN????? Gav had the same bloody logic in PB66, and it ended up with Plemo having free reign to take over Amica and getting even stronger. Why would I feed you then fight like hell to help you out more??? Its not a good signal to send for future games. I have forgiven people for attacking me and focused on first in multiple games. I've been very good about it and taken SEVERE damage doing it. HOWEVER. this is the first game I've ever done it without getting my stuff back first, but it was more because TBS declared on me and you were defending that city better than I could at the time.
5) Like if 2nd ISN'T bordering 1st, then maybe ya it makes sense. Weaken them so they can't 2v1 you with 1st or any other player. When you border 1st and no one else is around? Are YOU going to get strong enough off of it? Because weakening an ally isn't just a gamble, its suicide then. You gained 330 gold and built 300 hammers worth of just galleys and triremes (I won't count the maces). With upkeep on them ect if you had just built wealth you would have come out the same.
6) After your attacked there was no one to contest TBS on any of the first to bonus's. There wasn't anyone close to him on any tech including military. To your last question on why that city mattered so much? Well
A) It wasn't just the city. I had a ton of pointless whips to defend myself. It was all obsolete units and I would have loved those whips for settlers or courthouses or just not whip and work tiles.
B) Speaking of my org courthouses were severely delayed between the payment and having to tech part of machinery. Another huge eco hit in addition to the extorted gold.
C) My great engineer was delayed as one of the cities being whipped was the HG city.
D) That city was 2-3 turns from finishing Moai. I eventually finished like 10 turns before the end of the game, but how many hundreds of production did I lose? Cost of Moai plus all the production it could have produced.
7) So ya if you think maybe 400 gold, at least 500 of production (probably much more, but I can't be bothered to math), slowing down my snowball, and a city lost isn't getting your game torpedoed, please give to me next game. I just wasn't strong enough to support those kind of losses.
8) My library system does have A copy of Pirates of Penzance I might have to check out eventually.
9) Did you ever consider defending your astro island instead of larking over to the other continent for reasons I still haven't figured out. Like you knew TBS was coming for them and you packed up your army and left them. Didn't even retreat to the mainland, just sent them off to territory you could never hope to keep.
Quote:
Ok. Attack into TBS near the pig and stone resources on turn 158.
And so we do:

10) I think some people took this post seriously ignoring that the army was two turns in so you very clearly attacked T157 and NOT T158 and you did not attack near the pig and stone. I was indicting in between, but as stated in my thread even if you didn't figure that out, which I would have understood, attacking on the wrong turn over on that side was devastating as it drew his army over. TBS's army was stationed where it couldn't reinforce Celsus in time. If you HADN'T moved your army in, his army was unlikely to have moved towards it. I can just on T158 when I finish engineering so he doesn't know I can do it, and has no warning, move my army to the hill. Kill the city and settle my own on the hill so he can't counter attack. I can do all this WITHOUT YOU. Now if you had moved onto the jungle near Sereoyeh, like I suggested, the most you lose is the units that attacked. We kill two cities for minimal losses. A much better plan than getting stacks wiped vs cannons.
Quote:Oh, and btw, I wasn't trying to be a dick when I didn't give you that final peace. I was waiting for TBS to leave an opening so I can sneak Carracks into Scottish Hero and burn it.
11) I was actually afraid of TBS landing there as he had two galleons in range, so it was defended somewhat and I could have drafted 3 units that all could have made it there for total of 7, 5 of which would have been muskets. Could have pulled 2 more obsoletes in as well if needed. Not sure how much you had.