February 16th, 2024, 14:24
Posts: 4,733
Threads: 32
Joined: Nov 2016
Putting the finishing touches in now. These are the options I've set, are any missing?
Option=GAMEOPTION_LEAD_ANY_CIV
Option=GAMEOPTION_NO_TECH_TRADING
Option=GAMEOPTION_NO_VASSAL_STATES
Option=GAMEOPTION_NO_GOODY_HUTS
Option=GAMEOPTION_TRUE_AI_DIPLO
Option=GAMEOPTION_NO_UNIT_GIFTING
February 16th, 2024, 14:29
Posts: 15,448
Threads: 115
Joined: Apr 2007
Those look right to me, but everyone else look too please?
Also, can someone explain exactly how the religion portion will be handled? I'm not 100% certain on what we landed on beyond "we all get one."
February 16th, 2024, 14:39
(This post was last modified: February 16th, 2024, 14:40 by Tarkeel.)
Posts: 4,733
Threads: 32
Joined: Nov 2016
(February 16th, 2024, 14:29)scooter Wrote: Also, can someone explain exactly how the religion portion will be handled? I'm not 100% certain on what we landed on beyond "we all get one."
I think this is best handled by pausing the game on T6 after they are handed out, and let Ramk do his magic to ensure everyone has a holy city in their second city (not capital as I said earlier) and a matching missionary in the capital. This might mean removing some existing missionaries and maybe removing barbarian holy cities, and adding Islam to someone as the fifth founded religion.
February 16th, 2024, 14:46
Posts: 18,117
Threads: 166
Joined: May 2011
(February 16th, 2024, 14:39)Tarkeel Wrote: (February 16th, 2024, 14:29)scooter Wrote: Also, can someone explain exactly how the religion portion will be handled? I'm not 100% certain on what we landed on beyond "we all get one."
I think this is best handled by pausing the game on T6 after they are handed out, and let Ramk do his magic to ensure everyone has a holy city in their second city (not capital as I said earlier) and a matching missionary in the capital. This might mean removing some existing missionaries and maybe removing barbarian holy cities, and adding Islam to someone as the fifth founded religion.
Sounds like what I thought. We could do. Ramk really does allow us to go full underpants-gnome on these variant games.
February 16th, 2024, 15:18
Posts: 5,825
Threads: 57
Joined: Oct 2010
February 16th, 2024, 17:18
Posts: 6,254
Threads: 37
Joined: Jul 2010
Double events?
Quests for Everyone?
fnord
February 16th, 2024, 17:33
Posts: 17,739
Threads: 82
Joined: Nov 2005
(February 16th, 2024, 17:18)Thoth Wrote: Double events?
Quests for Everyone?
+1
Suffer Game Sicko
Dodo Tier Player
February 16th, 2024, 18:06
Posts: 18,117
Threads: 166
Joined: May 2011
(February 16th, 2024, 17:33)pindicator Wrote: (February 16th, 2024, 17:18)Thoth Wrote: Double events?
Quests for Everyone?
+1
+2
February 17th, 2024, 02:54
Posts: 4,733
Threads: 32
Joined: Nov 2016
(February 16th, 2024, 18:06)Commodore Wrote: (February 16th, 2024, 17:33)pindicator Wrote: (February 16th, 2024, 17:18)Thoth Wrote: Double events?
Quests for Everyone?
+1
+2 
Weirdos. I was proud enough that I remember to remove "No events" for you.
Map sent to Ramk with instructions.
February 17th, 2024, 06:59
Posts: 6,254
Threads: 37
Joined: Jul 2010
(February 17th, 2024, 02:54)Tarkeel Wrote: (February 16th, 2024, 18:06)Commodore Wrote: (February 16th, 2024, 17:33)pindicator Wrote: (February 16th, 2024, 17:18)Thoth Wrote: Double events?
Quests for Everyone?
+1
+2 
Weirdos. I was proud enough that I remember to remove "No events" for you.
Map sent to Ramk with instructions.
One more setting we might want....
"No war weariness"
fnord
|