Posts: 10,209
Threads: 83
Joined: May 2012
As I understand it my slot is between 1600 and 2100 local time (0300 to 0700 GMT), which is what I've been playing in. I used to be able to fit another one in on my mornings (1800 to 1900 GMT), but that has been unavailable recently and was never my plan. When was I supposed to play them? I can't really get to them any earlier except on weekends, and lately I've had so many commitments that the slot has been pushed to 0500 GMT (I'll get this one in the next hour though).
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
Posts: 1,801
Threads: 13
Joined: Apr 2013
Q- not blaming you at all. It's just a case of awkwardly slotted time zones(there's a 14.5 hour difference between our playing times) that post was just to see if I should be making more of an effort to play sooner.
Posts: 1,801
Threads: 13
Joined: Apr 2013
Commodore, noticed that your Tyler Durden posted in your thread. Any chance you forgot to send the save?
Posts: 18,064
Threads: 164
Joined: May 2011
(April 5th, 2014, 18:07)Oxyphenbutazone Wrote: Commodore, noticed that your Tyler Durden posted in your thread. Any chance you forgot to send the save? Sitting in my drafts! Seriously, that send button is tricksy...
Posts: 1,801
Threads: 13
Joined: Apr 2013
Posts: 10,209
Threads: 83
Joined: May 2012
Hey, I'm going to be away for a significant amount of time, and I haven't been able to organize a replacement. Bobchillingworth is willing to do it, but he says he's significantly spoiled. This would normally close him off as a replacement of any sort, but I believe I can provide pretty formulaic instructions which would let him respond to any situation that could occur, and I will be able to be online semi-regularly to respond to questions.
Are people okay with this? The only alternative I'm seeing is a very lengthy pause, and given my and the game in general position's I don't think that's the right decision.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
Posts: 18,064
Threads: 164
Joined: May 2011
Well, it looks like I really won't be able to generate much down here in the blue, I'm fine with concession to Oxy at this point.
April 13th, 2014, 07:46
(This post was last modified: April 13th, 2014, 08:15 by Oxyphenbutazone.)
Posts: 1,801
Threads: 13
Joined: Apr 2013
?
Are things really so wrapped up? Based on Ruff's CY drop last turn, I assumed you were in the middle of a lucrative invasion.
EDIT: Q would you mind sending one last save for final turn report purposes?
Posts: 18,064
Threads: 164
Joined: May 2011
(April 13th, 2014, 07:46)Oxyphenbutazone Wrote: ?
Are things really so wrapped up? Based on Ruff's CY drop last turn, I assumed you were in the middle of a lucrative invasion. Yeah, but sadly lucrative part is over, not going to be enough, and I'm sure you're not going to twiddle thumbs...
Good game, all.
Posts: 1,801
Threads: 13
Joined: Apr 2013
Ah, ok
GG all, game was always a lot of fun and the pace was pretty regularly speedy.
|