Ha - when I saw that Bulrathi attack, what I wanted to know was, where was the
rest of their fleet? One Rebuttal could have held
that attack off, and with a Theory there, my only question is whether any of them lived long enough to retreat.
Do we have a current tech report on the Bulrathi?
(May 10th, 2017, 12:13)haphazard1 Wrote: Bombers...hmmm, would duralloy for more hit points be worth it?
What would you take off to make room for it? On a bomber like that, everything DaveV put on is mission-critical, and armor is a luxury even when it fits.
(May 10th, 2017, 12:26)Ianus Wrote: Thoughts:
How many of those 102BC medium bombers can we build a turn?
Looks to me like about 36 if we go all-out, leaving only Firma on research. (Almost a third of them from Mentar alone...) - or more if we still have reserves to feed Mentar. Still more than that if we wait for RC4 and build more factories at Mentar and/or our other production worlds.
Quote:The only thing that I don't like about them is that they will be harder to build in large numbers and will be fodder for enemy bases until they can close with the planet (2 turns).
Yeah, Darlok bases (with Stingers and BC
7!) will tear these apart - but they'll shred
anything we send at them right now ... unless we build a bazillion of them, split between three or more identical designs, so we can wipe their bases in two volleys while still retreating anything they shoot at. That would be ... expensive to build.
Bulrathi bases ... well, it depends on their tech. If they're still running around with BC2/ECM2/Duralloy/Hyper-X and no planetaries, they'll only kill about a dozen of DaveV's proposed bombers before they close with the planet, and we'd need about 130 to crack Toranor with minimal losses, or half that to crack it with heavy casualties on our side.
Quote:Compare the cost of a medium (102BC/bomb) with the cost of a large which can carry a larger payload and is more durable. Proceed accordingly.
This is a good idea - in fact, I'd check to see how many bombs I could stuff on a Huge, in case one of those from Mentar would help - but half a large bomber doesn't help, and three medium ones do, so it might be a good idea to use multiple designs even if the larger ones are "better." (I also suspect the mediums will end up being the most efficient, though fitting a Battle Scanner on a larger hull will help.)
Quote:As I said above, PLEASE prioritize Force Fields! We need deflectors for our attack fleets.
Ianus is up third here, and I might not even get another turn if we get rolling quickly, so I'll note only for purposes of discussion that - much as I love shielding - I'd rather prioritize techs that will let us hit the enemy harder while
accepting a high rate of attrition of ships that will hopefully soon be obsolete -
especially since a Huge ARS ship has already been built with our existing shield technology.
Quote:I almost always like to conquer intact worlds rather than razing and replacing them. Of course that is a challenge against the Bears, so I vote we clean up the 'Loks while gathering some more Gropo tech and then take it to the Bears. Armored Exoskeleton will help with that, and anything else we can research will be good too. That and Cloning should do for the Bears!
Counterpoint: I'm with shallow_thought here; I'd rather raze and recolonize Soil-Enriched Bulrathi worlds (while spying on them in spite of the lousy luck I had with that during my set) and defend them with our already-extant repulsor ships than face BC7 Stingers in space ... until we can build small bombers at least. (If we do attack the 'loks, I'd definitely invade their ultra-poor (rather than glassing it) - even though they've only built a few dozen factories there, that's enough to give us a decent chance at grabbing a tech, plus a lot more facs than we'd ever build on our own there, to help with our research and soldier-cloning there. As mentioned though, I'd rather just make the Bulrathi pay for their attack, and get their enormous worlds working for us. (Then toward the end of the war, once we've gotten Cloning and Exoskeletons, we can start invading to clean up the last of their tech.)