February 27th, 2017, 14:07
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(February 27th, 2017, 12:36)Gavagai Wrote: (February 27th, 2017, 00:03)RefSteel Wrote: I'm not sure what the hold-up is - for instance, I don't know if Tasunke has fully finished the map or whether anyone has managed to reach an admin capable of getting the game started. It does look to me like a majority of players favor some version of "Whatever lets us start actually playing soon," but I'm just a lurker, so I may be misreading it.
In case a mod was desired and having one speeds things up though, I've created one and tested it to make sure it works as intended: The prereq techs for Buddhism, Hinduism, Judaism, and Confucianism are all changed to Future Tech. No other changes are made. Cursory testing indicates that all of these religions still work as usual and no religions are automatically distributed by the game (in a Medieval start) when using this mod.
Let's use this mod and start the game.
Agreed
February 28th, 2017, 05:41
(This post was last modified: February 28th, 2017, 05:41 by Tasunke.)
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Good.
With RefSteel's mod we will continue the game as planned, without any significant changes (for in practice his mod makes no gameplay changes other than to fix the bug for this one instance of the game.
I have sent RefSteel the finished map.
If any pitboss host PM's me with their e-mail address I will e-mail the map to them as well.
(just finished the map this morning)
February 28th, 2017, 05:46
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February 28th, 2017, 09:13
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I PMed Brick, xenu and HAK, but nobody of them replied yet.
February 28th, 2017, 18:35
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Not unexpected, I PM'd brick a week ago.
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I messaged Xenu, he isn't around often on RB these days. He said he would check tonight.
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To quote myself from the setup thread:
Quote:Thanks RefSteel, I just got your PM and replied. But to update everyone else I'll get the game hosted tonight now that I have the map and confirmed settings. Thanks to everyone who has worked to get this game going.
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Just to be sure, the settings Xenu asked about that I thought were correct are:
spacetyrantxenu Wrote:So far I see we're using monarch difficulty, Medieval start, barbs on, I assume NTT/NTB, no huts (map creation handles that), no events, no vassals. Anything else?
And using the mod posted above. Xenu also asked if there was a moderator for the game, a question to which I don't know the answer. (If you want one and he agrees, Tasunke might be a good choice since he's the mapmaker.)
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sorry all, just logged on after fixing the downtime for the first time in a while, didn't mean to ignore the request.
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