Is that character a variant? (I just love getting asked that in channel.) - Charis

Create an account  

 
Interface Customising

[Image: doubleskills7jz.jpg]
Here's an example of my setup. As you can see in this screenshot I'm in town and I actually have TWO spots filled with the same skill. I'm really not sure how this happened, my guess is something to do with lag when I was switching around skills. I left town and one ended up as a blank spot. *shrug*
Reply

Say, I've never seen the icon beneath the compass before. What is it?
[Image: steam.gif]
Reply

He's probablly dragged some (or just one) of the buttons of the menu list that pops up when you click the menu button.
-SF
Truth is stranger than fiction, because fiction has to make sense.
Reply

SoulFlayer Wrote:He's probablly dragged some (or just one) of the buttons of the menu list that pops up when you click the menu button.
I DIDN'T KNOW YOU COULD DO THAT! That's really cool. I was actually wondering about that recently, I saw a friend with a log out BUTTON. That button was actually on screen in the first place. Usually between my minimap and party is the larger map, so that's why that button is there.
Reply

Nothing fancy. Some of the elements were just too big for me (skill buttons, for one)


Thumbnailed to prevent scrolling/massive loading. Click for full-size.
[Image: interface_sm.jpg]
Reply

Very simple re-arrangement. Tuck everything to the borders and leave me as much a clean view as possible.

Secondary status displays at top and Interactive User Interface at the bottom. This kind of set up is more in tune with human behavioral and visualization habits, you will note the same philosophy with most out of the box UIs.

I would park the compass to the bottom too but it would hide too much of the bottom half of the screen where most of the action happens.

I think most people (right handers) do this automatically - I always park the pointer to the bottom left corner when it's not being used, so that when I need it I know exactly where it is. Having the Interactive UI at borders gives the advantage of quick navigation to their location. When in a hurry, I can just quickly drag the pointer to the boders without having to worry about overshoot and missing the interface. Oh yeah, I forgot to mention I am a mouse person, I use the mouse for most operations. ;p


So this is what the end of the world looks like[Image: lol.gif] Notice the land mass is clipped on the screen and on the compass? Notice I am outdoors and in town at the same time? Notice I didn't give in to peer pressure and remain dressed?

[Image: gw495.jpg]


KoP
Reply



Forum Jump: