Is that character a variant? (I just love getting asked that in channel.) - Charis

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[SPOILERS] Money in the bank, pimpin' ain't easy (AUSTRIA)

Ruins upgraded my warrior to a spear. Also found MORE cows.
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Vienna is Size 2. Building that monument as planned. Now that 2W spot is looking much better, since we know it's on the coast and we know we wouldn't have missed any good tiles by moving. But with the information we had, settling in place was the right decision.



Terrain in the south is underwhelming, but we found a second ruin to pop. Map is starting to look like Pangaea scared
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We got a map from the ruins. A map is a bad reward, but at least it revealed more than just sea tiles. Would have been nice to spot more ruins with the map, but no such luck.



Spear is gonna go around the edges revealing a few more tiles on his way back home. That is a barbarian camp 2 tiles east of him. Would be handy if there's a city state close. In fact I'm really worried that we have no city states at all close by, which means we'll be bleeding money until we can settle close to one and start trading. Lands so far are boring but our terrain seems defensible with choke points to the east and an ocean to the south and west. Truffles is the only new luxury I found.
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Finally a good ruins result! Perfect for our low food capital.



Oh my god wow yeah yeahhh oh my god it's beautiful it's double ruins oh my god wow full on double ruins all the way across the land



Culture expansion predictable so far. In 3T we know if we have to buy the cows.

Got a social policy this turn. Took liberty. Was tempted to go for Tradition instead. We have way more land than in PBEM2, so going wide should be a viable option, but the problem lies in that we've only found a single new luxury resource. We also don't have anyone to trade with, so we might go broke. Bright side is that the map took a week to be made, so others should be facing same kind of troubles :P
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[Image: OAUOoWX.png]

Got BW from the ruins. Not useful right now, but at least it's as expensive a tech as there is for Ancient Era. In BNW, Bronze Working reveals iron, and Iron Working lets you build units that require iron. It's strange at first, but the change is to reduce RNG. Now you can know whether you have iron or not before committing to the Iron Working tech. For the record, IW is 195 beakers while BW is only 55.



Our lands are starting to shape up. Finally found another luxury resource, dyes in the east. Cities can work everything within 3 tiles of them. Making a dot map is difficult if you want to draw the borders, so I just marked down the resources that each city can work. Every city also has to have at minimum 3 tiles between it and another city, or it can't be settled.
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Hey look, the cultural expansion is making the right choice. Meanwhile, barbs are blocking my returning spear.
Barb camps to south and southeast. I bet that new one came from a camp north. Not regretting my Archery choice.
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There is a city state near! It just expanded to a tile we can see to the west of us. Will be in range of a cargo ship from the eventual blue dot city.
Borders look like Almaty, but I'm not so nerdy I can tell each CS apart by it's border color, right?
Map script could be Pangaea Plus, it has all the city states out of the way on islands, which is the case so far this game.
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Worker is out. Plan: Quarry -> Chops -> Plantations. Free settler in 8T.
Archer will go meet Almaty, then protect the Settler.
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Mystery solved! lol
At least my educated guess was right!
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Yay Azza is our neighbor! He has gone Tradition and already has a second city up. Pretty much how I played the last game and it got me an early economic lead.
Btw pictures will be JPEG format from now on. Sorry if the pages have taken too long to load, I was not aware of how big PNG files were.
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