t53:
Well, in a not-so-shocking development, catwalk completed TGL
![[Image: t53-0.jpg]](https://dl.dropbox.com/u/19053792/pbem37/t53-0.jpg)
Demos this turn:
![[Image: t53-1.jpg]](https://dl.dropbox.com/u/19053792/pbem37/t53-1.jpg)
C&D:
No techs! But Catwalk, with the wonder also grew a city (Eager Eagle) and 2-whipped city2 (BB). Azza grew up to size 7 in his capitol. SuperJM grew his cap. Unfortunately, Azza and TheArchDuke each founded a new city as well. That makes 5 for Azza and 4 for TAD.
Daily Waterbat screwup of basic game concepts:
(well not daily, as the turn has been stalled for gamesmanship and absence reasons recently)
So - i've been rushing to get 2 more happy connected (silver+beaver) as shown in the following:
![[Image: t53-2.jpg]](https://dl.dropbox.com/u/19053792/pbem37/t53-2.jpg)
But I am planning Representation?! so I didn't realize that it gives +3 happy in 5 largest cities. Given that I don't even have 5 cities, i think this should cover me for a bit. So, I should be concentrating on food resources there around Candace. I did start with the deer, but I might go for the silver next because a 3h/5g tile seems pretty good. Then the sheep and deer and back to to get the furs on the way out.
Well, having those workers there allowed me to kill catwalk's warrior as shows - I moved 3 workers - 2 to make the road, 1 to build camp. The 4th worker on the deer just stood still and made camp as well. So the deer is finished and a road was finished. Out came the axeman and finished off that pesky ant.
And finally, a truly shocking development!
An ISLAND!
![[Image: t53-3.jpg]](https://dl.dropbox.com/u/19053792/pbem37/t53-3.jpg)
2 questions for lurkers:
1) Can one of my workboats net that fish (marked in red) even though it is an ocean tile? If I found a city 1S,1SE of it, will i be able to create and work the nets after border pops to include them?
2) Do I really have to wait for Astronomy to settle this island? Caravels can't carry settlers, right? That seems like so far off.
add to #1 - if my workboat *can* reach this tile, can I then use it to scout the island by moving NW and re-entering coast after moving to the fish?
Unfortuntaely, the only other person to know about the islands for sure is TheArchDuke - and unfortunately - it looks like this island is on the mirror line - we'll have to beat him to it.
Well, in a not-so-shocking development, catwalk completed TGL
![[Image: t53-0.jpg]](https://dl.dropbox.com/u/19053792/pbem37/t53-0.jpg)
Demos this turn:
![[Image: t53-1.jpg]](https://dl.dropbox.com/u/19053792/pbem37/t53-1.jpg)
C&D:
No techs! But Catwalk, with the wonder also grew a city (Eager Eagle) and 2-whipped city2 (BB). Azza grew up to size 7 in his capitol. SuperJM grew his cap. Unfortunately, Azza and TheArchDuke each founded a new city as well. That makes 5 for Azza and 4 for TAD.
Daily Waterbat screwup of basic game concepts:
(well not daily, as the turn has been stalled for gamesmanship and absence reasons recently)
So - i've been rushing to get 2 more happy connected (silver+beaver) as shown in the following:
![[Image: t53-2.jpg]](https://dl.dropbox.com/u/19053792/pbem37/t53-2.jpg)
But I am planning Representation?! so I didn't realize that it gives +3 happy in 5 largest cities. Given that I don't even have 5 cities, i think this should cover me for a bit. So, I should be concentrating on food resources there around Candace. I did start with the deer, but I might go for the silver next because a 3h/5g tile seems pretty good. Then the sheep and deer and back to to get the furs on the way out.
Well, having those workers there allowed me to kill catwalk's warrior as shows - I moved 3 workers - 2 to make the road, 1 to build camp. The 4th worker on the deer just stood still and made camp as well. So the deer is finished and a road was finished. Out came the axeman and finished off that pesky ant.
And finally, a truly shocking development!
An ISLAND!
![[Image: t53-3.jpg]](https://dl.dropbox.com/u/19053792/pbem37/t53-3.jpg)
2 questions for lurkers:
1) Can one of my workboats net that fish (marked in red) even though it is an ocean tile? If I found a city 1S,1SE of it, will i be able to create and work the nets after border pops to include them?
2) Do I really have to wait for Astronomy to settle this island? Caravels can't carry settlers, right? That seems like so far off.
add to #1 - if my workboat *can* reach this tile, can I then use it to scout the island by moving NW and re-entering coast after moving to the fish?
Unfortuntaely, the only other person to know about the islands for sure is TheArchDuke - and unfortunately - it looks like this island is on the mirror line - we'll have to beat him to it.
--
Best dating advice on RB: When you can't hide your unit, go in fast and hard. -- Sullla
Best dating advice on RB: When you can't hide your unit, go in fast and hard. -- Sullla


![[Image: t54-1.jpg]](https://dl.dropbox.com/u/19053792/pbem37/t54-1.jpg)