July 31st, 2017, 13:22
(This post was last modified: July 31st, 2017, 13:25 by Ichabod.)
Posts: 9,706
Threads: 69
Joined: Dec 2010
I'm worried that this patch might have broken some things in the game. As the PBEM4 tech thread shows, they appear to be having some troubles regarding unit cost not being the same between players. They had a problem with the cost of settlers, so I'm afraid we might have a similar problem.
Perhaps everyone can post a screenshot in their own thread with the cost of a settler, so lurkers can see if everything is behaving as it should. If I understand things correctly, settler cost on the previous patch was 80 -> 100 -> 120 and so on. Now, it should go 80 -> 110 -> 140.
Any other behaviour that doesn't look right, I advise everyone to report on your threads.
Regarding Rowain's problem, that's certainly a game ruiner. If this behaviour continue, I see no other option than restarting the game. I really doubt there will be any sort of patch fixing this and having someone without the ability to make diplo is a severe disadvantage. I don't remember having trouble with that screen after the patch, speaking for myself. I'll try to test it in the next turn. Hoepfully it sorts itself out.