Now after teching and building the harbor in my capital I started to wonder if Custom's house would be worthwhile building. At the moment it would be worth ~10 commerce (~7 in case I give up Bureacracy) and, if I keep Free Market after corporation value would be ~15 commerce. I'll have good multipliers for gold (100%) and science (100% this will soon be 200%) That basically means the true value would be ~25 gold/beakers now. I probably have stumbled upon in a case where building it is well worth it. At least high tech costs and presumably a long game ahead of us makes it a decent alternative.
I've also built couple of spies and parked them on Slowcheetach's border city. Too bad now he doesn't have any good steal candidates anymore. Astronomy is quite expensive and taking Gunpowder feels foolish when I've over 40% bonus from "arrows" and known tech bonuses. I guess I could use also EP slider to enable Astro steal. This is also ideal bonuswise since I wouldn't have even the normal 20% "arrow bonus" for reseraching Astro. I've already invested ~1200 EPs on Cheetach. I probably tech to Nationalism during this golden age and as a last switch convert to Nationhood to make this work. Espionage economy combined with hammer economy feels quite powerful in this game. Too bad both Democracy and Communism feel a big detours to me. I guess I need to focus on cribbling my biggest hammer economy competitors before they really start to invest on espionage infra.
Please ask, if you want to know something game related. Otherwise I'll just continue these random and irregular ramblings
I've also built couple of spies and parked them on Slowcheetach's border city. Too bad now he doesn't have any good steal candidates anymore. Astronomy is quite expensive and taking Gunpowder feels foolish when I've over 40% bonus from "arrows" and known tech bonuses. I guess I could use also EP slider to enable Astro steal. This is also ideal bonuswise since I wouldn't have even the normal 20% "arrow bonus" for reseraching Astro. I've already invested ~1200 EPs on Cheetach. I probably tech to Nationalism during this golden age and as a last switch convert to Nationhood to make this work. Espionage economy combined with hammer economy feels quite powerful in this game. Too bad both Democracy and Communism feel a big detours to me. I guess I need to focus on cribbling my biggest hammer economy competitors before they really start to invest on espionage infra.
Please ask, if you want to know something game related. Otherwise I'll just continue these random and irregular ramblings

. Short term I'll convert to Caste+Pacifism next turn and try to generate ~3 Great Persons more. I'll go for stealing the Astro from Cheetach so my goal is to get Nationalism within next 5T with normal research and then run 1-2 turns of EP slider while in Nationhood civic. I'll also grab Engineering and Gunpowder probably right after Nationalism. I've plenty of cities to use for Drafting so that will definately be done. It also gives me option to stay in Caste although my new cities would really benefit from a bit of slaving.
. I've just 17 workers for 32 cities. I definately could use few more, but since quite a few of my cities are either captured or having lots of water tiles, this amount seems to be somewhat sufficient.