November 25th, 2020, 20:06
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We're probably at the point where everybody has taken all the lands that they can claim, and now people are starting to look at how they can expand by conquering. I think we really need to have a good standing army / navy around now, and while we're not looking to pounce on anybody, we should keep our eyes open for any opportunistic attacks that can get us easy land.
So keep building units! And maybe a settler or two for filler spots.
Suffer Game Sicko
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November 26th, 2020, 03:32
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T114
Elkad sets a city in the corner between Mr. Cairo, Miguelito and we. This is going to be a very central contesting point. Also it threats a nice mine I just constructed. I continue making some war elephants and other Units. The Great Library should be in 2 or 3 turns.
(November 25th, 2020, 20:06)pindicator Wrote: We're probably at the point where everybody has taken all the lands that they can claim, and now people are starting to look at how they can expand by conquering. I think we really need to have a good standing army / navy around now, and while we're not looking to pounce on anybody, we should keep our eyes open for any opportunistic attacks that can get us easy land.
So keep building units! And maybe a settler or two for filler spots.
Yes it is true see this...
Mjmd goes againts El Grillo, Vanrober with Naufragar, Miguelito already has Vassalage. So now starts the war game. I should check Mjmd. If his war does not go well I am at his back and he's got nice cities near ours.
I was thinking to go for Theaters now, for cultural fight and after?? should go for crowbowmans? pikemans?
November 26th, 2020, 11:44
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That Elkad city might end up being a very good thing for us. Miguelito can't be happy with its placement and if that tips him to attack Elkad instead of us then this may be very good. If Miguelito has Vassalage and does not attack soon then I have to conclude he is rushing towards knights and will attack someone when he gets those. So how to defend against knights? Really we have some good frontline cities settled on hills. Longbows and walls will make those tough even for knights. But you can't just rely on those alone, you also have to have catapults so that you can clean up any stack that wanders into your territory.
Theaters will be nice for culture - however, I am far more worried about a stack of units taking our tiles wholesale rather than culture picking it off piecemeal. Horse archers and catapults will be enough to defend for now, so I would go for an economic tech next. I think we need to think more long term advantages than just culture border tiles.
We need to start leveraging Philosophical and lining up Great Scientist bulbs so we can quickly get to Education. We also need to get our first golden age to swap into the appropriate civics (thinking we want to be in Bureaucracy and Hereditary Rule at the least).
Can you post a couple of pictures next turn? I'd like to see the tech situation in the F6 screen, the GNP graph, and Demos.
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Dodo Tier Player
November 26th, 2020, 11:57
(This post was last modified: November 26th, 2020, 12:12 by giraflorens.)
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(November 26th, 2020, 11:44)pindicator Wrote: That Elkad city might end up being a very good thing for us. Miguelito can't be happy with its placement and if that tips him to attack Elkad instead of us then this may be very good. If Miguelito has Vassalage and does not attack soon then I have to conclude he is rushing towards knights and will attack someone when he gets those. So how to defend against knights? Really we have some good frontline cities settled on hills. Longbows and walls will make those tough even for knights. But you can't just rely on those alone, you also have to have catapults so that you can clean up any stack that wanders into your territory.
Theaters will be nice for culture - however, I am far more worried about a stack of units taking our tiles wholesale rather than culture picking it off piecemeal. Horse archers and catapults will be enough to defend for now, so I would go for an economic tech next. I think we need to think more long term advantages than just culture border tiles.
We need to start leveraging Philosophical and lining up Great Scientist bulbs so we can quickly get to Education. We also need to get our first golden age to swap into the appropriate civics (thinking we want to be in Bureaucracy and Hereditary Rule at the least).
Can you post a couple of pictures next turn? I'd like to see the tech situation in the F6 screen, the GNP graph, and Demos.
Yes, I can. But you can feel free to enter the game, whenever you want.
About defending, I was making some Elephants, which I think can be better against Knights than HArchers. After the GLibrary we can have a scientist in 5 turns.
November 26th, 2020, 14:33
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Elephants are a good idea! I forgot about those.
Our crop yield is very low. This is where all the other problems are stemming from. Lets' fit in a settler or two - there are still some filler spots that we can settle in our borders and that will help. The other thing will be to grow upwards. And I think our next great person should launch our golden age, which means we want to get Monarchy right away. If you wanted to do the very risky strategy we would go for Philosophy and run Pacifism, but I'm not sure we're in a good enough spot to try for that. Right now we need to grow more. It would be great to bulb Philosophy and then get another great person for our golden age but that is a long time off.
Then during htat golden age we will run more specialists and try to get a number of great people out, so that we will be able to bulb straight to Education. So we need to tech Monotheism & Monarchy before our great person is out. Then we get our great person, start our golden age, and tech Code of Laws & Civil Service. Do not tech Meditation! Otherwise we will have to tech Philosophy. After Code of Laws we'll hopefully be able to bulb straight to Education. Which means we want to grow our cities as high in population as we can now and lay down as many cottages - otherwise all those cheap universities won't do a lot. Especially the city where we build Oxford - that city needs to be as big as possible.
Suffer Game Sicko
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November 26th, 2020, 16:43
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Ok, I will try to follow your indications. But from this point of the game I get a little bit lost.
By the way, how can you know what tech can discover an specialist? I've been looking at the tech advisor, and it shows some actual and future techs, but don't know what does it mean.
November 26th, 2020, 18:18
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I saved a list for all the great people for my reference, but I know CtH will tell you a little.
For us, since we want to bulb with Great Scientists, here is the bulb preference list:
Great Scientist
Suffer Game Sicko
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November 26th, 2020, 18:27
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And I think being a little lost is okay at this stage. This is really the tougher part, because you have to identify what your strategy is and then figure out what you build and do based off that. Identifying the strategy is the hardest thing, in my opinion. At least, identifying the right strategy.
My idea for us is that we want to bulb quickly to universities so we can build Oxford very early, combine Oxford and Bureaucracy to get a lot of science, and use that science to get to our unique unit.
So from that strategy plan we can deduce a couple of goals:
We want a high commerce capital, so lots of population and lots of cottages.
We want to build enough military to not be attacked but don't really want to build a huge army to add to our costs.
Religion is optional, and should only be added if it gets us to our goals (mainly great person generation with Pacifism).
We need at least 3 great scientists to bulb Education: 1 for Paper and 2 for Education. We can possibly stretch that out and use 1 for Printing Press to get us closer to our unique unit. Printing Press also helps our cottages so here is another reason to build lots of cottages.
Suffer Game Sicko
Dodo Tier Player
November 27th, 2020, 12:57
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T116
I have a first seat to see the fight btw Mjmd and ElGrillo. This has only 4 archers in the city!!!
I will start to build a settler in StPete next turn (after the Cata), but I don't see a good place to set, besides City G in Mjmd's continent.
In Moscow I wait next turn to whip for 3 pop the GreatLibrary.
and our power graph starts to grow finally!!
November 27th, 2020, 13:29
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Does anyone else have at least literature? I realy dont know...
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