February 13th, 2013, 03:33
Posts: 5,157
Threads: 37
Joined: Jan 2011
on the mass distractor being mentioned in the write up uberfish, I never considered you would put anything but flavour in those posts. Are you sure it sets a good precedence hiding hints in the lynch write ups. You realise the effect that will have on your next game now?
February 13th, 2013, 03:56
Posts: 5,157
Threads: 37
Joined: Jan 2011
So does anybody think Lewwyn will actually 'die' tonight as promised?
February 13th, 2013, 04:04
Posts: 8,022
Threads: 37
Joined: Jan 2006
(February 13th, 2013, 03:56)Jkaen Wrote: So does anybody think Lewwyn will actually 'die' tonight as promised?
I think with Bigger basically giving him a constant virtual hand-job Lewwyn could skip the death theatrics and say he "lol forgot because he was drunk" and still not get lynched tomorrow.
I've got some dirt on my shoulder, can you brush it off for me?
February 13th, 2013, 04:26
Posts: 8,244
Threads: 30
Joined: Jun 2004
(February 12th, 2013, 19:46)flugauto Wrote: I thought there should be 1/3 non-village, that is 7 of 21. 2 are out, that leaves 5 non-village.
A rough singlepack-guideline is as many wolves as allowed mislynches which means 25%. (would mean 5 scum in this game)
SK reduces the pack-size since he speeds the killing process so 1 SK 4 scum is what I expect here (Doesn't exclude survivor or other extraaroles depending what powers are still there).
(February 13th, 2013, 03:56)Jkaen Wrote: So does anybody think Lewwyn will actually 'die' tonight as promised?
I think he will try to use his ability. If scum has a roleblocker left he is of course toast.
February 13th, 2013, 04:45
Posts: 8,244
Threads: 30
Joined: Jun 2004
(February 12th, 2013, 19:33)Gazglum Wrote: I see what you mean about compromise candidates - we've been doing that the whole game really, avoiding going after the big fish in favour of lurkers, newbies and the like. And now if Lewwyn is evil, the village might have just let their hesitation cost them the game.
Speaking personally, I know I found it easier to justify voting for people like Mattimeo or Gaius because I was terrified of what would happen if we had (say) lynched Novice and he turned out to be town. But in hindsight, it wouldn't really be that much worse making a mistake there than the mistakes we did make, and next game I would be more willing to risk voting for useuful players. It is not that mislynching known players is persay bad. It is that there are too many players who don't give the town something to work. Matt is an examples for that. They don't give the town anything. Town needs talk to get reads. You can't sit back and say " there is nothing to talk about because its early and I don't have any reads". Where do you think those reads come from? They can only happen when players talk and try to get information. Reads of people don't drop from heaven you have to engage and question and yes "work" for it.
As long as villager prefer to be a sheep waiting to get dragged to the butcher instead of beeing on the hunt after scum as long they will get lynched and deservedly so.
The Jkaen-lynch doesn't really fall into that category but is a thing that happens when you don't want to lynch player A but have not had the time to really dig after scum.
What baffles me is that nobody took Ichabod's offering of pindicator. Afterall he is confirmed villager so at least you know he doesn't mislead you on purpose.
February 13th, 2013, 04:52
Posts: 5,157
Threads: 37
Joined: Jan 2011
I think, at least from my persective, my lynch was a nice easy one to go along with. My role did look slightly odd, and its something the unsure people can happily latch onto with no argument available to counter it, and can console themselves when it comes up mislynch that there was 'a good logic' behind it.
As soon as people started to question the validity of my role I knew it was only a matter of time before I was mislynched. So in hindsight I guess I shouldn't have claimed, but at the time I thought the claim would help the village
February 13th, 2013, 06:55
Posts: 4,471
Threads: 65
Joined: Feb 2006
(February 13th, 2013, 02:11)Jkaen Wrote: Uber.
I can finally ask, with my role was I always going to flip village, and was I always not going to get any additional powers?
Yeah, sorry you drew the short straw on not getting any active powers this game. I wanted to see how players would handle the role (and unfortunately the answer was apparently to policy lynch it for no good reason)
The scum and SK really should be trying to kill each other at this point because town is in complete disarray.
February 13th, 2013, 07:01
Posts: 5,157
Threads: 37
Joined: Jan 2011
Oh well not the end of the world, you need to experiment a bit to see how things are handled by the group. I think with a bit of a twist (say getting a mini-power like one of Serdoas each time I 'level up' by voting correctly to lynch a WW(likely to happen say 3 times a game?)) and it could be reused in a future game
February 13th, 2013, 07:23
(This post was last modified: February 13th, 2013, 07:24 by Rowain.)
Posts: 8,244
Threads: 30
Joined: Jun 2004
The " doesn't kow his alignement at start" plus the " no power at all" is abit too much. Before I read the result of Jkaen I even thought that maybe he needs to get killed to reawake (like his phoenix-role) again but this time with abit more knowledge.
Edit: To add this is also stretching the "No Vanilla"-claim a bit.
February 13th, 2013, 07:48
Posts: 7,902
Threads: 13
Joined: Aug 2006
In hindsight, maybe claiming in full first thing day 1 would have been good. Seems like a good way for town to handle unexpected roles like that. Just get it out in the open, so everybody at least knows that it isn't simply the best fake claim you could come up with when you were put under pressure.
That said, lynching you was still poor play. There was no compelling reason to believe scum would play the way you did. (But nobody even seemed to ask themselves that.)
If you know what I mean.
|