Hi Maniac,
I enjoyed your report, though my mediocre 56K modem struggled downloading all those pictures. Now that my browser has cached the pictures I am really happy with all the detail you provided.
I wish I had put more detail in my report so you could more clearly see the points of comparison and difference.
I note that your (Windows-level) pictures were 24bpp, roughly twice the size of the 8bpp DOSBox screenshots I took. Of course I had to resize and generally stuff around with the piccies which would have been an effort with all the pictures you had. Umm, looking closer I see you cropped some or all of your pictures from full Windows desktop?
What a HUGE effort! I fully understand you slowing down on screenshots and reporting as the game wound down, been there done that.
I really like your condition of going for only one tech in each field then solely computers and espionage, added a lot of colour. Going for extermination in a large/huge galaxy is a hard ask! It was also in character but maybe next time stick to conquest, i.e. you have 2/3 population by yourself.
Our games seemed to go in parallel for a long time but diverged interestingly in the late 2300s. Kholdan going poor in 2367 may have slowed the Bugs down a bit in your game compared to mine - my first council in 2394 (Klackons population 9), your first council in 2411 (Klackons still 9). Taking Xengara off the Bulrathis made you much more popular with other races ("enemy of my enemy") than I was. The Bulrathi hot war and your tech research restrictions slowed your northward expansion down some relative to my game.
I am impressed with your efforts to take and hold Xengara. I looked at Ursa only four parsecs away and decided not to try. On the other hand I beat off some Bulrathi ships at Mobas with such ease I didn't think it was even worth reporting. This *may* be a plug for the worth of Nuclear engines, the defenders of Mobas were about 50 Nuclear engine combat speed 2 smalls armed with 1xLaser (no BC, deflector etc). All in all I prefer your outcome (losing Xengara and Mobas briefly then regaining them) to mine.
Your 2424 council *was* a close-run thing, though you were probably advanced enough to slug out a final war by then if you wanted to.
After that you steadily took over the galaxy with no huge setbacks. The Klackons DO seem to be disposed to building pathetic small ships, don't they? I think they would be more dangerous if they preferred larger ships like the Meklars do, got to take advantage of the production bonus somehow.
I find I can't play Imperium games for too long in a single stretch if I want to sustain the effort of playing well at a *strategic* level and also taking good enough notes/screenshots to write the report. You have my sympathy about making strategic errors because you just want the game to end, why don't they give up???
Well played and well reported!
- Factoid.
On a side note, DOSBox 0.62 is out. I DON'T recommend you do as I did
and change versions while playing a game (Imperium 7). There are a number of changes to the configuration file layout so you really should edit a copy of the new config file to put in your own customisations (eg. frameskip, cycles setting, autoexec commands). 0.62 seems to have fixed a problem I had where Alt-Tabbing in and out to write Imperium report notes eventually stops F2,F3 and any other keypresses (to rename ships, save files etc) being seen by MOO1. Ctrl-F10 seemed to have the same problem, maybe not so bad.
I enjoyed your report, though my mediocre 56K modem struggled downloading all those pictures. Now that my browser has cached the pictures I am really happy with all the detail you provided.
I wish I had put more detail in my report so you could more clearly see the points of comparison and difference.I note that your (Windows-level) pictures were 24bpp, roughly twice the size of the 8bpp DOSBox screenshots I took. Of course I had to resize and generally stuff around with the piccies which would have been an effort with all the pictures you had. Umm, looking closer I see you cropped some or all of your pictures from full Windows desktop?
What a HUGE effort! I fully understand you slowing down on screenshots and reporting as the game wound down, been there done that.I really like your condition of going for only one tech in each field then solely computers and espionage, added a lot of colour. Going for extermination in a large/huge galaxy is a hard ask! It was also in character but maybe next time stick to conquest, i.e. you have 2/3 population by yourself.
Our games seemed to go in parallel for a long time but diverged interestingly in the late 2300s. Kholdan going poor in 2367 may have slowed the Bugs down a bit in your game compared to mine - my first council in 2394 (Klackons population 9), your first council in 2411 (Klackons still 9). Taking Xengara off the Bulrathis made you much more popular with other races ("enemy of my enemy") than I was. The Bulrathi hot war and your tech research restrictions slowed your northward expansion down some relative to my game.
I am impressed with your efforts to take and hold Xengara. I looked at Ursa only four parsecs away and decided not to try. On the other hand I beat off some Bulrathi ships at Mobas with such ease I didn't think it was even worth reporting. This *may* be a plug for the worth of Nuclear engines, the defenders of Mobas were about 50 Nuclear engine combat speed 2 smalls armed with 1xLaser (no BC, deflector etc). All in all I prefer your outcome (losing Xengara and Mobas briefly then regaining them) to mine.
Your 2424 council *was* a close-run thing, though you were probably advanced enough to slug out a final war by then if you wanted to.
After that you steadily took over the galaxy with no huge setbacks. The Klackons DO seem to be disposed to building pathetic small ships, don't they? I think they would be more dangerous if they preferred larger ships like the Meklars do, got to take advantage of the production bonus somehow.
I find I can't play Imperium games for too long in a single stretch if I want to sustain the effort of playing well at a *strategic* level and also taking good enough notes/screenshots to write the report. You have my sympathy about making strategic errors because you just want the game to end, why don't they give up???
Well played and well reported!
- Factoid.
On a side note, DOSBox 0.62 is out. I DON'T recommend you do as I did
and change versions while playing a game (Imperium 7). There are a number of changes to the configuration file layout so you really should edit a copy of the new config file to put in your own customisations (eg. frameskip, cycles setting, autoexec commands). 0.62 seems to have fixed a problem I had where Alt-Tabbing in and out to write Imperium report notes eventually stops F2,F3 and any other keypresses (to rename ships, save files etc) being seen by MOO1. Ctrl-F10 seemed to have the same problem, maybe not so bad.

) some of those pics in a series were "glued togeather" using Photo Studio which took even longer. Even so this STILL would have been a 13 post report over there, and that's with smiles OFF
. Btw, I took about 40 or so screens I didn't use heh.
.
and research stabilizer. I like to build fighters and fusion bombers right up until somone shows up with repulsors. Maybe it's weed, but it's my weed and I'm sticking to it
.