Is that character a variant? (I just love getting asked that in channel.) - Charis

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[spoilers] A ninja's tale

Pace of this game is really fast. I wonder which game will reach T100 first. PBEM66 or 67.

T19






Bigalski is a legendary NGB player and his Hard KR videos (which he took down due to various reasons) inspired me to do KRs and leveled up my gameplay. Before, I could not even make it to the 1st save point in Very Hard since the difficulty jump from Hard to Very Hard is immense.

T20








TT teched BW

T21








I guess Khan teched AH.
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T22


That road might look weedy but it does hasten the settling of the 3rd city by 1 turn, which is important.



Getting value on the 1 free barb win in Prince.




T23





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T25


I need this scout alive a bit longer to explore SE,E,NE of capital. Expanding to the happy sources is likely better than heading inwards, but I actually do want to do both hahaha...





T26


TT is the 1st to a 2nd city. From demo tracking, he revolted to slavery on T24 so his cap didn't pop 3rd ring until EOT25 to coincide with land points from his 2nd city













T27





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I could fit only up to Hayabusa Villag. Oh well.


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Maybe I should have just typed out in the tech thread "Hey guys, I am redoing my sims to find a way to get the TGL safely in the greediest way possible." Delayed to EOT40, but at least I can go granary before TGL. the EOT37 plan was TGL before Granary, which delayed the 1st Galley.
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Or maybe I confused them thinking that I was aiming for henge or Hinduism when I had no ambitions at all for those. I was even going to delay TGL to EOT43 until I realized that Gawzdak researched Sailing last turn.
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T29






Khan founded his 2nd city

T30






TT researches a tech with 0 power, which I have as pottery. He researched TW on T25. That barb city is way too close. I will probably need to send an axe there ASAP, which means I changed the location of the 3rd city to 1S of of the wheat, which now looks to me the obvious choice to settle in the 1st place. That road I build 1N of cap is just pure smoke in retrospect

T31






Finished Masonry and built the 3rd worker, JTB, who is also a legendary NGB player; very friendly and a good commentator. Gawdzak grows 2 pop to city sizes 4&2, and researches a tech. Since I have that he researched pottery at T28 and that he researched Hunting on T8, I believe he got fishing. Khan grows his cap to 4 and researched a tech that I later discovered was Mediation.

T32






This is why you should be checking events every turn. TT grows his cap to 3.

T33







T34






Gawdzak grows his 2nd city to size 3.

T35






Gawdzak and Khan both 2 slave their capital. TT grows his 2nd city to 3.

T36








Ok so a big turn. Gawdzak got a tech, grows his 2nd city to size 4, and 4k power not counting 6pop. He built a warrior and I have the tech down as Sailing. Khan built the henge and either Agriculture or Priesthood. I think it is the former but I probably have to cede oracle and colossus to him. TT grows his cap to 4 and founds Hinduism. Next turn, I will chop the 4th forest to build granary at 80/40, overflow to TGL working mines, mine out the hill SW of cap to finish it EOT40. Then get to 6pop in capital on T41 and put foodhammers into settler, whip settler on T42, overflow goes to galley which will finish just as I get the cap to 6pop again on T47.
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T37


Yeah so C&D Fail. He researched writing and built 2 warriors, which makes sense since he just planted his 3rd city.





Revised dotmapping. though now I will plant a city W of cows and one N of pigs.





Khan also planted his 3rd city




T38


Last to 3rd city cry










T39






Gawdzak researched archery and gain 6K power elsewhere. Both Khan and TT researches a tech with 0 power




T40







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Are you sure the tile marked X! is a valid city spot ? I thought you couldn't plant a city on a nonirrigated noncoastal desert tile ?
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