What's the intended split with Tarkac?
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
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What's the intended split with Tarkac?
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
(May 3rd, 2024, 01:43)Qgqqqqq Wrote: What's the intended split with Tarkac?All south ports me, he's welcome to everything else. Scooter, alas, has fallen. He was the most powerful archer-based island backwater I've ever seen.
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out. (May 4th, 2024, 19:12)scooter Wrote: Was looking forward to reading this thread, however.Sid Meier just likes me more. Wait until you see what Gingelito got...In grimmer news, the timing is extremely clear on Plemo's technical issues. I have no assumption of good faith after all the many, many, many timing shenanigans and turn holdups all game, this is pretty clearly a "technical issue" that's a reaction to being attacked.
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out.
Playing devil's advocate, if that were the case, would plemo really be willing to let any lurker play the turn, with no instructions? What if someone just logged in and fortified everything in place and pressed end turn?
(May 6th, 2024, 17:29)El Grillo Wrote: Playing devil's advocate, if that were the case, would plemo really be willing to let any lurker play the turn, with no instructions? What if someone just logged in and fortified everything in place and pressed end turn?I suspect he doesn't much care at all, alas. Tarkac is readying a massive hammer, I think he's about to rip through his hated rivals while his knights are still relevant. ![]() ...so I'll hop in. ![]() (Plemo has basically nothing defending). I want the islands MINIMUM, but there's a lot of junk cluttering up and I fully expect to lose a couple cities to random missed 6-move Viking galleons. It's a bummer, but it's what fighting the Vikings is like. Meanwhile, I think I overdid it on cats... ![]() No more catapults or trebuchets available, though, if you didn't see...we have STEEL, which means we have DRYDOCKS. Every little island is about to be all-navy, all the time. 4 more techs to destroyers, oil already forted and ready. ![]() Really hope Plemo doesn't delay us forever here, this game has potential to end really fun.
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out.
Opened the turn to Plemo making the (illegal) offer of two cities for peace. He didn't seem to do to much over the turn...
![]() ...heh, but as expected, he tried. That 7-move galleon was a worry of mine, looks like he tried to snipe Speed Circuit, but I had enough musketry to cover. Whew. ![]() Meh. Took this whole island at the cost of a cat and two cuirs (yes, of course I lost this 78%). Next up, Paya. ![]() I'm forking a couple other cities with a ministack of cuirs down here. Might get them wiped, because... ![]() ...with 70+ units, Tarkac aren't being stopped by a piddly little 16 siege, 13 knight, and assorted junk stack.
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out.
Actually you guys voted for good faith city deals.
Not to speak for all lurkers but I would consider that offer in good faith. (May 9th, 2024, 14:15)Mjmd Wrote: Actually you guys voted for good faith city deals.Ah, fair enough. Still want his Inner Crescent ports though.
If only you and me and dead people know hex, then only deaf people know hex.
I write RPG adventures, and blog about it, check it out. |