(April 24th, 2020, 15:42)Old Harry Wrote: GG Rusten. I kinda can't believe the hail-Mary attack worked, but defending against commandos and Commodores isn't much fun when you have 75 cities to think about.
Looking forward to reading your thread.
GG. The size of the game being so overwhelming is mainly why I threw in the towel. I think I wouldn't lose many (if any) more cities in the short term, but the prospect of at best playing 1v2 for the rest of the game didn't leave me very hopeful. The rest of the world was already at war and the only remaining wild card (TBW) had already made his choice of ally clear. I thought I had an agreement with Commodore to respect each other's border, but, alas, the iron-iron exchange was meaningless. That was a slap in the face which also contributed to me conceding.
And no worries @TBW, I'm not saying you made a stupid decision or something unexpected. Just disappointed I wasn't the one you went with. I had hoped you would at least remain neutral.
(April 24th, 2020, 16:03)Hitru Wrote: GG Rusten. Really well played and we indeed were not completely sure the attack would work when we started planning for it but in the end it was (maybe barely) enough. At the same time we were pretty sure that attacking you was best path for us as we could not let you incorporate DS area into your empire.
And it definitely helps to have 2 players to think turns. I hope to see you again soon in a game, either as team member or as an opponent.
Regarding this game and our attack (I have not yet red through your thread so my apologies if you have answered these already):
I was really surprised you did not build more ironclads, those would have been pain in the ass.
Did you anticipate commando units at all?
I noticed your C4 knights at the end of your war vs. Elkad and a GG being born after that so I knew you at the very least had access to a select few mounted units with commando promotion for one use. That's why I didn't leave my inland cities empty. If you're saying you had a city that could get commando promotion out of the gate then no, I wasn't aware of it, although I considered it a possibility.
Lack of ironclads is a result of laziness and greed. If I was more zoned in I probably would've delayed some less important factories to have a larger navy, but with the game becoming more of a slog I gambled on an industrial revolution. I had plenty on the way, I think I completed 10 of them just this last end of turn.