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EitB 0010 Wishlist/Progress
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Bah...
![]() NM we'll start on v9.
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
Query:
Does nox kill pbem saves as well? (I don't have the new .dll)
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
Where's the link?
Also: how exactly does one go about installing it? And should everyone need it, or just the initial player?
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.
(February 3rd, 2013, 07:24)Amelia Wrote: For Sheaim's Planar Gates, which i'm pretty sure has been said and recommended like ten times already, planar gates should be a replacement of a building instead of a stand-alone, like how the Cave of Ancestors (Amurites) was a replacement of a pagan temple. Aren't Planar gates enabled at the Adept tech anyways? I see no reason for it not to be a Mage Guild UB 'Guild of Ceridwen'
I would definitely agree, on restoring Luchuirp spell to its former glory.
As in, the way it works in EitB v9 :D Assuming you've already fixed it ... :DAlso ... are the Grigori going to have museums in this one? I'm thinking something Pagan Temple cost, Pagan Temple UB, maybe a sage slot instead of a priest slot, (or even a bard slot I guess) ... and the ability to build Curators -> who can pop culture in cities like missionaries (February 13th, 2013, 03:18)Qgqqqqq Wrote: Where's the link? Here's the new dll To install it, go to the "Beyond the Sword\Mods" folder, find "Erebus in the Balance\Assets", there is "CvGameCoreDll.dll". You have to overwrite it with the new one. Everyone needs it. |
Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore |

:D