T132 Report
Your fear is that SD takes peace right now and wheels his knight army around within the next 10 turns? You're right, he'll probably do that. He knows that TBW (Gavagai's ally) is on the other side of Gavagai and we're in no position to intervene, so if he cripples us then he can pick off Gavagai/us off later at his leisure.
I think the geopolitical situation is pretty fixed, frankly. Cairo is too weak to make a play by himself, and if he's going to piggyback, it should be off of the top power (SD) rather than the bottom power (TBW). SD has no room to expand other than through his neighbors, we've seen the maps and we've cut off his overseas prospects. Plus he knows that we have overseas colonies and growth prospects, so the best move will be to strike now while he has the advantage.
Of course, you probably made the right move by being bellicose towards SD. We just have to make ourselves spiky enough that he keeps going towards Gavagai while we build up defenses.
Was that 'east vs. west' realignment real, or just posturing? It was just posturing, right?
Things are bad internationally. SD took another city, and it looks like his offence is meeting little opposition:
Also note that Raskol's power is rising, so TBW might be about to get the smackdown.
----------------------------------------
I won't pretend to have any good ideas, a. because I'm not much of a diplomat and b. because evaluating whether an idea is 'good' or 'bad' impedes the brainstorming, at least for me. Also keep in mind that I'm a natural pessimist, with a hint of fatalism.
1. We could try to pay him off. Give him CS, or gold, or agree to 'gift' him some cities by leaving them undefended and letting him walk in.
2. We could just whip, whip, whip and hope that we have enough pikes/catapults. His main strike will probably come from the plains of Marengo, possibly bypassing it to drive down to Toulon. The only way to defend that would be to have a large enough stack playing zone defence between Marengo and Arcole. We could acknowledge that everything west of Arcole is likely toast, and maybe Marengo would burn, and try to hold out with Arcole/Toulon, and survive via overseas colonies.
3. Is TBW going for Engineering? We're in a bad spot tech trading wise, since we gave away Feudalism, and TBW doesn't have anything immediately militarily relevant. We could blow our tech giving Engineering to TBW to help him defend against Raskol. He doesn't have much we immediately want, though...
4. We could bite the bullet and use our money to upgrade spears into pikes.
5. HR means that if we dedicate ourselves to doing nothing but HR for the next 50 turns (so no Merc/Rep fun), we can just whip Friedland/Marengo/Arcole to the ground and use military for happy.
6. We could go to Theology to swap into Theocracy and get C2/Formation pikes out of the box. Or bite the bullet and go into Vassalage, but I'm not seeing any techs that give immediate military benefit besides Guilds/Gunpowder, which will probably take too long.
If we somehow survive this, I think we should head for Gunpowder/Nationalism. Secure the mainland before going on colonial adventures. It'll be a huge problem keeping out Cairo's knight/musketeer swarm, but we'll cross that bridge later.
-----------------------
On the silver linings, if we survive this, we have great overseas expansion prospects.
More people have been to Berlin than I have.