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[Spoiler PB62] Vanrober in a new chapter learning from Miguelito

Mjmd took the peace, i ve resettled boron, and then started to think the next move and im completely lost.

Lets look a bit our cities:

H. It has 4h in an axe and more than half library. Pop3 growing EOT to 4. I thought we might need some more workers, so maybe woking ona  worker next turn, then 2 whip it OB into the Library to finish it. That worker will be useful.

He. It has 4 pop, 36h into settler (so we need 1 turn to being able to 2 whip it), 4h into an axe and 3 turns left (if working full food) a library. I thought that maybe getting the settler to annoy a bit more Mjmd with the silk spot might be a good idea, but we have to road towards it yet and it will take long. Maybe just working hammers to get the library fast? Not sure.

Li. this crappy city need ages to grow, i think we both agree on not whiping it, i think we can just work hammers for axes and spears.

Be. Now that the archer detryoed the mine, we could make our tech center here. Although we have 18h into a barracs ready to be whiped. Instead, since this city should work the silver so that we can get maths, i was making a worker to eb whiped. But i could totally see getting the library or whatever instead if we feel we need some more tech. I think we are not contenders anymore and cant compete for the win, so getting a hammer city to punish mjmd i think it works. But i am totally ready to changed of mind if you think im wrong.

B. We have 2 options, one is using the chops to get a library and get culture pressure and being annoying with mjmd, while teching faster towards construction. The other is getting a granary refusing to the culture presure for longer. The good part of the first option is that we will be able to get the 2 forest on second ring faster and making mjmd unable to use them and we could take those for the granary maybe. ALthough our peace treaty wil be over by then.


Workers: we have 5.

One is on the FP mine, other finished this turn the horses of Be, other is 1 turn far of the gold hill with the plan of getting it while we are in peace, other is ready to finish the cottage of B and other is ready to finish the farm of B.

Sorry i forgot to make any picture, and it might be hard to understand the situation just with text.
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Gotta say I'm really confused by Mjmd's diplo here, what was he trying to achieve ffs?

I agree with focusing our game on conflict with Mjmd. Tarvac should have this in the bag anyways. The question is just whether to take construction before or after currency. Probably before?

Boron should just chop the granary imo. The benefit of getting whip potential is far greater than maybe stealing a forest from Mjmd. A library at Helium could help secure the sheep though, and be helpful for research.

Keep Beryllium on the hammers course imo.

I would want a city W of Helium, but the logistics are difficult of course

5 workers is probably still too little with our land


Sorry, I don't have a very clear picture right now and can just give general ideas. Maybe tonight I can log in.
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(November 15th, 2021, 06:12)Miguelito Wrote: Gotta say I'm really confused by Mjmd's diplo here,  what was he trying to achieve ffs?

I agree with focusing our game on conflict with Mjmd. Tarvac should have this in the bag anyways.  The question is just whether to take construction before or after currency.  Probably before?

Boron should just chop the granary imo. The benefit of getting whip potential is far greater than maybe stealing a forest from Mjmd. A library at Helium could help secure the sheep though, and be helpful for research.

Keep Beryllium on  the hammers course imo.

I would want a city W of Helium, but the logistics are difficult of course

5 workers is probably still too little with our land


Sorry,  I don't have a very clear picture right now and can just give general ideas. Maybe tonight I can log in.

Thanks, ill wait to this night then so that i can see your picture. Thanks for the time smile
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How did you see the situation?
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So I was logged in for a whole lot of time but actually did very little due to a sleepless kid.

Helium should get that settler out, yes. Where to plant though?


Yellow looks very nice, but if naufragar just plants for the wheats first ring we look really silly. We could move it 1S or 1N for a less stellar but safer city. Pink would be a wonderful FU to Mjmd but I fear it can't be defended. Your take?

I would consider a barracks in Lithium. It also desperately needs to improve its tiles. Particularly the gold during the peace treaty.

The worker at size 4 in Beryllium feels bad. I can see the argument for a non whipped worker there, to avoid drowning in food, but can we maybe grow to size 5 first (work oasis over horse for 1 turn so it grows within 2).

Or, in order to better specialize the cities, keep Beryllium growing slowly, finishing the barracksand starting to pump units, while Lithium grows to size 4 this turn and starts a 5turn worker afterwards (or it can even start the worker right away. Growing to size 4 doesn't get the worker faster, it generates extra cost, and just +1 net foodhammer because the tiles are all unimproved).

I once more gave the wheat to (new) Boron. The workers will be too late to chop a proper size 1 granary anyways.
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should we settle without road?

My thoughts were in the pink city I started moving 3 units to defend that city. And we might be able to make more units with the 4 h axes we have in the capitol and He. The only problem is the speed of the settler if we rush it. Thats why i was also thinking on finishing the library before.

Also what about H? FInish the library and then? or better workers? i really dont know.
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If we settle pink Mjmd has just so many points where he can attack, as long as OakAshThorn is standing at least. Which it will at least until we get catapults. I feel like a pink dot city is a liability.

Yellow or 1N/S would get founded without any worker support, right? Well yellow has to wait 5 turns to get the wheat into borders anyway. If you go for another spot pulling the library ahead seems to make sense, while we free some workers or get new ones.

H has that problem of being all food and no hammers, right? The natural answer is 3pop whips, but how many settlers do we even need yet? If whip anger is exploding I guess build workers on food, however bad that is technically? What could we do with a GS? Anyways finish the library yes, totally.
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I didnt mention today. 

Nau declared war to tarvac i guess while diploing peace with SD. They have no border so seems weird the war.

   

Also mjmd is in the ANOYING mode. He is doing everything he complained about in PB56, he is getting the forest second ring of Boron in the right turn we expand borders EOT. WE could try to steal if we keep moving first and we move our settler to get the forest, its 2 turns moving so in the third we will take the forest if wwe press sooner than Mjmd. Not sure if we should set a turn split for that.

   

Also he has 2 barracs already, and the funny thing is that one of those is in his border city 1 pop xD

       

Got all the graphs of the players, NAu Mjmd and us have half of the food Tarvac are doing right now, which clearly seems the game is done whatever we do. I forgot to make the screenshot, ill make it in some time
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(November 16th, 2021, 16:59)vanrober Wrote: Also mjmd is in the ANOYING mode. He is doing everything he complained about in PB56, he is getting the forest second ring of Boron in the right turn we expand borders EOT. WE could try to steal if we keep moving first and we move our settler to get the forest, its 2 turns moving so in the third we will take the forest if wwe press sooner than Mjmd. Not sure if we should set a turn split for that.

He's openly trolling you. Yes, do that with the worker, and also absolutely demand a turn split troll. Mind that if you move the worker there he can decide to just not chop for a turn and move a second worker in - so you might want to send 2 workers to be safe. Depending on how much you value petty revenge over advancing  our position in the game.

I also had raised an eyebrow at the monument/barracks/no granary/size 1 city when I logged in last turn.
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Yes he is, i moved the worker to the city, so he has no vision of it and then next turn i can move into the forest, if he doesnt move the other worker is mine.

Do i have to send him we are in a peace turn split? If i do i might tell him we are stealing his forest adn then he will move the other worker, so i think its a better option to just say in case he double moves?
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