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SPOILERS : Twinkletoes' Mystery Thread - PBEM7

Hey, had a quick look. I personally prefer blue option but with both cities being moved 1E. 1tile away from coast is always a no-no unless there's a bloody good incentive not to.

Blue will require borders popping fast though. As you're charismatic, i expect you'll be looking to build Stonehenge though so this wont be a problem. If you aren't gonna build stonehenge, then i'd reccomend red option.

Build order to start with, imo:

Worker -> Start warrior -> switch to workboat once fishing is in -> complete warrior -> settler -> worker

something like that?
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I don't think we have a shot at Stonehenge at all. No point pursuing it.

I think that we should attempt to research either AH or BW before settling city #2 if at all possible. Even if it's not, we should have more of the north scouted before the Settler is out. I'm going to wait for more info before thinking about city sites, but the mega corn is interesting.
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I'm not going after the Henge at all. It will cost me too much development for no real chance of getting it.

India (Serdoa) popped up at my borders last turn. We had a chat and he was pushing me to Henge (which he would then not contest) so he can take a 3 resource city like red city pretty close to my capital. He has gone Settler first so time is a factor to stop him

I believe this will turn out to be the same for our red dot city - it could have to be a quick to take as if I have a Northern neighbour they may be angry at it!
"You want to take my city of Troll%ng? Go ahead and try."
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Twinkletoes89 Wrote:I'm not going after the Henge at all. It will cost me too much development for no real chance of getting it.

India (Serdoa) popped up at my borders last turn. We had a chat and he was pushing me to Henge (which he would then not contest) so he can take a 3 resource city like red city pretty close to my capital. He has gone Settler first so time is a factor to stop him

I believe this will turn out to be the same for our red dot city - it could have to be a quick to take as if I have a Northern neighbour they may be angry at it!

Hmm, seems very close. What are the map dimensions?

Don't build stonehenge super early but it's definitely worth considering.

Apart from Serdoa, all civs are either creative or inca (semi-creative). Stonehenge simply won't get built by anyone else. Not for awhile anyway.

As you're charismatic, it adds +1happy to ALL your cities as well as allowing your borders to pop without monument or religion. I you want your borders to pop in your next cities you need a way of generating culture. It's either wait for writing and build a full price library everywhere or or get mysticism and build monuments (which is better as you get the happy).

Whilst i know you have had a bit of a wonder fetish in our previous games, that doesn't mean the best bet is to just rule all wonders out. Take each game as it comes and make an informed decision based on the circumstances. Personally, i think you should bite serdoa's hand off to not compete for stonehenge.
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I know the value of the 'Henge, I'm just not so sure that the other civs will ignore it. Yes they 'technically' don't need it, but it has a denial purpose and some may still take it having started with mysticism.

If its not fallen after I have researched Bronze Working - I may consider going for it. But now I want to focus on building a solid infrastructure.

Serdoa's offer of Stonehenge without competition is nice - but I then cede a three corn site to my south west - probably just out of the fog.

What could be an idea is this:

He has gone Settler first I think (he mentioned settler being out by t16 at latest). IF that is true then maybe I could churn out 3 or 4 warriors (at 2/3 turns a piece) and hit him? He's gone Agriculture first and likely Bronze Working second so unless his capital has settled on copper (highly unlikely) he needs workers to hook it up.

Its a risky and very unlikely plan to take place, but I thought I might as well throw it out there!
"You want to take my city of Troll%ng? Go ahead and try."
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Just to make things even nicer - just look at this screenshot!

[Image: civ4screenshot0004.jpg]

Another fish in the BFC of the eastern city of both dotmaps! That would mean that both cities would now have 2.5 food resources per city (1 shared between the two).

On a cautionary note - look to my South West.

That Corn tile (I am led to believe) will be part of the BFC of the city Serdoa wants! That is rather close to my capital!
"You want to take my city of Troll%ng? Go ahead and try."
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With me not meeting my northern neighbour - I doubt they have scouted here. I would REALLY like to be able to pinch both city spots as quickly as I can. If I am to lose land south for good relations with Serdoa - I want to pinch as much from my north as possible.

That means I need some military (and fast settlers!) to claim it!
"You want to take my city of Troll%ng? Go ahead and try."
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Nothing much to say about the last turn - except this huge bit of info.

My Northern neighbour is.....

SleepingMoogle! (Sury of Maya)

At least its not Inca! Though having resourceless Holkans and starting with Mining, I may need to be a lot more careful about claiming northern land.

Now the question is, do I churn out warriors and try and hit Serdoa who is india. He has gone Settler quickly so will only have 2 warriors max by the time the settler comes out. Likely only one defending the settler. If I bring my northern scout (combat 1 already) back and join him with 2 or 3 others, may I be able to choke him and pinch the southern land so I can be friendly with the more immediately threatening Maya?
"You want to take my city of Troll%ng? Go ahead and try."
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Warrior rush...? If you are going to seriously consider attacking, you may want to ... can't slot in Archery.... Well, Warrior Rush is pretty kinda risky, I think, but letting him settle on your doorstop, not so good. Knew it would be a cramped map, but this is kinda crazy.

You would need Hunting > Archery. Probably build a Barracks just to get a promotion. I dunno. Any conceivable way you could get a Settler out there first? Ya' really need more info on your south, but you don't have a spare Warrior to scout.

Four Warriors, maybe you can do it. I've never tried a Warrior Rush, and then there's gonna be some bad blood, and you delay your own expansion. Risky, risky... Not sure what to suggest.
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I do have a spare warrior to scout the south. I am pulling my north warrior back towards the city and by working the ivory tile, managed to get a warrior out before fishing came in.

I am sending him down south asap.

A warrior rush is very risky and could very easily fail. I am just wondering how best to work this now knowing who is to my north. I need to take land off somebody big time and Joao of India is a lot less threatening than Sury of Maya in the early game. Building a barracks would probably slow me down too much - it would have to be a force of numbers thing. At the moment I am number one on troops, and if I build up say 5 more warriors quickly - I may be able to overwhelm or at least choke through sheer force of numbers.

A few warriors parked on his capital would set him back until he could research Archery, at which point I could steal the main spots for my self - possibly stealing his copper source if it is nearby.

I can churn out warriors at 2 every 4/5 turns (2 hammer capital and 2 hammer ivory = 4 hammers per turn).

I thunk it *could* be my best move as it is highly unexpected.
"You want to take my city of Troll%ng? Go ahead and try."
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