(May 22nd, 2015, 14:24)Commodore Wrote: Wow, Boom Boom Pow is the worst short term, best long term third city I've seen in a while. Moai and MASSIVE production?
Yup. Once I've gotten Sushi spread, it'll be truly unstoppable.
A little late, but I think it's important to settle the pigs/cow spot to the west ASAP. Maybe grow cap to size 4 and double whip a settler and overflow to complete the granary?
(May 25th, 2015, 11:45)Gawdzak Wrote: A little late, but I think it's important to settle the pigs/cow spot to the west ASAP. Maybe grow cap to size 4 and double whip a settler and overflow to complete the granary?
Good idea. I'd been toying with settling 1NE of the Cow, so that a Workboat can be in place for a Fish/Clam/Fur spot. But I think I prefer your site. The capital Granary is already complete, so I'll probably double whip a Settler into a 1–turn Worker.
Do you have any thoughts about early wonders? I keep going backwards and forth on the GLH. It'll add +2/3/4C in most cities, and I should be able to build it without hurting expansion (or: if I don't build it, it's because someone else has pushed really hard for it, and I'm ok with that). The biggest drawback is that I have to rush to settle 2 or 3-island cities, most of which need 1–2 Work Boats, 2–3 defenders, and an active navy to defend.
Otherwise, I think one of Alhazard or ipecac will target TO ---> Colossus. The competition = higher chance of failure and higher opportunity cost to secure the wonder, while TC is a mediocre wonder for us in any case. If Alhazard gets TO, then I'll need to think seriously about whether I can keep up with a Organized/Financial/Colossus/Ziggurat economy and, if not, what the best course of action is.
For the Pyramids: I don't think there is Stone or Marble on the map, so I don't really want to consider this until Mathematics, and at that point Monarchy + MoM is going to be a lot stronger (except that an early Calendar will delay Currency or CoLs).
(May 22nd, 2015, 14:24)Commodore Wrote: Wow, Boom Boom Pow is the worst short term, best long term third city I've seen in a while. Moai and MASSIVE production?
I just researched Animal Husbandry and...
This may be the most stupid city I've ever seen. A Tundra Marble city would be stupidly bad, and triple food + Gold stupidly good. This is just...
BTW, thanks for giving me riverside Horses in my capital:
(May 29th, 2015, 23:18)DTG Wrote: Hmmmm. Maybe I'm wrong, but I think ipecac sniped Khan's Settler and a Worker on T43, and that Khan revenged himself by killing a Chariot on T46?
If so,
Well, this was quickly proven wrong. I still think he lost 1–2 Workers, but WW is a bit difficult for me to decipher.
Anyway, I *think* Khan's third city went here:
And I *think* Buddhism was founded there too.
That spot probably belonged to Alhazard, who has been running a big farmer's gambit up until now. So this is good news all around. Tensions will be high between ipecac/Alhazard <---> Khan, and suddenly Alhazard's Worker/Settler movement needs to plan around Impi Mobility.
P.S. don't tell anyone, but Alhazard doesn't have any metal:
The ability to surround oneself in gravity. Technique of Gravity Manipulation, variation of Aura Generation.
Capabilities
The user can surround themselves in gravity repelling or attracting anything they touch. By repelling attacks and objects user could be a walking tank. Some users can create a moderate orbit around them.
Applications
Attraction & Repulsion
Crushing
Deflection
Gravity Armor
Flight
Levitation
Gravity Generation
Associations
Aura Generation
Aura Manipulation
Elemental Energy Manipulation
Energetic Pressure
Gravity Ball Projection
Gravity Manipulation
Power rating: 2/10
I don't think much of this one. Seems like a made-up sub-category to me.
Ya ya, all superpowers are made-up, I know.
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After playing another turn, here's the empire and cities on T53:
ipecac and I were the first to four cities, although Alhazard and Khan both have Settlers on the map. LogicalTautology has two cities and a Settler in transit. With Stonehenge, he can also claim more ambitious sites than the rest of us, since there are no Creative leaders.
Khan founded Buddhism and LT grabbed Hinduism. Alhazard must have a second metal that I can't see, since he just (well, as of T51) built a Vulture. Khan now has 10-turns of enforced peace with everyone other than me.
My next 2–3 cities will be more commerce oriented than the previous. There is more than enough room to crash the economy before Currency, and the next group of obvious city sites all naturally claim commerce resources. I also need to increase my happy cap. I suspect that at least half of the players started with Ivory or Fur in their capitals.
The power to alter reality according to one's beliefs. Sub-power of Logic Manipulation and Subjective Reality. Variation of Reality Warping.
Capabilities
The user can warp the fabric of reality according to their beliefs. If they believed they were super strong and/or super fast, they would become so. If they firmly believed in fairy-tales and mythic creatures, the tales and creatures would come to life, as well as mimicking them if they believe that they can do what the creature can do. Essentially, the user can become able to achieve nearly anything if they believe it.
Applications (General)
Belief Dependent Physiology
Nigh Omnipotence
Reality Warping
Applications (Detail)
Age Manipulation
Biological Manipulation
Creation
Ability Creation
Empathic Creation
Life Creation
Elemental Manipulation
Existence Manipulation
Physics Manipulation
Physics Distortion
Mythic Physiology
Relative Strength Perception
Resurrection
Subatomic Manipulation
Subjective Reality
Supernatural Manipulation
Superpower Manipulation
Ability Creation
Self-Power Bestowal
Transmutation
Limitations
Lack of belief can undo the user's alteration.
May be uncontrollable.
----
Power rating: cogito, ergo est/10
or: American exceptionalism in a nut shell.
----
So what about the game itself? Well, this is me on T62:
And these are my cities:
BBP now has +4FPT!
And here are some fancy numbers and charts, for anyone who cares about such things:
I suppose I should also say something about the wider situation. Hmmm. ipecac and Whosit's thread is doubtless more informative and interesting than my own. In short, Khan has fully embraced his position as Ragnar of the Zulu and invaded everyone but me:
Most of the disputes seem to concern a Pigs city, which I previously mentioned probably belonged to Alhazard. More recent scouting has shown that it is right up against ipecac too:
Since Khan founded Buddhism, I'm a bit worried that he will build the Oracle and take Metal Casting. Although I'd rather the Colossus end up in his hands than one of ipecac or Alhazard, I don't much like the idea of early Triremes tearing up my fishing nets. And I think Khan is the sort of player who will seek to capitalize on every short-term military advantage he has at his disposal, no matter what the long-term ramifications. Perhaps I'm a big hypocrite, since I invaded and sat on his Deer in the early game. But that's my impression of his early play, at least. Hopefully I'll remain out of his line sight for the near foreseeable future.
In terms of city count: I am at 5, Al/ipecac/Khan are all at 4, and LT is at 3. ipecac was the first to Writing, and has now opened borders with everyone but Khan. I was the first to Sailing, but I think Alhazard has it too. I'm too lazy to track things exactly.
My GNP is still relatively low compared to the others, although I suppose that this is to be expected from a non-Financial/Creative civ with no commerce resources/religion/SH. I actually waited until T62 to write this report, because I now finally have a happy resource hooked up (Fur ). Perhaps, one day, I will even build a Cottage...
The surrounding land is very good, so I hope to settle more cities, claim more resources, and avoid any short-term conflicts. I'm a pacifist at heart, really.
Oh, and in case it wasn't clear: I still don't like Aggressive Impi.