Posts: 4,858
Threads: 26
Joined: Sep 2006
BBG didn't change how upgrades work, so you are still going to need resource hiding ban if you play on Normal speed and therefore a banned list. And with that you get banned list:
Gives too much stuff:
-You can only pillage a city-state hex once; expect farms and fishing boats.
-Resource hiding ban. We would need more complex rules for a team game, but it is obviously intentional here.
-Giant's Causeway
Other:
-Tactical DoWs, especially regarding Australia. Not needed anymore with BBG Australia nerf
-DoF blockades OKAY
-Scouts providing naval support OKAY
-Not accepting/rejecting DoF at once.
-Bermuda Triangle (it's a one-way ticket so it messes up the map. The guys on the "right" side have unfair advantage).
-Maori (messes up map generation, BBG uses a special map script so this doesn't happen. But if we don't the civ has to be banned).
Game Setup:
-City-gifting must be approved by the wise council of lurkers.
-The player who proposed the DoF cannot declare war on the first turn after the DoF expires, unless the player who accepted the DoF is ahead of them in turn order. (not nearly OP as the other stuff but not having this rule gives Player1 an edge for no reason)
-Desyncs are likely if people aren't using the same version. But reloading (with same version) and saving seems to work...A rule might be needed if you get stuck. Woden did get stuck but he didn't try to fix the problem as he was losing anyway.