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WW20: Lair of the Lurkers

I want some stuff to be memorialized. How the insult duel happened. Serdoa saying two day kills is impossible and dying moments later.
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(February 16th, 2013, 18:21)novice Wrote: With regards to scumhunting, I think it would be really instructive to reread the game knowing all alignments. Not sure I'm up to the task though...

I think the main problem for the village was that we missed the "Mass Distractor" role. Had we thought about that when we had several people claim that their abilities didn't work we would have saved us a lot of useless discussions.

(And no Bigger you did not see it immediatly wink )
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(February 16th, 2013, 17:49)uberfish Wrote: It was 15/5/1. I don't think the ratio was off, but the game balance may have been a little scum favoured in hindsight because the town had a lot of abilities that could trip each other up, and tasunke's ability turned out to be a bit OP. The other role that was somewhat broken was Lewwyn's, which wasn't really intended to confirm him as town (although people speculated about an alignment change anyway.) Regardless I figured that town also had a ton of ways to get information, confirm villagers or prevent kills.

However there is no question IMO that scum deserved to win this game. Q and particularly Ryan played it very well with cracks only showing right at the end.

well jkaen and matt both had very anti-town roles. their roles were what made scum overpowered, imo. although I agree scum deserved the win, especially Ryan and Q.
Please don't go. The drones need you. They look up to you.
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You guys missed a ton of hints thou.
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Molach, when you read this I'd love to know why you killed me N1. smile

I said it in the game thread but again, great game to Qg and especially Ryan. I don't take any credit for this win, of course. But it beats losing. lol
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(February 16th, 2013, 18:33)Ryan Wrote: You guys missed a ton of hints thou.

What were they? smile
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Tas was the game killer. Azzas post restrict made no sense. I can't remember really. Scum quick topic is really bad and I discourage readers. You guys didn't think I may have lied when I revealed my results. You basically did what I wanted. You left Azza , then went for Pindicator. Azza suicide was to catch the sk. He and Q though it was Serdoa , I though it was Molach.
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(February 16th, 2013, 17:55)zakalwe Wrote: Great game, scum. Interesting line-up - nothing but "easy targets". lol

Overthinking it, indeed.

Let's do another one! Pindicator, we start tomorrow. tongue

Yeah, when I saw the lineup I thought we were completely screwed - a lot of guys on the scum team who would be cop-out lynch targets. Even moreso when I died immediately without the chance to really buy any of my teammates cover. I never suspected Tasunke to last, which is half of the reason we used his ability N1. The other half was that it was likely to cause the most confusion.

BTW @ Pin who tracked me N1 - I wouldn't have used an ability N1 there, I'm too likely a tracker target. Only if I have something key, like strongman in my last scum game. smile

I'd play 2 games in a row in the first time in forever since I didn't really get much chance to play here, but it depends on what the setup is and who is running the game. I'm not interested in the super highly crazy setups, but I'd love another weird roles-esque game. smile
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Here's the scum thread btw:

http://www.quicktopic.com/50/H/rykNG4ZuqjK

I don't really recommend it though, its basically incoherent. smile
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I remembering proposing that n1 Tas ability and I think you are the only one to agree with me Gaspar thanks..
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