February 16th, 2013, 20:16
Posts: 61
Threads: 0
Joined: Feb 2013
I tried.
Burn down every island in the Caribbean if you have to, but bring me my bride!... and more slaw! Curse the villains, they never give you enough slaw with these value meals.
February 16th, 2013, 20:18
Posts: 17,739
Threads: 82
Joined: Nov 2005
(February 16th, 2013, 20:16)LeChuck Wrote: I tried.
And I feel sorry for you
February 16th, 2013, 20:24
Posts: 2,423
Threads: 4
Joined: Apr 2012
(February 16th, 2013, 20:16)LeChuck Wrote: I tried.
Ah Lewwyn, I saw you were online and was waiting for a huge wall of text, but this is so much more elegant.
Don't beat yourself up. The scum did an excellent job in the last day or so, and I thought the logic of your case against Pindicator was almost watertight in the circumstances. Most of the lurker lounge would have voted the same way as you, to our doom.
February 16th, 2013, 20:39
Posts: 12,343
Threads: 46
Joined: Jan 2011
Last night I went to bed thinking I should lynch Qg. I knew we were going to lose, but I wasn't sure how. I went to bed and started to feel that both pindi and Molach were innocent. Still though Meiz was SK, but that Qg was scum, but I also thought it was weird that Ryan's first post after he woke up was attacking me based on my last post like he was only just responding to the last thing I wrote. I also thought that Qg was too silent.
But I was alone at that point. Pindi used his last posts to attack me without actually giving any help on the scum hunt. If I had another 24 hours I would have tried to convince everyone of voting Qg. But Pindi locked in on Molach way early. Meiz wasn't voting any way but Molach. And I was trying and trying to get any response from ryan and Qg. But it didn't matter. If both were scum we were dead going in.
The bit about Ryan's reveal where he stated that Uber made a mistake during the first couple days and gave him too much information was setting off alarm bells, but the problem was that all the roles were correct except for a lack of information. I knew that either Pindi or Ryan had to be scum. But I admit letting Azza control that. The problem was I was trying to keep the logic as simple as possible. The simplest explanation was that Azza blew himself up to save Pindi, but then I don't think I was thinking like scum hunting the SK. I was thinking like scum trying to mislynch.
Fuck you ryan. I don't want to play with you. You made the last 6 days painful and frustrating, and I don't think you had to. I really want to quit, but I'm not going to let that stop me from playing games I love. From now on don't expect me to read or respond to anything you write ever again.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
February 16th, 2013, 20:58
Posts: 17,739
Threads: 82
Joined: Nov 2005
I "attacked you"? - I was trying to convince you to vote Molach and answer your line of attacks on me. All in 3 posts. Thanks for spamming up your attacks; that made it so much easier to answer questions.
And you always vote with villagers on Lylo. I learned that one the hard way when I mislynched waterbat.
Turns out I was only half-right about Molach, and we were both wrong about our situation.
Whatever, I'm over it. I think there's a song that expresses how I feel...
February 16th, 2013, 21:05
Posts: 12,343
Threads: 46
Joined: Jan 2011
(February 16th, 2013, 20:58)pindicator Wrote: And you always vote with villagers on Lylo.
Or both the remaining scum, whichever.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
February 16th, 2013, 21:08
Posts: 17,739
Threads: 82
Joined: Nov 2005
(February 16th, 2013, 21:05)Lewwyn Wrote: (February 16th, 2013, 20:58)pindicator Wrote: And you always vote with villagers on Lylo.
Or both the remaining scum, whichever.
Granted, my choice of villagers was rather questionable...
February 16th, 2013, 21:09
Posts: 7,902
Threads: 13
Joined: Aug 2006
I think town would benefit quite a bit from having 72 hour days. Just putting it out there.
About the setup. Why the conspicuous lack of town protective roles? Serdoa had a one shot ability that could redirect a kill, Mattimeo could delay it, and Rowain could eat it. Not much potential for actually preventing kills. We had killing power, the awesome insult duelist role, and scrying/tracking power, but I would have discarded some of the weak/boring neighbor/communication roles and added some more protective oomph.
I didn't hope for another Romeo role, btw. I just thought he'd be a fun character to play. Not surprised that you guessed it was me. I would have much preferred to be an unkillable tracker, like in WW18.
If you know what I mean.
February 16th, 2013, 21:10
Posts: 12,343
Threads: 46
Joined: Jan 2011
(February 16th, 2013, 21:09)zakalwe Wrote: I think town would benefit quite a bit from having 72 hour days. Just putting it out there.
God, please no.
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”
February 16th, 2013, 21:14
Posts: 17,739
Threads: 82
Joined: Nov 2005
(February 16th, 2013, 21:10)Lewwyn Wrote: (February 16th, 2013, 21:09)zakalwe Wrote: I think town would benefit quite a bit from having 72 hour days. Just putting it out there.
God, please no.
Have to agree with Lewwyn. While the first few days usually see people take up the entire 48 hours for discussion, by day 3 or 4 everybody is just using the first 24h as an "off day".
|