Some T75 economic comparisons first:
![[Image: JJ5yFVT.jpg]](https://i.imgur.com/JJ5yFVT.jpg)
![[Image: m4qUz5j.jpg]](https://i.imgur.com/m4qUz5j.jpg)
![[Image: Qb11Dd0.jpg]](https://i.imgur.com/Qb11Dd0.jpg)
Decided to get the 2nd GP in my capital after all, I can triple chop out the market so it's the fastest to get to 4 specialists. Looking at a golden age at T90. Looking back at this plan I wonder is putting the hammers into the Temple of Artemis would have been a better idea, but the first chop is already away. Anyway, it will be my main military pump after that.
![[Image: 7SQQIRv.jpg]](https://i.imgur.com/7SQQIRv.jpg)
Hybrid city. Commerce infrastructure might be worth it eventually but for now it's interested in Forge/Cothon/Units.
![[Image: CAqdA9C.jpg]](https://i.imgur.com/CAqdA9C.jpg)
For all my insulting of Hadrumentum is has managed to be quite useful. Long term it will be giving away most of it's tiles though. So infrastructure probably isn't worth it and it will focus on units. Currently going to whip the galley for the last island city.
![[Image: nROF9ea.jpg]](https://i.imgur.com/nROF9ea.jpg)
Thapsus will probably sit at size 5 forever working these commerce tiles, at least until Cairo falls and it gets the crabs back. I think I prefer to give all the shared tiles to Ligurian to maximise multiplier buildings.
![[Image: JChM42u.jpg]](https://i.imgur.com/JChM42u.jpg)
So this will be the 2nd major commerce city long term.
![[Image: EU8UirJ.jpg]](https://i.imgur.com/EU8UirJ.jpg)
Leptis, once burned by the Dutch will be the main one. Going two 2 chop + 3-whip this market and keep growing.
![[Image: bfDOydA.jpg]](https://i.imgur.com/bfDOydA.jpg)
Island commerce/GP city. It needs the market for happiness reasons. Plan was to let the whip unhappiness die off then grow to size 10 to 5-whip it in ... Not sure I'll have the time to grow back for the golden age though. Need to check that out.
![[Image: wTN1OGZ.jpg]](https://i.imgur.com/wTN1OGZ.jpg)
Future National Epic city. Since the capital is getting the 200gpp there isn't as much hurry to set this up, so I'll save the forest for then. Instead we'll manually collect 30h before 4-whipping the market.
![[Image: 7e9zNzj.jpg]](https://i.imgur.com/7e9zNzj.jpg)
Got to work the citizen to complete the Moai this turn... There probably was an optimisation not to do that, but it would have been very far back. I think I put this Moai plan in place like 10t ago and this was the best I could do.
![[Image: 5DI6X7A.jpg]](https://i.imgur.com/5DI6X7A.jpg)
A very productive hybrid city. Will help grow cottages for Leptis. It will supply the settler for the island city, via a 3-whip to utilise it's big food surplus, then we'll focus on forge/units.
![[Image: 8Q2fLKT.jpg]](https://i.imgur.com/8Q2fLKT.jpg)
Latest city, with a pre-chopped granary and ready fish resource, off to a fast start. Can only do commerce long term. Unfortunately Cornflakes northern city has finally build a culture source, a Library, so I have to figure out whether I can chop out a Library myself in time to hold the fish, or if I just have to whip a monument.
This city cost me 12gpt btw, and you can see it already makes 9 back thanks to Currency. That's why I decided to settle the last island city, which will even have 4g trade routes instead of 3gpt.
So, 11 cities, 71 pop and 10 workers.
On the topic of workers, I really agonised over building the last one. Once I stop settling new cities I often find it hard to convince myself to build more. But I also always find myself a bit shorter on worker turns than I'd like. So I decided to er on the side of 1 extra. He definitely hasn't been wasting them so far, so I'm pretty happy with it.
![[Image: JJ5yFVT.jpg]](https://i.imgur.com/JJ5yFVT.jpg)
![[Image: m4qUz5j.jpg]](https://i.imgur.com/m4qUz5j.jpg)
![[Image: Qb11Dd0.jpg]](https://i.imgur.com/Qb11Dd0.jpg)
Decided to get the 2nd GP in my capital after all, I can triple chop out the market so it's the fastest to get to 4 specialists. Looking at a golden age at T90. Looking back at this plan I wonder is putting the hammers into the Temple of Artemis would have been a better idea, but the first chop is already away. Anyway, it will be my main military pump after that.
![[Image: 7SQQIRv.jpg]](https://i.imgur.com/7SQQIRv.jpg)
Hybrid city. Commerce infrastructure might be worth it eventually but for now it's interested in Forge/Cothon/Units.
![[Image: CAqdA9C.jpg]](https://i.imgur.com/CAqdA9C.jpg)
For all my insulting of Hadrumentum is has managed to be quite useful. Long term it will be giving away most of it's tiles though. So infrastructure probably isn't worth it and it will focus on units. Currently going to whip the galley for the last island city.
![[Image: nROF9ea.jpg]](https://i.imgur.com/nROF9ea.jpg)
Thapsus will probably sit at size 5 forever working these commerce tiles, at least until Cairo falls and it gets the crabs back. I think I prefer to give all the shared tiles to Ligurian to maximise multiplier buildings.
![[Image: JChM42u.jpg]](https://i.imgur.com/JChM42u.jpg)
So this will be the 2nd major commerce city long term.
![[Image: EU8UirJ.jpg]](https://i.imgur.com/EU8UirJ.jpg)
Leptis, once burned by the Dutch will be the main one. Going two 2 chop + 3-whip this market and keep growing.
![[Image: bfDOydA.jpg]](https://i.imgur.com/bfDOydA.jpg)
Island commerce/GP city. It needs the market for happiness reasons. Plan was to let the whip unhappiness die off then grow to size 10 to 5-whip it in ... Not sure I'll have the time to grow back for the golden age though. Need to check that out.
![[Image: wTN1OGZ.jpg]](https://i.imgur.com/wTN1OGZ.jpg)
Future National Epic city. Since the capital is getting the 200gpp there isn't as much hurry to set this up, so I'll save the forest for then. Instead we'll manually collect 30h before 4-whipping the market.
![[Image: 7e9zNzj.jpg]](https://i.imgur.com/7e9zNzj.jpg)
Got to work the citizen to complete the Moai this turn... There probably was an optimisation not to do that, but it would have been very far back. I think I put this Moai plan in place like 10t ago and this was the best I could do.
![[Image: 5DI6X7A.jpg]](https://i.imgur.com/5DI6X7A.jpg)
A very productive hybrid city. Will help grow cottages for Leptis. It will supply the settler for the island city, via a 3-whip to utilise it's big food surplus, then we'll focus on forge/units.
![[Image: 8Q2fLKT.jpg]](https://i.imgur.com/8Q2fLKT.jpg)
Latest city, with a pre-chopped granary and ready fish resource, off to a fast start. Can only do commerce long term. Unfortunately Cornflakes northern city has finally build a culture source, a Library, so I have to figure out whether I can chop out a Library myself in time to hold the fish, or if I just have to whip a monument.
This city cost me 12gpt btw, and you can see it already makes 9 back thanks to Currency. That's why I decided to settle the last island city, which will even have 4g trade routes instead of 3gpt.
So, 11 cities, 71 pop and 10 workers.
On the topic of workers, I really agonised over building the last one. Once I stop settling new cities I often find it hard to convince myself to build more. But I also always find myself a bit shorter on worker turns than I'd like. So I decided to er on the side of 1 extra. He definitely hasn't been wasting them so far, so I'm pretty happy with it.

![[Image: DTiXffd.jpg]](https://i.imgur.com/DTiXffd.jpg)
![[Image: GPuOwLK.jpg]](https://i.imgur.com/GPuOwLK.jpg)
![[Image: 4knJrHR.jpg]](https://i.imgur.com/4knJrHR.jpg)
In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
).![[Image: g9KaJLe.jpg]](https://i.imgur.com/g9KaJLe.jpg)
).