Allright, new detailled plan until T29 (City 2 founded).
Tech path : AH > Pottery > Mysticism (Myst due T30, T31 if I run binary research and 100% Gold on T30)
City of Ankh :
T18 : Size 2, building Warrior, working Wheat, Clams
T19 : Size 3, building Warrior, working Wheat, Clams, PH
T20 : Size 3, building Warrior, working Wheat, Clams, Riverside Grassland
T21 : Size 3, Warrior finished -> Warrior, working Wheat, Clams, PH mine, chop in EOT.
T22 : Size 4, Warrior finished -> Worker (exactly 10 Hammers overflow

), working Wheat, Clams, PH mine, 3 F/H-tile
T23 : as T22
T24 : as T22
T25 : Worker finished -> Settler, Tiles as T22
T26 : as T25, chop in EOT.
T27 : Whip settler -> Size 2, working Wheat, Clams
T28 : Size 2, Settler finished -> Granary, working Wheat, PH mine
T29 : As T28 (switches back to clams T30 btw.)
Worker 1 :
T18-21 : slowbuilds Mine
T22 : > SE,NE (onto other PH)
T23-24 : Road
T25-26 : chop eastern PH (together w. W2)
T27 : > E
T27-29 : Build Pasture
Worker 2 :
T25 : built, moves N,NE to eastern PH, chops 1 Turn
T26 : > N
T26-27 : build Road
T28 : back to PH, mine 1 T
T29 : > SW,W, start cottage
Settler 1 :
T28 : built, moves along the road to Gold site
T29 : Morpork found, works just-finished pasture
(BTW, is this stuff even interesting for anyone but me

? I think I am a little overdoing the MM in this report)