Is that character a variant? (I just love getting asked that in channel.) - Charis

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[SPOILERS] Dazedroyalty starts a thread

Hmm... someone's complaining about my lack of spam?

THIS ENDS HERE!!1!
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

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(March 22nd, 2013, 12:47)dazedroyalty Wrote:
(March 22nd, 2013, 12:45)BRickAstley Wrote: Why must you always ask questions?

is this one of those games where if you don't respond with a question you lose?

Would it be more fun if it was?

Wouldn't that make you feel like you were in a big farcical game of Whose Line Is It Anyway?
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T25 (26:27)

[Image: Civ4ScreenShot0115.JPG]

What if I had been one turn faster?
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(March 22nd, 2013, 15:18)BRickAstley Wrote:
(March 22nd, 2013, 12:47)dazedroyalty Wrote:
(March 22nd, 2013, 12:45)BRickAstley Wrote: Why must you always ask questions?

is this one of those games where if you don't respond with a question you lose?

Would it be more fun if it was?

Wouldn't that make you feel like you were in a big farcical game of Whose Line Is It Anyway?

Wouldn't that be a good thing?
Merovech's Mapmaking Guidelines:
0. Player Requests: The player's requests take precedence, even if they contradict the following guidelines.

1. Balance: The map must be balanced, both in regards to land quality and availability and in regards to special civilization features. A map may be wonderfully unique and surprising, but, if it is unbalanced, the game will suffer and the player's enjoyment will not be as high as it could be.

2. Identity and Enjoyment: The map should be interesting to play at all levels, from city placement and management to the border-created interactions between civilizations, and should include varied terrain. Flavor should enhance the inherent pleasure resulting from the underlying tile arrangements. The map should not be exceedingly lush, but it is better to err on the lush side than on the poor side when placing terrain.

3. Feel (Avoiding Gimmicks): The map should not be overwhelmed or dominated by the mapmaker's flavor. Embellishment of the map through the use of special improvements, barbarian units, and abnormal terrain can enhance the identity and enjoyment of the map, but should take a backseat to the more normal aspects of the map. The game should usually not revolve around the flavor, but merely be accented by it.

4. Realism: Where possible, the terrain of the map should be realistic. Jungles on desert tiles, or even next to desert tiles, should therefore have a very specific reason for existing. Rivers should run downhill or across level ground into bodies of water. Irrigated terrain should have a higher grassland to plains ratio than dry terrain. Mountain chains should cast rain shadows. Islands, mountains, and peninsulas should follow logical plate tectonics.
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(March 23rd, 2013, 07:30)Merovech Wrote:
(March 22nd, 2013, 15:18)BRickAstley Wrote:
(March 22nd, 2013, 12:47)dazedroyalty Wrote:
(March 22nd, 2013, 12:45)BRickAstley Wrote: Why must you always ask questions?

is this one of those games where if you don't respond with a question you lose?

Would it be more fun if it was?

Wouldn't that make you feel like you were in a big farcical game of Whose Line Is It Anyway?

Wouldn't that be a good thing?

Will you agree that Drew Carry won't be present in it because he's the worst?
Reply

(March 23rd, 2013, 10:43)BRickAstley Wrote:
(March 23rd, 2013, 07:30)Merovech Wrote:
(March 22nd, 2013, 15:18)BRickAstley Wrote:
(March 22nd, 2013, 12:47)dazedroyalty Wrote:
(March 22nd, 2013, 12:45)BRickAstley Wrote: Why must you always ask questions?

is this one of those games where if you don't respond with a question you lose?

Would it be more fun if it was?

Wouldn't that make you feel like you were in a big farcical game of Whose Line Is It Anyway?

Wouldn't that be a good thing?

Will you agree that Drew Carry won't be present in it because he's the worst?

Why must you be so cruel and say what everyone already knows?
Reply

(March 23rd, 2013, 10:45)dazedroyalty Wrote:
(March 23rd, 2013, 10:43)BRickAstley Wrote:
(March 23rd, 2013, 07:30)Merovech Wrote:
(March 22nd, 2013, 15:18)BRickAstley Wrote:
(March 22nd, 2013, 12:47)dazedroyalty Wrote: Would it be more fun if it was?

Wouldn't that make you feel like you were in a big farcical game of Whose Line Is It Anyway?

Wouldn't that be a good thing?

Will you agree that Drew Carry won't be present in it because he's the worst?

Why must you be so cruel and say what everyone already knows?

Would you want it not to be said and have DC pop up in thread thinking it's ok?
Reply

(March 23rd, 2013, 10:49)BRickAstley Wrote:
(March 23rd, 2013, 10:45)dazedroyalty Wrote:
(March 23rd, 2013, 10:43)BRickAstley Wrote:
(March 23rd, 2013, 07:30)Merovech Wrote:
(March 22nd, 2013, 15:18)BRickAstley Wrote: Wouldn't that make you feel like you were in a big farcical game of Whose Line Is It Anyway?

Wouldn't that be a good thing?

Will you agree that Drew Carry won't be present in it because he's the worst?

Why must you be so cruel and say what everyone already knows?
Would you want it not to be said and have DC pop up in thread thinking it's ok?

Why are we asking questions?
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

Reply

(March 23rd, 2013, 12:43)Qgqqqqq Wrote: Why are we asking questions?

Don't you wanna help get the post count up so we pressure Dazed into making more posts?
Reply

Of course wink

Why'd you stop the epic quote nest? frown
Erebus in the Balance - a FFH Modmod based around balancing and polishing FFH for streamlined competitive play.

Reply



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