Is that character a variant? (I just love getting asked that in channel.) - Charis

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Our Strategy....You Probably Haven't Heard of It

Since we're discussing bulbs, is there any use for having France get out another great person of some sort?
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Shoot the Moon Wrote:Since we're discussing bulbs, is there any use for having France get out another great person of some sort?

Would let France expand a bit before going back to great person production. So far they've only pumped out a merchant, right?

However, I think we should use the Great engineer from HG + Engineer Specialist to bulb engineering. First off, it allows us to make a run at Notre Dame. It is a lot more attractive thanks to the team benefit (not to mention we have stone). Secondly, it will give us the road movement bonus and pikemen right about the time we finish guilds and start on gunpowder, if we want to go ont he offensive at that point.
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Shoot the Moon Wrote:Since we're discussing bulbs, is there any use for having France get out another great person of some sort?

At some point, definitely. We're not going to be happy getting only 1 GP over the course of the game with a PHI civ right?

oledavy Wrote:However, I think we should use the Great engineer from HG + Engineer Specialist to bulb engineering. First off, it allows us to make a run at Notre Dame. It is a lot more attractive thanks to the team benefit (not to mention we have stone). Secondly, it will give us the road movement bonus and pikemen right about the time we finish guilds and start on gunpowder, if we want to go ont he offensive at that point.

Firstly, wouldn't a PHI specialist give more GPP then a normal specialist & wonder (6 vs 5) meaning France would get the GP faster anyway? (Except since France has produced a GP already I think it's cheaper for India to produce one)

Secondly, is that the best use of an Engineer? Granted, there aren't a lot of wonders worth chasing (I'd say only Notre Dame and Great Library nearby) and we have stone and marble but still.

Those comments aside, we will definitely want Engineering at some point, and if we aren't bulbing with GS (since they produce more beakers) then any person bulbing a valuable tech will be great.
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The issue also is that the city currently does not have a forge. I have one queued to build since it is going to be a production city anyway, but that is something to consider.

I'm not sure at this point that bulbing engineering would be worth the GP though. If we were say using a GP to bulb on the liberalism track I would support it, but I don't think that engineering would give us enough bang for the buck.
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What wonder could you plunk?

Darrell
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My capital can now crank 1 settler every 2 turns or so. Since I'm stuck at the happy cap for now, I was thinking that after I've built a settler or two for Rome, I can start supplying settlers to you guys if I don't need to build military (India is a better option as they're closer but France isn't out of the question). To start with, I could settle the city spot S of India. What do you guys think of that?
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Can't you build cheap archers for happiness? It might be the case however that you are running out of good tiles to work, which obviously would be a reason to do as you are saying and just build settlers.
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Shoot the Moon Wrote:Can't you build cheap archers for happiness? It might be the case however that you are running out of good tiles to work, which obviously would be a reason to do as you are saying and just build settlers.

I am building archers, but that won't work anymore once we get Feudalism next turn.
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WarriorKnight Wrote:I am building archers, but that won't work anymore once we get Feudalism next turn.

We can always ship iron between ourselves as needed to build warriors (and with pitboss could even have all three civs build warriors in a given turn if needed I believe). Not that chariots are that expensive anyway.
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Shoot the Moon Wrote:We can always ship iron between ourselves as needed to build warriors (and with pitboss could even have all three civs build warriors if needed I believe). Not that chariots are that expensive anyway.

Hmmm, I guess that's true. I just don't like to rely on HR too much, since otherwise you become dependent on the garrison happiness and can't switch to the better civics later on, but since it's unlikely that we'll be in any other government civic this game I guess that not an important point.
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