Is that character a variant? (I just love getting asked that in channel.) - Charis

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Spoilers- Superdeath prays that the RNG gods be kind.

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"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
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Now that i finally have internet, ( was using laptop + phone hotspot to play my turns.. ) i can update again!
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
Reply

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No longer first in population, but i should be able to take that title back soon.

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Next city is going to be the island with the copper. t1 clam hookup will speed it along nicely. Ill have to bring a worker to the island soon to chop out something for culture, then eventually mine the copper for some added production.


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That work boat is going to take a long road to a city spot eventually. I want that seafood hooked up ASAP.


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What i want to call the border region. Im going to attempt to settle the cottage filler city after the island city, followed by one of the two cities next to the "Rush these 2 cities" sign. I dont want DS to go any further north than that. I probably wont go to war over it, as i kinda want to get to maces/knights before committing genocide.
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
Reply

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Being 50 food below the leader.. I dont know if that is an acceptable amount in exchange for TGLH. The fact that there is a couple people below me, and only Myself, Dark Savant, and Gavagai have built wonders... is odd.

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Development is kicking off nicely. Going to stay nice and peaceful unless i get a nice event like... Axes getting Shock.. Because C1Shock + 2 promos is more than stupid enough to take out someone.


Cities:
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Graphs:
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Going to try and do a weekly George Carlin video to show those that don't know, why he is the best comedian who ever lived.

Todays video:
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
Reply

REALLY dislike that "no city trading" is active, because im pretty sure that is the reason i cant see how many cities DS has. Its too much of a pita to go through PBSPY and count everyone's cities... so i really hope this is just a bug and not something people wanted. Just gives more benefit to people that have the extra time/energy already to keep track of that stuff.


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Im planting my 2nd island city next turn, which will also hook up a clam.. so that helps out my food a tiny bit. My next 3 settlers are going to the border cities sites + my cottage city.
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
Reply

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Settled another island city this turn, which bumped up my research by a bit. Ill be settling Cottage city in 2 turns. I have the capital building a workboat to go explore for a bit, followed by an axe/archer pair to better defend my southern border plants that will be popping out of my 2nd city very soon.
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
Reply

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Found stone! Makes Moai a little bit easier.

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Growing the capital to size 8 to make almost 4t settlers. Sent one of my workers onto a galley to go build a cottage/chop on my islands. Tech path is Calendar - Currency
"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
Reply

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God. Damn. That is an early SoZ. Fairly early Colossus. AND Code of Laws already researched? Really hope this stuff is spread out. Please let it not all be Rusten/OH's doing.

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Demos are kinda not the best. Going to avoid posting it till i get that food to be more respectful.

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Planted Zugor this turn.

Cities:
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Building garrison units before continuing the settler spam.

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Finishing the settler, then will probably focus on island settling. Has enough natural production to produce the workboat/garrison/settler in quick order.

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After the archers this city will produce..... more workers? idk. It might take over settler duty once i see its settler production.

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Whipping the lighthouse as soon as it can. Goal is to help work the cottages, then it will probably build workboats/galleys for the western sea.

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Galley will be dropping off a worker in a turn or so. Building a cottage on the one grassland tile, everything else is self-explanatory.

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Popping borders in 3t, workers will begin farming the wheat to give to the cottage city for faster growth. Going to work two dyes, a cottage or two, and some coast in this city.

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After the worker is done cottaging the other island city, it will move over and chop the granary out. Going to whip the Armory at size 2 to get the copper in the border. Might let this city build workboats to explore in the future?

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Future research center for world domination! Whipping granary into a library, may or may not whip an armory for the border pop. Gotta see about that micro. scared 



Failed to take a screenshot, but Dark Savant looks to be settling the Sheep/fish spot to the east of his previous city. All the more reason to push the next settler to that hill.

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"Superdeath seems to have acquired a rep for aggression somehow. [Image: noidea.gif] In this game that's going to help us because he's going to go to the negotiating table with twitchy eyes and slightly too wide a grin and terrify the neighbors into favorable border agreements, one-sided tech deals and staggered NAPs."
-Old Harry. PB48.
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Why is your oasis giving 3 commerce? You're AGG/CHA not AGG/FIN right?
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Oh it will be an event. Right.
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