Thanks guys. It's good that everything is back up. It is such a difference.
SO I've been doing some musing and some simming. I've tried two initial variations and 4 midstream variations on my sandbox. Each time I've been attempting to get Buddhism and then the earliest settler I can. The earliest that I can get Meditation without nerfing the whole game is t9. If Bob goes directly for it I believe he can get it t9 as well. So I'm not sure if I should or not... I mean Bob starts with myst and mining. If he goes religion first his worker won't have the tech to improve any food resources. And he can't do WB first without also teching fishing first so that he can work the tiles. Sooooo I think I'm okay if I get buddhism T9.
The rest of my sim tech path is Meditation>Mining>Hunting>Wheel>Agr?
Here's what I got:
t8 grow pop2 work fish
t9 Buddhism - start mining
EOT9 WB completes
t10 start worker
t11 fishnet ready
T15 mining > start hunting
EOT16 worker complete
t17 start warrior, worker to RivergrassHill
t18 start mine done t22
t20 Pop 3 hunting done>wheel
EOT20 warrior
T21 Mine finishes, work mine, start settler
t22 Worker to deer
t23 start camp
t26 camp done, Wheel done- start agr
t27 start road
EOT27 Settler done
T28 start (7t)settler?
T30 Agri done
So by T28 I have:
Buddhism
Pop 3
1 WB
1 worker
1 Warrior
1 settler
Mines, Deer, Fish, and 1 road complete
Then I can either grow to 4 for 6t settlers, or go straight into a second settler and have that settler completed T34.
I think that's pretty good!
Visual:
“The wind went mute and the trees in the forest stood still. It was time for the last tale.”