In the last couple of turns:
- Yuris grabbed Code of Laws, founding Confucianism. No religions for poor Ilios... He got either Currency or Metal Casting as the Oracle free tech. On T60 he also switched from Buddhism to Confu, presumably to pop borders. He also grabbed a city to my northeast, where I was planning to found a city to grab a dry Corn so the city could work the desert Gold. I don't really know what to do with the area, as it is quite food poor. He is the second to six cities.
- Whosit spent two consecutive turns in anarchy, one to switch Civics (Representation and Org Religion) and the second to convert to Judaism. He's pretty far behind, actually tied in last place with Gazglum. I'm not sure if the Piramids this early was the right call, because unless his lands are extremely food abundant, I'm not sure how many of those specialists he will be able to work. Let's say I'm glad I didn't pick a Philosophical leader in this game. I should join a Torusland game one of these. In any case, he'll need to grow his cities first (I have no vision on them, but graphs suggest smallish cities). He has five of them at the moment.
- Dhalphir in third place in this game, with good food graphs. Not much else to say about him. He has a nice little army, and hasn't founded any cities close to me yet. That coastal area is still unclaimed, and he better hurry or I'll take it. He's the third at getting six cities. Would be nice if he and Whosit went at it.
- Gazglum is struggling at the moment. Yuris has build the Oracle in a border city facing a city of his (Argo), and will be culturally crushed soon. I'm not sure what I would have done with his lands, his capital only has one food resource, and nothing much around in good city sites. He's at five cities.
Onto the turn!
First up, I liberate my seventh city:
More than sixty gold, that's actually pretty nice, and allows me to finish Currency easily this turn.
I got Yuri's graphs last turn, so I'll just dump them in here:
GNP
Bear in mind my cities are producing over 30 culture, so I'm not doing THAT good.

GNP will go through the roof once I start putting a couple of cities to Wealth builds.
MFG
With the nerf of Slavery (I think I 2-pop whipped one city in this game), and the lack of abundant food, I've been relying on tile hammers to keep me ahead. I've got double my nearest competitor after ending the turn.
Food
Dalphir and Yuri are slowly catching up. They will continue playing catch-up when I found another two cities in the fertile jungle area on T63.
Power
As mentioned earlier, Dhalphir has a big army, he must be paying quite some upkeep costs (the number if free units increase as your population increases. Everyone else is pretty even.
Culture
No religions, lots of culture.
Now for a little city breakdown:
Auster
Poor capital has to share practically all of its tiles. And working a sexy plains farm, yeah baby! I've had to juggle its tiles every turn to be able to grow it to a respectable size eight. Not really a good candidate for
God King Bureaucracy, unfortunately. I feel like trying Vassalage/Serfdom. I got plenty of hills, and my lands are basically between two big rivers. I won't be slaving those food poor big cities.
Roth
River sided, two nice food resources, lots of green hills and Copper. I want to move my capital here, but spending 107 hammers for aesthetic reasons is just not done in a competitive game. It would be a lot more central if I conquered Whosit's lands though...
Chabon
Working on my first great person. Not sure what I'm going to do with the Scientist though. Building an Academy or settling the GS it is out of the question. Golden Age would be nice, but not really necessary right now. Hmm, I could use it to bulb Philosophy, if I really insist on getting a religion. I think I just need to clear Code of Laws and Meditation. Needs more thought, because I was thinking of building Paya, and switching to Free Religion.
Tartt
Ah good old Tartt. Soon you will be spitting out armies like there's no tomorrow. But first you'll build Wealth while you grow.
Franzen
Defiantly facing the Indian empire, this little gem is one of the pillars of the Incans. I farmed the floodplains so it would get to +6 food while working the Gold tile. Currently the only city getting two defenders. Slated for Wealth duty until it reaches its happy cap.
Mieville
Stealing Auster's food tiles from the east, this city will be a hammer/commerce hybrid, and currently has my only source of Horse. I'm not sure if I should whip the Terrace to completion next turn, or just let it finish naturally. That Horse tile is pretty awesome. Workers have just finished the Ivory camp, and will be moving to help out improving barb city.
Martin
Speaking of which. I think I'll farm a grass river after improving the Rice to get +6 food here as well. Nice little city, once my Workers get rid of that fetid jungle surrounding it.
And lastly, my armed forces:
Nothing special, but I do have some more Axes waiting to be finished.
Even more lastly, demo's:
Your move, gentlemen.