Is that character a variant? (I just love getting asked that in channel.) - Charis

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[SPOILERS]Boudica of Rome and Gawdzak ask: "Raise your what?"

Turn 94

I revolt to rep this turn. I also met mackoti last turn who just revolted to Hereditary Rule.

Time to piss off more neighbours [Image: chansub-global-emoticon-60aa1af305e32d49-23x30.png]:




A quick trait comparison:

Agricultural: 11 food per turn
Organized: ~14 gold per turn
Financial: 4 commerce per turn

The new Financial is actually really bad for my start due to the lack of riverside grasslands. I think Financial might a tad underpowered at the moment in the mod, because if you lack rivers, Financial isn't going to help you. It's very much a situation where the rich gets richer and the poor gets...nothing. I think I'd like to see Financial given half priced Markets, Grocers and Banks. (not sure what Imperialistic would get instead though)

Organized on the other hand would be very strong for my start. Since I'm around a lot of water, almost all my cities needed a Lighthouse. I think ORG would probably be best "real" trait for me. Now would I have given it up for Charismatic? I'm not so sure. In this map I didn't have a lot of early game happiness. In fact, I hooked up my first luxury resource something like turn 75. Sure I could have actually gotten the silver with a border pop with my second city, but I would have to tech Mysticism early and build a monument, which are considerable resources. Charismatic allowed to get by for quite a while and I was able whip a ton in the main time. It's not uncommon for my cities to have 2-3 whip anger.

What's my plan next?

I think a Classical era war might be in order, with horse archers/ catapults. With tech scaling on, it's going to be a long time before anyone reach the next generation of military techs. Look at the tech costs:

HBR: 415
Construction: 614
Civil Service: 1592
Feudalism: 1367
Machinery: 1367
Guilds: 2053

With the increased tech cost across eras, I predict that people might actually prioritize techs in the current era before beelining for techs in the next era. If this is true, the window of opportunity for horse archers might be even larger than usual.

Anyways it's all speculation right now. I need to explore a little more before I make my decision. My scouting has been pretty lacklustre since most of my units are tied up in barb defense.
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T96

Someone built MoM, I think it's Seven.

Another city.




Won't have another city before t100 so here's my 14 cities:


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Gavagai builds the Colossus I'm pretty sure. He is FIN, so this would give him 5 commerce coasts at one city. Pretty good if he have a good coastal city. I just met Seven, but I'm not sure where. He indeed did build the MoM.

The people building wonders seems to always wait until everyone have played. So it's pretty easy to figure out who even without tracking the score.

Turned on tech for Calender. Should get it in 3 turns. Iron is hooked up, going to build a few Praetorians to warn people not to mess with me.
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T98

Academy+Rep Scientist is a good deal.

Cap:




Demos:




Tempted to go the Aethetics->Literature route. If I had marble this would be a no brainer choice. Both Seven and mack have Marble so the Great Library is out of the question. Are the Epics still worth it? Yes but maybe not now.

I think CoL->Civil Service is not that good for me, because a ton of my commerce is from trade routes so Bureaucracy would be much weaker than usual.

HBR+Construction maybe? mischief
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T99

Top cities: Parkin's the one with the Oracle, Mack is German, and Seven's Russian.


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Hell of a freshman game, man.
If only you and me and dead people know hex, then only deaf people know hex.

I write RPG adventures, and blog about it, check it out.
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(July 28th, 2014, 23:55)Commodore Wrote: Hell of a freshman game, man.

Well I did learn a lot of what I know from reading threads here. smile Not to mention Agricultural is pretty broken imo. Anyways I think it's customary to do a Turn 100 report. I guess I will do one too but not sure how much effort I will put into it.

T100

Mackoti builds the Great Library and wetbandit builds the Hindu shrine.

To be continued...
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T100 continued

Screenshots of all my cities. In spoilers.






























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Slowcheetah declares war.[Image: chansub-global-emoticon-60aa1af305e32d49-23x30.png]




I offered 2 gold for peace, if he doesn't accept he's got an enemy for life.
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Been a little busy recently, so I haven't been reporting. I'm not a smurf that quit the minute I got attacked. [Image: chansub-global-emoticon-ddc6e3a8732cb50f-25x28.png]

Anyways Turn 104

I got demos on mackoti. He's doing well and the demos certainly shows it.

GNP




Production




Crop Yield




Power




Well I completed 3 settlers this turn, I'm starting to run out of ideas for names for my cities. So I might need to do some research, or to look for ideas in Gaspar's PB19 thread.

Praetorians are online! WTF2Shens is producing one every 2 turns, which is my only city with a barrack.

I'm going to go Literature to build the Heroic and National Epics, I'm trading Stone for Marble to Seven. Hopefully he can build the Hanging Gardens before Mackoti snatch that up. This way no one should even think about calling the game in the BC's.

I won't go for the Hanging Gardens myself, I already got the 2 best wonders for me on this map and I'm out of forests near my best production cities. I'm not going to go for Music either, Mackoti already built the Great Library so he has a big head start on me. And at 1100+ beakers (Music is a Medieval tech, which is made more expensive with Tech Scaling Cost in ToW), I'm not sure it's all that worth it.
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