Are you, in fact, a pregnant lady who lives in the apartment next door to Superdeath's parents? - Commodore

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[SPOILERS] Lurkerloos and map discussion

(June 26th, 2013, 17:50)scooter Wrote: It's especially irritating to me because I would love to play this out from Serdoa's position, but instead him and Commodore are pressuring the ONE guy actually pursuing a victory condition into quitting when he's clearly trying to subtly indicate his interest in playing on. That's dumb.

Crazy idea....what if scooter and Serdoa traded civs?
EitB 25 - Perpentach
Occasional mapmaker

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whoa. How would that even work? And would it change anything anyway, with Commodore checked out?

edit: if the other players (besides Bigger) wanted to continue it might be worth floating. since that's not the case here, I wouldn't bringbit up as a possibility to the players.
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(June 26th, 2013, 18:02)Ceiliazul Wrote: whoa. How would that even work? And would it change anything anyway, with Commodore checked out?

Well, they'd trade passwords and that'd be it, wouldn't it?

Serdoa gets his quick exit
Scooter gets to play with hope
Commodore gets a checked-out opponent
Bigger gets to take a serious whack at CV

Slowcheetah's probably not affected, except indirectly if it revitalizes Commodore.

Xenu gets...um...a neighbor more likely to kill him?
Plako gets a reduced chance of victory.

So it's not exactly good for everyone. Main reason I'm bringing it up here rather than to the players.
EitB 25 - Perpentach
Occasional mapmaker

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(June 26th, 2013, 17:08)BaII Wrote: Honestly though it is a little hypocritical, as Serdoa was willing to war with Bigger, but not willing to war Plako, and although you could possibly claim that Bigger was dead, it seems far from it. Serdoa even claimed that Bigger had an absurd amount of troops on his border, and from what it sounds like it wouldn't be a quick and easy war to begin with.

EDIT: The above post was before I saw Mardoc's post.

Now what i'm trying to point out here is that Serdoa will have to go through the exact same thing as if he would go to war with Plako, a long drawn out war that would consume an ungodly amount of time that's why I viewed his idea of war against Bigger as hypocritical.

Well I disagree but thats completely besides the point. The point is you have no business posting that in Serdoas thread.
I have to run.
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Going to war with Bigger is just about razing 1 of 3 cities. Going to war with Plako is about razing/capturing, what, 50 cities?
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(June 26th, 2013, 18:14)novice Wrote: Well I disagree but thats completely besides the point. The point is you have no business posting that in Serdoas thread.

I agree with Novice.
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(June 26th, 2013, 17:01)Mardoc Wrote: Things get weird whenever a player is playing for any reason but to win. Does Serdoa invading Bigger make any sense from a 'win the game' perspective? Mostly no, although you could argue it. From a 'end the game' perspective, absolutely!

But then...what should Xenu do to win from here? What about ScooPin? Is that even a meaningful question? I might as well be asking 'which way is red from here?'



It's a lot easier to wreck someone's game than to win, once you're out of hope of winning yourself. And it's a fairly understandable goal - you make a noticable change in the game, in a way that just keeping to yourself you won't.

That's probably the strongest argument for concesssions. Once too many people aren't playing to win anymore, the game is fundamentally different, and not usually any more fun. I think most of the really nasty arguments happen when someone playing to win is messed up by someone playing from a hopeless position.

I agree with this wholeheartedly. I've been on both sides of this and most of the spite and bad blood comes when the majority of competitors believe the game to be over (NOTE: this is different from the majority of players being out of the game.) Honestly, at that point I think its best to end the game even if one player might want to continue.

Its also a pretty solid argument if you're winning to stop waiting and hurry up and win more, to drive the message home. A lot of players don't like to do this because its risky, but its more likely to get them a win quicker than hurrying up to wait for a concession.
I've got some dirt on my shoulder, can you brush it off for me?
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I agree with serdoa post(response to BaII), if he doesnt feel doing something its his bussines.
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(June 26th, 2013, 18:25)Ichabod Wrote: Going to war with Bigger is just about razing 1 of 3 cities. Going to war with Plako is about razing/capturing, what, 50 cities?

Not to mention that plako is more advanced in tech, has the better production and is (according to his latest demo-screenshot) the Nr1 in soldiers-count.
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Actually, Commodore's position is interesting. Were it plain BTS, I would say that he shouldn't mess with Zulu but instead turtle and make his bid in a space race. Plako will have to attack Bigger at some point; it is possible that he will be slowed down just enough for Commodore to sneak a spaceship.
But I'don't think that it can work with RB-mod with these obscene tech costs in late game. I would wonder if launching a spaceship is even practically possible.
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