Is that character a variant? (I just love getting asked that in channel.) - Charis

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The Denouncement Thread

It's not a matter of money, it's a matter of principle. The Iroquois stole our 15 gold by killing Monaco. They must return our money. It's only justice
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Dear americans,

That's a cute little city you got. I think we will let it live, and use it as a bedtime story for our children. Highlights of the plot: once upon a time, there were evil people called americans, who were showing disrespect to our Queen. Then a knight in white armour has arisen, and bashed and bashed them until they had to escape to a prison surrounded by mountains from 5 sides, where they had to spend the rest of their lives starving to death. That's what happens when you don't respect the monarch of England and don't behave properly!
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Man, I just get the most ungrateful allies, don't I. First the Finns decrease food shipments to my citizens while my entire army is busy defending them, and now we have a turncoat Englishman who doesn't care about trade deals, centuries of peace despite hot regions on our shared border, or even defensive pacts. What a disgrace.

For their respective punishments, I allowed the Iroquois to temporarily enslave the Finns and rename them to "Sux" or something like that. And the English will find that a few units that were endangering my subsequent punishment of the Iroquois have vanished in a puff of extremely tasteful and artsy purple smoke.

P.S. Americans, it looks like you are still alive. I'm sorry I don't have time to fix that right now.
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Erm... are we already at war? I'm sure the deal said "10 turns", and assumed it was the "war in 10 turns" option from single player. God, I hate how Civ5 handles diplomacy

Anyway, now that it's done, you Aztec killers will pay for the death of our units, including that poor Scout at the start of the game
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yuris125 Wrote:You Aztec killers will pay for the death of our units, including that poor Scout at the start of the game

SevenScoutKiller? lol
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yuris125 Wrote:Erm... are we already at war? I'm sure the deal said "10 turns", and assumed it was the "war in 10 turns" option from single player. God, I hate how Civ5 handles diplomacy

Anyway, now that it's done, you Aztec killers will pay for the death of our units, including that poor Scout at the start of the game

Oh man, not just treachery, but also machinations. Whyever did I waste my one proposal per turn on you?
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oledavy Wrote:SevenScoutKiller? lol

You laugh, but scouts are vicious creatures that can pillage critical resources and steal workers without regard for terrain.
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SevenSpirits Wrote:You laugh, but scouts are vicious creatures that can pillage critical resources and steal workers without regard for terrain.

Can't be my scouts you're talking about then....

[Image: MyScouts.png]
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Funny, the only one I saw looked more like

[SIZE="6"]-1

+4

+2
[/SIZE]
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SevenSpirits Wrote:Funny, the only one I saw looked more like

[SIZE="6"]-1

+4

+2
[/SIZE]

bow
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